Daggerheart (2025)

Overview

Daggerheart is a fantasy tabletop role-playing game published by Darrington Press, an imprint of Critical Role Productions. The game was released in 2025.

Description

Daggerheart is a story-docused role-playing game system, where the rules direct players to think narratively and not just mechanically. The game uses a system called Duality Dice, where players roll two twelve-sided dice. One for Hope and one for Fear. In addition to determining whether the character achieves success or fails at the action they are trying to perform, it also generates a helpful Hope resource for the player, or a challenging Fear resource for the game master (GM). Lead designer Spenser Starke explained that there is "also no initiative in Daggerheart". It functions very much like a
Forged in the Dark https://groupfinder.eu/library/forged-in-the-dark-2017
or a
Powered By The Apocalypse
game, where the GM is making moves on certain dice rolls and we're passing play back and forth as a conversation. It all flows together in a way that supports the storytelling-first direction that Critical Role has really embraced over the last decade". The game features 279 supplemental cards to track player abilities and characteristics. Darrington Press also launched several digital resources, including an online custom card creator.

Active games and players

DH
Daggerheart
Online
Campaign
Vault of Secrets: A Daggerheart Heist Adventure
Players
4/5
GM
1/1
Daggerheart
en English

Vault of Secrets: A Daggerheart Heist Adventure

(Ad will say $5 per session but it will be free) Bi-weekly / Saturday - 2:00 PM CDT.  Sign up here A fortune lies hidden somewhere beneath Waterdeep, and every power in the city wants it. Masked nobles whisper behind velvet curtains. Criminal guilds stalk the alleys. Watchful spirits haunt old rooms. Somewhere in the middle of it all, your party inherits a strange tavern with a dangerous secret — and finds the first clue to a treasure that could change the city forever. This is a cinematic Daggerheart campaign inspired by Waterdeep: Dragon Heist, rebuilt for dramatic character choices, faction intrigue, urban mystery, and fast-moving fantasy adventure. No Daggerheart experience is required. We will learn through play, with guided character creation and a Session 0 to establish characters, tone, safety tools, and party connections. Expect: Urban mystery and investigation Heists, secrets, and dangerous bargains Tavern ownership and colorful NPCs Faction politics and moral choices Dramatic combat when blades finally come out Character backstories woven into the city This game is best for players who enjoy roleplay, mystery, social encounters, clever problem-solving, and cinematic fantasy danger. Your choices will decide who becomes an ally, who becomes an enemy, and who deserves the gold when the vault is finally found.

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DH
Daggerheart
Online
Campaign
Erdoros: The Cosmfall
Players
3/5
GM
1/1
Daggerheart
en English

Erdoros: The Cosmfall

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Hello everyone and welcome to the Cosmfall campaign! We are starting up a short-to-medium length campaign set in the very distant past of our main campaign world, Erdoros, during the events that would come be known in history as the "Cosmfall", when the very stars in the sky began raining down upon the world and the young races that walked its earth, these falling stars bringing with them an alien race that would change the nature of the world forever: Dragonkind. Campaign Introduction "In a time before recorded history, when the curmudgeonly Dwarves had only just begun to settle the Deep Places, and the Elves venturing from their Enchanted Hinterland home of Thala'drahel, and the younger races across the continents had only begun to settle from their nomadic ways, the very stars fell from the sky." Witness our world, Erdoros, before the advent of Magic. Druidism, shamanism and other forms of magic attuned to the natural world are permissible, but incredibly rare. Cling to ancient deities and beliefs fueled by faith and sacrifice, desperate to unlock eldritch powers you cannot comprehend to gain an upper hand in a world put to the flame. The world is young, and all races are at early stages in cultural & technological development and generally isolated from one another. - Wizard, Warlock and Seraph are not playable, but may you rise to become one of the first in history? - Sorcerer is only playable by Elf (known as Dreamweavers) or Dwarf (known as Runespeakers) ancestry. - Clank, Drakona, Infernis and Fungril are not playable. At Session Zero, choose your own path: band together with the other mortal races of this world against the arrival of the destructive and tyrannical Dragons, or betray your own kind to bask in the glory of their new world. The limitations presented here are not to "limit" your choices as a player, but to drive home and best represent the primal world you will be stepping into. Overview - Bi-weekly sessions on every other Wednesday from 20.00 to 00.00 GMT+1. - Our main D&D 5E campaign is currently on hiatus, and we have plans to play this and other shorter-form campaigns in the future to see if you as a new player vibe well with us across different settings & tones before getting locked back into the main campaign. - We are first-timers to Daggerheart, but long-term TTRPG players. We accept & welcome any experience level at our table however! The campaign will start at level 2 and will end at levels 7-8. - We are a group of 3 Players + 1 DM (Me) looking to add a further 2 to our Party. We play from across Europe and are mainly looking for people in the same timezone as us. - We use Foundry VTT hosted on a Forge cloud server, Discord for Voice & Video chat during session. For our games, webcams are mandatory as it is a preference for us to alleviate and improve the roleplay and immersion into the game itself. What We Offer: - A living, breathing world that evolves with (or without) the players' direct interaction. Just as the players have their own goals and ambitions, so too do the other inhabitants of this world. - Serious & realistic roleplay-focused narrative with moments of levity. Ranging from grimdark to lighter tones, all within a swords & sandals setting. The world of Cosmfall is a world before civilization and before diplomacy: many races bear old grudges, and some are as alien to each other as the Dragons themselves. - Consistently scheduled games, planned out with time, care and effort to deliver an entertaining and engaging experience, with heavy attention to detail to narrative elements. A free-form setting open to the collaborative input of all players with the ability to introduce your own ideas, story beats and elements if they mesh well with the overall narrative, with a Game / Dungeon Master who will work WITH you to make a character we both want to fit in the world. - A tailor-made game experience for each player, with intricate and unique encounters, fully fleshed-out boss fights, unique & powerful magic items, rewards and much more. Each person at the table has their own moment to shine, no matter how small! What We Are Looking For: - Laid-back and relaxed individuals over the age of 21 (our age range is from 24-34) who want to sit around and roll virtual dice together and weave a fantastical story that we will be talking about for years to come! - Accommodating, patient and understanding team players who look to raise each other up, cooperate and collaborate to enjoy the game together. Enthusiasm and curiosity are crucial! - Dedicated roleplayers who place emphasis, detail and care into the motivations, background and personality of their character: each player character should be an individual first, a party member close second. - Consistency and dedication to a weekly / bi-weekly schedule. We have a pretty solid track record of being able to run weekly, and during this campaign we are slowing down to bi-weekly for now. A missed session here and there is totally fine and understandable, but we all want to play together with a full party. We hope this has covered all the bases and given you a good idea of what we are all about, whilst it may seem high-octane, we are very much welcome to beginners, veterans and anything in-between, so don't be shy to put your hat in the ring if you think you'd have fun at our table, and you'd be a good addition to our party! To help us find the perfect candidates, we'd like to kindly ask you to fill out our quick application form answering a few of our burning questions to let us know what kind of game YOU'D want, and what kind of player YOU are, before we can move onto the next step. We very much look forward to hearing from you all and hope to see you in Erdoros with us very soon: https://forms.gle/i6mqghDaidmeqer48

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DH
Daggerheart
Online
Oneshot
Curse of the Sablewood
Players
4/5
GM
1/1
Daggerheart
en English

Curse of the Sablewood

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
"Sent by the king, you brave the Sablewood, bringing unmarked cargo to the Whitfire Arcanist in the town of Hush for unknown purpose." This is an official starting adventure for the Daggerheart System, providing info on how to play and premade characters. The setting is one both filled with wonder and dread as the Sablewood is filled with magic both blessed and cursed from the time before the Gods fell. Mixing both roleplay and combat this game acts as a good starter for those new to RPG's in general not just those new to this system.

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DH
Daggerheart
Hillerød
Campaign
Daggerheart- Into the Storm
Players
4/6
GM
1/1
Daggerheart
en English

Daggerheart- Into the Storm

We are looking for 1-2 players to join an ongoing game of Daggerheart somewhat based on the Witherwild campaign frame with other inspirations.  We play every other Sunday early afternoon in person near Copenhagen (Hillerod). Get in touch if you are interested in joining.

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New
Posted 3 hours ago
en English nl Dutch
DND5E
Dungeons & Dragons 5E
...
's-Hertogenbosch
Online
FlorianMambosa
Forever D&D DM who wants to increase his horizons by playing and learning new systems from experienced DM's as a player
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New
Posted 6 hours ago
en English
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
Burlington
Jesse
Hello adventurers! I'm in the Burlington/Aldershot area (happy to travel to Hamilton, Oakville or maybe a bit further) looking for an in person game as a player. I've been playing D&D for many years, mostly 5e and always online. I've also dabbled in 4e, Spelljammer, PF2e, Shadowrun, Fabula Ultima and soon Shadow of the Demon Lord. Happy to try new systems as long as they aren't too crunchy (Shadowrun 6e even though a simpler edition was a bit combersome at times). I find I'm a better speaker in person than online, and I'd really like to get back to a real table. My only in person game was a short lived one back in university. We had fun but it was too distracting from studies at the time. I'd love to try that again and hopefully find some cool people to hang out with along the way =) I like variety and improv. It's great when the group has good chemistry and there's a mix of strong character dialogue and out of character banter. I like to have a good time and keep the pace flowing. A bit about me: early 30s, male, working an 8-5 engineering job. I train with a club and I'm already in some long running online campaigns, so my schedule is specific but reliable. I'm usually one of the most consistently present players in my games. Sunday to Tuesday evenings work best right now, and Friday nights should open up in March. If you're also looking in the area, let's keep in touch and maybe something will take shape!
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Reviews

Sorted by:
DM Pete
DM Pete
1 week ago

Top Gaming System, that I run regularly. Cannot recommend enough, especially if you prefer a system where rules don't get in the way of good, strong roleplaying and narrative collaboration with your fellow players.

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