Bonus Reaction

Overview

Bonus Reaction is a dedicated TTRPG resource channel focused on the art of Game Mastering and the mechanics of storytelling. Rather than traditional long-form actual play, the channel specializes in deep-dive analysis, DM tips, and commentary on the tabletop industry. It is designed for those who want to level up their own home games and understand the "why" behind the rules. The channel provides high-energy, insightful breakdowns of both popular systems like
Dungeons & Dragons https://groupfinder.eu/library/dungeons-dragons-55e-2024
and rising alternatives like
Vampire: The Masquerade https://groupfinder.eu/library/vampire-the-masquerade-5e-2018
and
Daggerheart https://groupfinder.eu/library/daggerheart-2025
. Through a lens of critical world-building and player engagement, the content explores how professional GMs—from Brennan Lee Mulligan to Matt Mercer—shape their narratives, offering viewers actionable advice to apply to their own tables.

Links

youtube.com https://www.youtube.com/@BonusReaction - Youtube channel patreon.com https://www.patreon.com/cw/BonusReaction - Patreon page discord.gg https://discord.com/invite/Qwcn9VgFW7 - Discord server twitch.tv https://www.twitch.tv/bonusreaction - Twitch channel

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Other entries

Lodestar
Tools & Platforms

Lodestar

Virtual tabletop (VTT)
English
Free
A local-first battlemap display tool for game masters. Cast a map with fog of war to a second "player" screen while you control everything from a private GM panel. Lodestar runs entirely in the browser with no build step and no dependencies. It runs entirely in your browser. No install, no account, nothing to download if you don't want to. You open it, load a map, click "Open player display," and drag that window over to your second screen. You control everything from your own DM panel, and your players only see what you choose to reveal. /images/general-media/1780915788_spLeMCfy.pngLodestar is completely free and open source, so you can use it, fork it, or tear it apart however you like. Maps — load high-resolution map images from local disk; pan and zoom freely. Player display — open a second window, drag it to another screen, and cast the map to your players. The player window can go fullscreen. Fog of war - Trace polygon areas and click them in reveal mode to show/hide on the player display. - Name polygon areas with a GM-only label. - Paint or erase fog with a round or square brush of adjustable size. - GM sees fog as an adjustable tint/opacity; players see solid black. Multi-floor — build multi-level locations; each floor has its own map, fog, tokens, and stairs. Navigate with the on-screen floor widget. Stairs — place GM-only staircase markers that link floors; they scale with the grid and zoom and are invisible to players. Tokens — drop, drag, label, color, and size them in grid cells; they snap to the grid and appear on both displays. Grid — toggle and adjust size, offset, color, opacity, and token snapping. Ping — Alt+click draws an animated marker on both displays. Measure — reports distance in grid cells and feet. Splash / blackout — show a splash image or a plain black screen on the player display instead of the map. Library — save full setups (image, grid, fog, tokens, floors, views) to a local IndexedDB library; export/import the whole library as JSON for backups or moving machines. When you save a map, it's stored locally in your own browser, not on a server somewhere. Nothing gets uploaded, so your maps stay on your machine. The catch is that the saved library is tied to the browser and device you saved it on, so it won't follow you to another computer or survive clearing your browser data. If you make maps you want to keep, use the Export button to save your whole library to a file. That file is your real backup, and you can import it on any device. Links uncleplants.github.io - Lodestar web app(no download) github.com - Source code

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Brute Force
Actual Play & Podcasts

Brute Force

English
Actual Play
FATE
Brute Force is a real-play comedic RPG podcast blended with in-character narration. We play a campaign of FATE Core (we started with World of Darkness) set in the high fantasy world of Eorith. Narrated by Jasper Spitwhistle, the resident bard of the Gilded Ram Groghouse and Tea Room, our campaign takes place in the high fantasy world of Eorith where magic sometimes works but seldom as expected. The party is composed of so-called "monstrous" characters like yetis, skeletons, harpies, or vampire bear children. Links bruteforcepodcast.com - Official website spotify.com - Spotify feed podcasts.apple.com - Apple Podcasts feed patreon.com - Patreon page

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Saga of the Change
Actual Play & Podcasts

Saga of the Change

English
Actual Play
Saga of the Change is a casual actual-play podcast using the World of Darkness rule sets and inspired by SM Stirling's Emberverse book series. On a spring night in 2023, all across the globe, all high energy technology ceased to function. From gunpowder and steam power to nuclear fission and the high-technology cybernetics of the Technocracy, everything ground to a halt. In the aftermath, the world burned, and a new high-stakes global game began. The players? Any power, magical or mundane, willing to grasp for power. Caught in the middle, countless ordinary people just trying to survive in a merciless world they no longer recognize. The story plays out in a world we all recognize, but which is forever altered by powers beyond our understanding. Werewolves openly prowl the abandoned streets of New York, vampires rule New Orleans, and Mages battle for control of Chicago. All the while, stranger and more dangerous beings move in the shadows, seeking their own mysterious ends. There's no knowing what mysteries lie in each dark corner of this new world. Join us in finding out.

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