Looking for players › Freelancers

Freelancers

Homebrew
Homebrew
Online
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Combat focused
Fights, tactics and initiative take up most of the table time.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
No paid games
On a player profile - you are looking for free games and are not interested in paid ones.

This game has been archived

Description

About Freelancers The Osmosis Galaxy. The only one that life as we know it, inhabits. One with its own oddities, but for which we take for granted. And for the longest of time... we thought there were no frontiers left. No unexplored regions to search and traverse. Apparently, we were wrong. Even if the old Osmosis Confederation has been dissolved for four decades, it seems those who've taken from their ashes, have begun making their moves. Their rump-state successors on Mandas, the home of all of Humanity, still continues to decay silently. But after the treaty of Sorreuire, another entity sprung into action... The ASTROMINA™ Corporation, armed with many stubborn veteran fleets and soldiery from the old Confederation, turned back the Confederation's eldest adversary: The Velixian Imperium. Staking its claims of space from Samn Hocc, all the way down to Vispensis and Octora. It may be small, but these systems and worlds, were once the heart of the Confederation's economy. With this new-found productivity and economy, their leadership turned to governing their taken spoils. But one of them, unknown to all but his representative to the Board of Directors, has other plans. He recently began hiring mercenaries, laid-off veterans, and many other people. As personal soldiers of his. Mercenaries, whom eithere were trained, or went through training, to become on the level of spec-ops units. All apart of a project he called the "Freelancers Program". Although they're tasked with missions, meant for in-general espionage, targeted sabotage, and mission-assistance to the corporation's Corporate Armed Forces, this unknown ringleader had another idea in mind. Unbeknownst to others, he sent a special contingent of them to the Sardia system. The closest to the galaxy's resident anomaly: The Photonic Curtain. A ring of pure photons, a curtain of light that interrupted the FTL systems of anyone who came even 100's of Astrons to its outer edge. Under the pretense of eliminating resistance from the galactic fringe-dregs known as the Pioneers, this special Freelancers contingent makes it way to the Sardia system. Supported by a small Corporate Naval escort. While they make for the surface of worlds like the swamp-world Coscia, this unknown head of state, plans to move them past the Photonic Curtain. Even if means he'll have to brute force the crossing, past the blinding lights that make up the curtain. As for you, those of the newest batch of Team Theta? You'll simply have to endure on Coscia. Whatever that entails, you have a mission to do. Best get to it. What you'll find in Freelancers a. An entirely unique and interesting world, complete with a full homebrew system that plays into the "Mercenary/Spec-Ops" gameplay of the setting. b. Lots of choices to make, and room to travel to unknown and previously unexplored systems and worlds. Beyond the outer shell of the "Photonic Curtain" c. NPCs that become your "Companions"; Those that'll join you in your missions, and fight alongside you. As well as having relational dispositions towards you and others, that you may influence and later find out about. d. Even as a Freelancer, your backstory and legacy impacts the lore of the world. e. Though serious enough, there are still light-hearted moments that may appear to cheer you up or give you a decent chuckle f. And a lot more for you to find out about! Does any of this, or all of it, sound excellent to you? I hope so! DM me if you are, and if you can, include any further questions you may have about the roleplay. I hope to see you soon, Freelancer!

Homebrew

Homebrew systems are games that have not yet been added to our official list.
Save to favorites
  • Location: Online
  • Game frequency: Weekly
  • Timezone:
    CST
    Central Standard Time (GMT/UTC -6)
  • Virtual tabletop platform: Foundry Virtual Tabletop (Foundry VTT)
  • Weekday: Mon Tue Wed Thu Fri Sat Sun
  • Starting time: 10:00
  • Organizer: Captain Orange Captain Orange
  • Discord: Log in to view
  • Players: 4/6
  • GM: 1/1
  • Language: English
  • Added: 3. August 2026
  • Last edit: 25. September 2026
Captain Orange Captain Orange

Hi, I am Captain Orange. I may not be a years-long seasoned GM, but I have some experience as a player and GM in completely homebrew TTRPGs using virtual tabletop systems.

Share this post:
Facebook
Reddit
X
Bluesky

Games you might also be interested in

Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Amalgam
Players
6/6
GM
0/1
Homebrew
en English

Amalgam

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Combat focused
Fights, tactics and initiative take up most of the table time.
I'm looking for a DM who takes requests or is looking to learn by using an existing homebrew world for a group with six players. I have a game world already mostly put together that I used as a DM but would like to take from the player's side in this instance, the game is an amalgam of various existing nerd culture franchises such as Star Wars, Marvel, DC and anime where the characters and lore exist simultaneously and always have which create a unique setting rich with possibilities for the players to adventure and explore. We live in the Pacific Northwest but having an online DM who lives elsewhere but connects online is totally welcome, looking forward to hearing from you and having fun with you soon! Please DM me if you want more details.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Final Fantasy - Prima TTRPG
Players
2/5
GM
1/1
Homebrew
en English

Final Fantasy - Prima TTRPG

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Final Fantasy - Prima TTRPG: FF4e Number of Players: 2/5~6 Time and Date: TBD (Saturday 11am-5:30pm / Sunday 11am-5:30pm) Mountain Standard Time. Session length: 4-7 Hours. DMing style: Story Focused and Character Choice driven Sandbox style. Minimum game knowledge: Proficiency in Roll20, Character Voice prefered. Required platforms: Discord VC, Roll 20. Restrictions: 19+, Requires audible microphone. Content warning: Character backstories may allude to darker themes and subjects. This content will never be actively occurring. Homebrew: Initiative Tweaks, additional Roles and Personal Powers, training and growth systems. Story: 'Final Fantasy: Prima' takes place in two distinct realms, the Shattered Lands- a home of flying nations & continents, and Prima- a recently discovered, secondary world parallel to the Shattered Lands. While the Shattered Lands suffers from overpopulation in their limited landmass, Prima suffers from being overran by wicked Daemons. You, as a native to the Shattered Lands, will have to navigate your own hurdles and challenges alongside your fellow adventurers to completing a completely sandbox narrative built around you. Notes: This campaign contains an optional usage of Threads for the usage of 1-on-1 character roleplay. This RP Chat may be used by players to speak with NPCs or other PCs during off-session-hours in addition to what's covered in game. Please DM me if you are interested, I will provide a much more fleshed out Google Document containing information about the setting as well as a Google Forum asking a few questions before you are invited into the campaign. Thanks for reading-! Ping TTRPG players: yes Contact if interested: zodi8597 on discord

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
The World of Whitehold
Players
3/6
GM
0/1
Homebrew
en English

The World of Whitehold

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
I am looking for Players who enjoy a game were what you do on the way to the dungeon is as important as what you do in the dungeon. You might meet some Woodelf hunters on the way who offer trade, ask for supplies, seek aid or pick up a rumor. Characters can trade in vast markets and with the right reputation or a strong skill in bartering may come out a head. Intrigue can be heavy or light depending on the players stategy and the choices they make. The world is not balanced to the players you my fight a group of goblins or run from a powerful elemental the choice is yours. Characters can become involved in local politics with the thought of becoming more or may just want to be an alchemist studying the herbal trade. There are many classes, races and careers open to the characters. Magic be it conjuration, spiritual, divine, demononic, necrotic, naturalism or achane is developed by the character. The path that they move into, the creaton of there personal spells and the ability to hold rituals after achieving enough peraonal power is your desicion to make. The are many options to magic beyond the norm. dwarven rune casters, shaman Ki masters with abilities beyond what is in most systems. Combat and personal arms is treated in the same way warriors choose there weapons and armor styles and can train to become masters with these chosen fighting styles. Its up to you to decide where you go. We play over Discord. If you are interested in something different, where roleplaying is as important as the stats your character has give me a reply. We are also looking for a GM who is interested in learning and running a new game

Read more

Save to favorites