Looking for players › Peridot Isle (Homebrew)

Peridot Isle (Homebrew)

Dungeons & Dragons 5E
Dungeons & Dragons 5E
Online
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Adult
The table is for players who are 18 or over.

This game has been archived

Description

You and your friends have lived in Peridot Isle for around 10 years in utter bliss and not a care in the world. You are very excited for the arrival of a new resident who will hopefully be the leader your town needs after the death of Tortimer. But two of your friends have mysteriously vanished into the night and the shop owners only give vague answers when asked. Can you figure out what happened to your once peaceful life before it’s to late? IT IS ANIMAL CROSSING, YOU PLAY AS A VILLAGER Posting this to gauge interest in a campaign like this.

Dungeons & Dragons 5E

View library page
Save to favorites
  • Location: Online
  • Game frequency: Weekly
  • Organizer: Liam Liam
  • Discord: Log in to view
  • Players: 0/4
  • GM: 1/1
  • Language: English
  • Added: 17. February 2026
  • Last edit: 15. May 2026
Liam Liam

Please message me on here or on Discord. :)

Share this post:
Facebook
Reddit
X
Bluesky

Games you might also be interested in

Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Of Fey & Physics | Child to Elder Campaign
Players
2/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Of Fey & Physics | Child to Elder Campaign

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
Soar the skies with orcish dragon riders, brave the seas which are themselves water elementals, learn to pierce the veil between the Feywild and the Material Plane, and uncover the secrets that intertwine the most ancient beings on the planet! This epic campaign spans decades, seeing our party grow from children sharing a wondrous summer together to elders completing lifelong missions in a world shaped by their actions. Expect a rich role-playing experience filled with both heartwarming comforts and thrilling dangers. A story told through renaissance paintings and hand crafted maps packed full of secrets and wonders. I used my 20 years of video game design experience to build a custom VTT specifically for this campaign. Give it a shot, I promise I'll blow your mind! StartPlaying Link: https://startplaying.games/adventure/cmulyiik20047ku041lbceje8?ref=cmrmar1ru000lkt04e2sstnr2

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Rusted and rotted
New
Posted 23 hours ago
Players
2/5
GM
0/1
Dungeons & Dragons 5E
en English

Rusted and rotted

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
NEEDS DM!!!  this is a Steampunk victorian D&d campeign set in a regular D&d setting just evryone is dressed in diffrent styles of steampunk and almost all the monsters and animals any living thing is machanical except people    18+ LGBTQ+ friendly  you don't need to pay to play this it's just for fun and downtime i would love if we can do this on zoom because i like it better for comunicating but we don't need to. we are using Dnd beyond but you can also use physical items  all is welcome i use a google doc to keep track of characters you can make a custom weapon or find a custom weapon to give to your character if you want to like i did

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Runial (Homebrew)
Players
3/4
GM
1/1
Dungeons & Dragons 5E
en English

Runial (Homebrew)

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
The campaign takes place on a homebrew world called Runial. The civilizations that inhabit it are: Civils, the alliance of demi humans such as humans, elves, dwarves, gnomes, halflings, orcs, goblins, and any other manner of humanoid beings. Ferals, which are more animal than humanoid, anthropomorphic creatures made up of any animal species you can imagine. Pseudofauna, which are a mix of demi human and some animal trait. Examples of this include holstaur, winged humans, merpeople and so on. They're distrusted by both Civil and Feral societies though are free to dwell within either albeit with some difficulties. Otherworlders, mysterious beings with special powers that are resistant to Runian natives. They can be any Runian race, although none of them arrive with memories of how they came to be. Civilization for the most part on Runial can be compared to the 1800s. The most advanced parts of the world have access to basic amenities such as rudimentary plumbing and electricity. Weaponry has advanced up to single action revolvers and lever action rifles. Runial in recent times has been plagued by a mysterious weather phenomenon known as the Aetherwind, a warm gentle breeze that rises from the ground, bringing with it motes of multicolored orbs of mana that float gently towards the sky. Any living thing caught in the Aetherwind is quickly and horribly mutated, rarely surviving the process. Alongside the appearance of the Aetherwind came the arrival of beings known as Otherworlders, people with special abilities that boast high resistance to attacks from Runian natives, making them difficult to combat without extreme measures. The Aetherwind began at the most northern point of Runial and over time has crept slowly to the south, pushing the Civil races down towards Feral territories. Ferals, in an attempt to retain their lands, have declared a defensive war on Civils to prevent their encroachment and Civils, desperate to escape the Aetherwind, grab what land they can to survive. The Aetherwind can also appear in random pockets anywhere on Runial, making nowhere truly safe. You are an adventurer that has woken up in an alien looking laboratory with no memories of who you once were or what has been done to you. After a narrow escape, you're now looking for answers alongside others that have also escaped the facility. Note: The game has themes of violence and is somewhat dark in nature without becoming too edgy. I do not focus on overtly sexual themes. We are partially on the second act of the campaign and are looking for 2 additional players for a long term commitment. I prefer newer players and don't mind teaching them, but veterans are ok too. My campaign has some homebrew and mixed elements. I DO use generative AI in creation of character images and some tokens in Foundry. I do NOT use AI in any part of my worldbuilding, character creation, or story progression. The session will take place over Discord mostly through text and voice, but for some sequences such as combat Foundry will be used. If this info dump was enough to entice you, feel free to message me!

Read more

Save to favorites