DC20 Forge

The complete digital companion for DC20 RPG - character sheets, campaign tools, and more.

Overview

DC20 Forge is a fan-made digital companion platform built specifically around The Dungeon Coach's
DC20 https://dc20forge.com/home
tabletop RPG, offering character sheets, campaign management, and a growing suite of GM-facing tools. It isn't officially affiliated with The Dungeon Coach LLC - the site explicitly describes itself as an independent platform - and it runs on a tiered subscription model: a free Apprentice tier covers basic character creation, with three paid tiers (Adventurer, Forgemaster, Dragonforged, ranging $5-$25/month) unlocking higher character and campaign limits plus extra features like audio transcription.

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Other entries

Lancer
Tabletop Roleplaying Games

Lancer

Complex
Sci-fi
Lancer is a science fiction mech tabletop RPG created by Miguel Lopez and Tom Parkinson-Morgan (better known online as Tom Bloom, creator of the webcomic Kill Six Billion Demons), first published by their own studio Massif Press in 2019 after a Kickstarter that raised over $430,000. A second-edition hardcover followed in 2024 in partnership with Dark Horse Comics. Lancer calls itself "mud-and-lasers": hard science fiction and military detail blended with high science-fantasy weaponry, set in a deliberately optimistic future - Union - that its creators built as a direct reaction against the cynicism common to a lot of modern sci-fi.

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Epic Tales and Critical Fails
Actual Play & Podcasts

Epic Tales and Critical Fails

English
Actual Play
Podcast
Epic Tales and Critical Fails is Pathfinder 2E actual play podcast. Follow this original story set in Paizo's world of Golarion where six misfits experience strange dreams and in searching for answers become embroiled in the schemes of a mad clockwork automaton. Prepare for adventure, terror and the occasional use of bad language.

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Salvage Union
Tabletop Roleplaying Games

Salvage Union

Beginner-friendly
English
Rules-light
Salvage Union is a RPG set in a Post-Apoc world where MegaCorps rules pockets of civilization and nomads on giant 'Crawlers' comb the wastes for 'salvage'. Players are part of the 'Salvage Union', on one of these roaming Crawlers and deploy out in jury-rigged Mechs to collect salvage and investigate their ruined world. Description Playing Salvage Union means playing a crew of salvager mech pilots living aboard a massive, mobile home base called a Union Crawler, scavenging a corporate-ravaged wasteland for scrap to keep their community alive. Beyond raiders and rival scavengers, threats include monstrous Bio-Titans, alien Meld, and the Corpos who still control most of the world's remaining resources. Much of the game's appeal comes from its two-layered loop: narrative exploration and salvaging runs outside the mech, and tactical, resource-managed mech combat once things go loud, tied together by a deep crafting system that lets pilots build and refit their machines from scavenged parts between missions.

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