Games added by Glitch

Glitch

Description

Hi you can call me Glitch, I've been a player for around 6 years and a DM for 3-4 years now and I'm loving what I do. Looking for players interested in playing in my homebrew world I've made.

Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
West Marches / Living World
The Hollow Hungers
New
Posted 12 hours ago
Paid game
Paid game
Players
0
Dungeons & Dragons 5.5E (2024)
en English

The Hollow Hungers

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Whether you are a recruit, an adventurer seeking glory, a criminal serving your sentence, or a local hero, you have found yourself at Scalewatch a fortress-city standing against the horrors that crawl from Gnarltongue Hollow. With too few soldiers to defend the border, you and a mismatched band of survivors have been given a forgotten outpost of your own. Build it. Defend it. Make it a home. Hunt the Primals that escape the Hollow, protect the people of Eldorune, and venture into the jungle to document what lies beyond the border. But the Hollow does not give up its secrets easily. Most who enter never return. Scalewatch is the last great bastion between civilization and Gnarltongue Hollow, a vast and hostile jungle where strange creatures known as Primals emerge from the depths. With soldiers stretched thin and the border growing more dangerous by the day, you have been given an abandoned outpost and a simple order: hold the line. Build your bastion into something worth defending, protect the people of Eldorune, and hunt whatever makes it past the walls. But survival requires more than a strong sword arm. Study the Primals you encounter. Examine their bodies, behaviors, and strange adaptations. Document what you learn so others might survive the creatures you face tomorrow. Venture beyond the border into the Hollow itself, where every expedition brings new discoveries and new dangers. The deeper you go, the more questions you will find, and some answers may be better left buried. Set in the high-fantasy world of Ithyra, The Hollow Hungers takes a more grounded and gritty approach to fantasy, focusing on survival, monster hunting, exploration, and the harsh realities of the frontier. Resources matter. Wounds matter. Your bastion matters. Every expedition carries risks, and every decision can determine who makes it home. This campaign is for players who enjoy narrative-driven adventures, meaningful choices, monster hunting, exploration, and building something together. My style is heavily narrative and choice-focused. There is rarely one correct answer, and the world will respond to what you do. You will decide what threats to pursue, what discoveries to record, how your bastion develops, who you trust, and how far you are willing to venture into the Hollow. Build your home. Hold the border. Hunt the monsters. Uncover what lies within. Most who enter never return.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
West Marches / Living World
Prodigies of the Weave
New
Posted 12 hours ago
Paid game
Paid game
Players
0
Dungeons & Dragons 5.5E (2024)
en English

Prodigies of the Weave

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
You are an Initiate, a student at the prestigious Academy Arcanum. Yet unlike the other students, you've been hand-selected to study under Professor Thorne. The academy's most knowledgeable Weaver and a notorious pariah among its faculty. What will you learn under him each semester? More importantly...What secrets is Professor Thorne hiding? Welcome to the Arcanum Academy, one of the greatest centers of magical learning in Ithyra. Here, magic is not merely something to cast it is something to understand, question, and reshape. As Initiates, you will study the Weave, uncover strange magical theories, take on quest for the realm, learn to alter spells beyond their traditional limits, and eventually craft a magical item of your own design. Between lessons, you'll compete against rival students, test your abilities in arcane competitions, form friendships and rivalries, and discover that even the most prestigious academy has secrets buried beneath its halls. Set within the high-fantasy world of Ithyra, Prodigies of the Weave blends ancient magic with aetherpunk innovation, a world where arcane theory and magical technology are beginning to change what people believe magic can accomplish. But the more you learn, the more questions arise. What is the Weave truly capable of? Why have certain magical theories been forgotten? And why does it seem that the academy and its faculty are hiding something from its students? This campaign is for players who enjoy character driven stories, magical discovery, exploration, and meaningful choices. My style is heavily narrative and choice focused. Your decisions shape your relationships, your education, your reputation, and ultimately the direction of the story. There isn't always a single correct path, and the world will respond to the choices you make. Come prepared to attend classes, experiment with magic, compete with your peers, make mistakes, uncover mysteries, and decide for yourselves what kind of weavers you want to become. The Weave has rules. Magic has limits. You are here to discover what happens when you challenge both.

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