Looking for players › Krynn: Choked by Black Thorns

Krynn: Choked by Black Thorns

Pathfinder 2E
Pathfinder 2E
Online
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.

This game has been archived

Description

Centuries ago, the gods of the world known as Krynn abandoned their children. As they left, they ripped the lands asunder in what we now know as the Cataclysm, with few records remaining of the times before. Now, the vast organization known as the Seekers search for signs of new divinity. If the old gods are gone, surely new gods will step in to take their place? Their passion and faith in the future of Krynn has led them to bring hope and succor to the survivors of a broken world. You are citizens of the town known as Solace, beloved for its vast Vallenwood tree at the center. Rumor has it that the High Theocrat of Solace, Seeker Hederick, has received information about where proof of the new gods can be found. What none know is that something is terribly wrong with Krynn. Eight heroes should be meeting in Solace, and their destiny should lead Krynn out of the Age of Despair. But Krynn's past has been altered by the thorns of a black rose. Now the world is in your hands. And you're no hero. You're a commoner, the salt of the earth, someone whose potential has been crushed by the reality of life in the Age of Despair. Sometimes, you dream of glory, but then morning comes again. But in secret, in the forests where no one is watching, or in the basements of those who you can trust completely, you train. When the darkness comes, you will raise a torch. And do all you can to make it enough. "Krynn: Choked by Black Thorns" is a reimagining of the classic Dragonlance saga from the weary eye of a man in 2026. This is not an actual play, just a friends-and-family style game that happens to be online. I've chosen Pathfinder 2e as the ruleset because I've had at least five years of experience running games online in that system, but I also spent a few years running Dungeon Crawl Classics online. Interested players must be members of or allies to the LGBTQ+ community. The game leans slightly towards the "dungeon crawl" type of play; roleplaying is strongly recommended but it will be the player's responsibility to make sure it does. New players are extremely welcome. Art is political, and this is the story of downtrodden people rising up to take their world back. "Black Thorns" is not for everyone; see a doctor if conditions worsen or new symptoms appear. For a very clear statement about what you can and should expect from this game, see Log in to view.

Pathfinder 2E

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  • Location: Online
  • Game frequency: Every other week
  • Timezone:
    PST
    Pacific Standard Time (GMT/UTC -8)
  • Virtual tabletop platform: Fantasy Grounds Unity
  • Weekday: Sunday
  • Starting time:
    Midday
    12:00 – 17:00
  • Organizer: ScreamingWyvern ScreamingWyvern
  • Discord: Log in to view
  • Players: 4/6
  • GM: 1/1
  • Language: English
  • Added: 5. October 2026
  • Last edit: 6. October 2026
ScreamingWyvern ScreamingWyvern

Internet Dad; Dungeon Crawl Classics Judge. Player focused, friend group style Game Master. Want to know more about me? Solo RPGs and Classic CRPGs Wednesdays, 6:30pm Pacific, Log in to view

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