I’m the DM for our Sunday night group.
Our group recently lost one of our players. We are looking for a replacement who will fit into the table.
Current campaign is CoS. We’re about half way through.
The first thing to note is you should be looking for a table/group, not a game. Yes, we’re of course running a campaign right now. But the idea is we’ll be doing future campaigns as well. We have a good group going, get along well, mesh well, and I put it together with the intent of being a group of friends gaming rather than a group of randos playing a campaign. (We all did meet here in LFG).
So preference actually goes to people for whom this would be the only game you’ll be in versus people in 6 games a week.
On that note, experience doesn’t matter. Heck, in some ways less can be better. We don’t need a professional player. Meshing with everyone as a player is 100% what we’re looking for.
So what will help you mesh the best? Here’s a few quick bullets:
- Women preferred. The person who dropped out was a woman. We’d like to keep the same dynamics if possible. We are currently 3 women, 2 guys.
- You should like story telling role play. Note this may be different than just role playing a character. Here’s a test: you come upon a tower in the forest, inside of which is your objective. The DM asks you to describe the tower to the group and explain what is stopping you from just walking in.
If that sounds like “work” to you or there’s a bit of “that’s what the DM is for.” I get it. But you’ll probably find our play style tedious and exhausting. We are definitely not a “just get to the action” type of group.
- Age: be 30+. We’re all 30+ with kids, careers, lives, etc. For multiple reasons you being in the same boat will make everyone have more fun (including you).
- Have some tech ability or ability to learn. You don’t need to be a tech guru. But if you haven’t grasped the basics of the VTT by session 5 or so we can’t stop to help you out every time it’s your turn. We use FG. Powerful for DMs (yay me), not the most user-friendly UI/UX.
- No goofy shit for characters, etc. No hate on that type of play, just not what we’re doing in this group. Think more GoT type play than “I ride around as a mushroom person on my tiny pet squirrel” type of play.
- Enjoy a more hardcore style of play rather than typical power fantasy of 5e. Magic is toned down significantly. Long rests are rare. Much more gritty feeling than standard DnD. If you play DnD just to roll some dice and kill some orcs to blow off steam, you won’t enjoy our game. This is more like “my character is always on 2 levels of exhaustion, my spell slots are burned, I don’t have any potions, and now I’m supposed to go dive into this creepy dungeon???? Wtf!?”
- Be ok with natural consequences and a DM who may say “no” to things. Not to kill creativity, but just like no, you can’t charm the king into letting you go free after you just killed his daughter. There’s no scenario that exists that will get you out of the predicament you’re currently in based on your choices. How the story develops from here (see the role play above) is yet to be seen.
If this sounds like fun or your kind of group, or you just want to hear more, hit me up.