RuneQuest (2018)

Overview

RuneQuest: Roleplaying in Glorantha (RQG) is a mythic fantasy tabletop roleplaying game set in Greg Stafford's Bronze Age world of Glorantha, published by Chaosium in 2018. It is credited to Jeff Richard, Greg Stafford, Jason Durall, and Steve Perrin, with a long list of contributors from earlier editions. RuneQuest first appeared from Chaosium in 1978 and has passed through several publishers since, including Avalon Hill (third edition, 1984), Mongoose Publishing (2006), and The Design Mechanism (sixth edition, 2012, later continued as Mythras). RQG is the Chaosium-published line that returned to Glorantha, and it is a different game from those later editions. The system directly evolved from the original RuneQuest (1978), whose percentile core was later distilled into Chaosium's Basic Role-Playing, the engine behind Call of Cthulhu and Pendragon.

Description

Players take on adventurers from the clans and tribes of Dragon Pass, from homelands such as Sartar, Prax, the Grazelands, Esrolia, and Tarsh, in a world where gods are neighbors and myths are history.  The Game Master (GM) runs a setting built around cults, clan feuds, and the Hero Wars gathering on the horizon, and characters belong to a family, a homeland, and a religion before they ever pick up a sword. The game asks a table to take that seriously: combat is lethal, shields shatter and limbs get disabled, and there are no luck points to buy a character out of a bad round. In return it offers one of the hobby's most fully realized worlds, where a character's gods, ancestors, and passions shape play as much as their weapon skill.

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