Games added by Eric

Eric

Description

I’ve been GMing for about six years, mostly online, and I love running story-first games. I spend a lot of time with Star Trek Adventures and Vampire: the Masquerade (5e), and now Daggerheart!

Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
VTM 5e : New Blood in a Forgotten City
Players
4/5
Paid game
Paid game
GM
1/1
Vampire: The Masquerade
en English

VTM 5e : New Blood in a Forgotten City

Paid game
The Game Master charges a fee to run the game.
Sign up here:  https://startplaying.games/adventure/cmleg236r00awl1042w6k0pbn You were turned into a vampire less than six months ago. You have no status. No patron. No seat at any table. And in this city, no one holds uncontested power. Ancient factions compete for influence in the shadows. 🩸 The Camarilla offers stability, tradition, and protection — if you accept their authority. 🩸 The Anarchs promise freedom and power for those bold enough to take it. 🩸 The Ministry whispers of faith, temptation, and liberation from the lies of vampire society. None of them trust each other. All of them are watching the newest vampires in the city. And now something has gone wrong. A feral vampire begins killing in your hunting grounds, threatening the Masquerade and drawing dangerous attention. Unfortunately, the blame is falling on your coterie. Handle it poorly, and you’ll be dismissed as reckless fledglings. Handle it well? 🩸 The city might finally start to notice you. The Chronicle You begin as newly embraced vampires, still learning the rules of the undead world. The opening story introduces the dangers of unlife — hunting, secrecy, faction politics, and the struggle to hold onto your humanity. After that initial crisis resolves, the direction of the chronicle opens up based on your choices. Your coterie will decide: 🩸 Which factions you trust — or betray 🩸 What territory you claim as your domain 🩸 Which allies you cultivate 🩸 Which enemies you create 🩸 What kind of vampires you ultimately become Some coteries pursue power and influence. Some fight to remain independent in a city full of predators. Some struggle to hold onto what little humanity they have left. The city reacts to all of it. Allies remember. Enemies plot. Power shifts. What to Expect: 🩸 Political intrigue between rival vampire factions 🩸 Territory and domain conflicts 🩸 Character-driven storytelling 🩸 Personal horror and moral dilemmas 🩸 A reactive city shaped by your choices Every character will have personal goals, relationships, and storylines that influence the chronicle. New Players Welcome --No prior experience with Vampire: The Masquerade is required. Your characters begin as newly turned vampires, meaning you’ll learn the world of the undead at the same time your character does. Experienced players will find plenty of room for political maneuvering, faction intrigue, and long-term consequences. Have a vampire concept you’re excited about? Message me! I’m happy to help shape characters that fit the city, the factions, and the story we’ll build together.

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Tabletop RPG
Tabletop RPG
DH
Daggerheart
Online
Oneshot
The Witching Crown | Halloween Masquerade Mystery
Players
1/5
Paid game
Paid game
GM
1/1
Daggerheart
en English

The Witching Crown | Halloween Masquerade Mystery

Paid game
The Game Master charges a fee to run the game.
Sign up or learn more by clicking here Saturday October 17th @ 7pm Central timezone You’re invited to a masquerade hosted by a family who considers haunted bedrooms a luxury and conversations with dead relatives perfectly polite. Dress your finest. Choose your mask. Try not to offend the ancestors. Tonight, their castle is filled with music, candlelight, and guests celebrating the defeat of a legendary Witch Queen. The hosts are delighted to welcome you. Their daughter has already predicted how you’ll die, but she’s willing to revise her notes. Then midnight strikes—and every light goes out. A voice whispers your name. When the candles return, a noble is dead, an ancient crown is missing, and unnatural fog has trapped everyone inside. Now you’re guests at a party with a killer, a thief, and something haunting the halls that knows more than anyone is willing to admit. Question masked suspects, catch their lies, explore forbidden rooms, and piece together what happened during the blackout. As portraits change and the dead begin speaking, you’ll discover that finding the culprit won’t be enough to save everyone. Someone buried a terrible secret beneath this castle. Tonight, it wants to be heard. Will you protect your charming hosts, help the spirit they fear, or find another way to survive the night?

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Tabletop RPG
Tabletop RPG
DH
Daggerheart
Online
Campaign
The Witchlight Carnival — A Feywild Mystery
Players
5/5
Paid game
Paid game
GM
1/1
Daggerheart
en English

The Witchlight Carnival — A Feywild Mystery

Paid game
The Game Master charges a fee to run the game.
Sign up here: startplaying.games In this Daggerheart campaign, you’ll begin with a clear mission: enter the mysterious Witchlight Carnival, find a path into the Feywild realm of Prismeer, and discover what happened to the powerful archfey Zybilna. But once you arrive at the carnival, something becomes disturbingly familiar. You’ve been here before. Long ago, when you were a child, something was taken from you. Not gold. Not gear. Something personal—something you may have spent years believing was simply part of who you are. A memory. A feeling. A talent. A sense of belonging. A piece of yourself. Now, the trail of that loss leads in the same direction as your mission. From the Witchlight Carnival, you’ll cross into Prismeer, a fractured fairy-tale realm where reality bends to emotion, promises carry power, and the past, present, and future have fallen into dangerous hands. Over the course of the campaign, you will: Explore surreal locations, from living swamps and enchanted forests to impossible mountains and storybook kingdoms gone wrong. Discover how your own childhood loss is connected to the forces now controlling the realm Negotiate with cunning Fey, strange rulers, tricksters, monsters, and creatures with agendas of their own Make bargains, promises, and difficult choices that can reshape the story Recover what was taken from you—and decide what it means to become whole again. Using the Daggerheart system, the campaign emphasizes cinematic storytelling, emotional stakes, collaborative worldbuilding, and character growth. Your Hope, Stress, relationships, and personal history matter just as much as what you can do in a fight.

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
Fall of London: The Final Nights- A Miniseries
Players
0/5
Paid game
Paid game
GM
1/1
Vampire: The Masquerade
en English

Fall of London: The Final Nights- A Miniseries

Paid game
The Game Master charges a fee to run the game.
Sign up here: https://startplaying.games/adventure/cmtw06zhx000mlc0497un9ogg London, October 2012. Halloween is less than a week away—and London is running out of nights. You awaken from more than sixty years of torpor as an experienced vampire with huge pieces of your past missing. You remember the Hunger. You remember how to use the Blood. But you don't remember why you slept—or why someone has awakened you now. Relics connected to your forgotten past are scattered across London. Recovering them may restore your memories, but memory isn't always the same thing as truth. Expect gothic London, vampire politics, mystery, dangerous feeding, fractured memories, ancient secrets, and personal horror as the coterie becomes caught up in events that will change London forever. Years from now, someone will tell the story of how London fell. What they remember about you depends on the choices you make. 🩸 Vampire: The Masquerade 5th Edition 🩸 10–12 session complete chronicle 🩸 Ancilla characters with 50 XP for customization 🩸 Beginner-friendly — no previous VtM experience needed 🩸 Experienced VtM players welcome The city is going to fall. What part will you play in its final nights?

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Tabletop RPG
Tabletop RPG
STA2E
Star Trek Adventures 2E
Online
Campaign
Star Trek- The Lost Era : Dusk on the Frontier
Players
0/6
Paid game
Paid game
GM
1/1
Star Trek Adventures 2E
en English

Star Trek- The Lost Era : Dusk on the Frontier

Paid game
The Game Master charges a fee to run the game.
Click here to sign up at startplaying.games: https://startplaying.games/adventure/cmtpakjob00lojz04ep2uo36x You are a Starfleet officer at the dawn of a new era. The year is 2300. The Federation is expanding into the Archanis Frontier and beyond—a volatile region where diplomacy, exploration, and political tension collide. You serve aboard the newly commissioned U.S.S. Meridian, representing the best of Starfleet in a sector where not everyone welcomes the Federation’s presence. Out here, the frontier is fragile. Colonies struggle to survive. Strange subspace phenomena appear where charts say space should be empty. Romulan observers watch carefully for Federation overreach. Out here, your decisions matter.

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Tabletop RPG
Tabletop RPG
STA2E
Star Trek Adventures 2E
Online
Campaign
Boldly Going: A Changed Frontier
Players
5/6
Paid game
Paid game
GM
1/1
Star Trek Adventures 2E
en English

Boldly Going: A Changed Frontier

Paid game
The Game Master charges a fee to run the game.
Sign up here: https://startplaying.games/adventure/cml4iib3z00u2jm0445q7h5ou You are a Starfleet officer in 2377. The Dominion War is over. The Federation is ready to explore again—and you’ve been assigned to a newly commissioned starship sent to reopen the frontier. This is your chance to help define what comes next. As part of this crew, you will: 🔭 Explore uncharted systems and encounter new civilizations 🧭 Navigate diplomacy, ethical dilemmas, and political tension ⚙️ Solve crises through science, ingenuity, and teamwork 📡 Make decisions that shape the future of an unstable region

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Oneshot
Cherry Moon: The Price of Hunger — Vtm 5th ed.
Players
0/6
Paid game
Paid game
GM
1/1
Vampire: The Masquerade
en English

Cherry Moon: The Price of Hunger — Vtm 5th ed.

Paid game
The Game Master charges a fee to run the game.
Sign up here: https://startplaying.games/adventure/cmtuancde0003l704okvc9tkh $20 one-shot Vampire the Masquerade 5th edition  Something new is circulating through the city—an intoxicating blood called Cherry Moon. You’ll play a coterie of Anarch vampires caught in the middle of the buzz. Cherry Moon promises relief, power, and escape—but nothing in the World of Darkness comes without a price.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Candlekeep Mysteries: Forbidden Books, Dark Secret
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Candlekeep Mysteries: Forbidden Books, Dark Secret

Paid game
The Game Master charges a fee to run the game.
Sign up Here at startplaying.games $18 per session bi-weekly  Every mystery begins with a book. Join a newly formed crew of investigators taking strange cases in Candlekeep: cursed tomes, lost dungeons, magical mysteries, eerie secrets, and occasional Shadowfell horror. Beginner-friendly, roleplay-forward, and perfect for players who like mystery with teeth.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
New to D&D? Heroes of Phandalin Beginner Campaign
Players
4/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

New to D&D? Heroes of Phandalin Beginner Campaign

Paid game
The Game Master charges a fee to run the game.
$15/ session: Click here to sign up or learn more Bi-weekly / Thursday - 6:30 PM CDT This is a beginner-friendly Dungeons & Dragons campaign set in the frontier town of Phandalin. You’ll start at level 1, take on local quests, explore ruins, deal with monsters, and gradually uncover a larger threat tied to the region. The campaign blends open-ended adventures with a growing story, so you’ll always have direction—but your choices matter. Built for New Players No experience needed. This game is designed to teach you as you play: Step-by-step guidance during sessions Help with character creation Rules explained in plain language A supportive, low-pressure table Worried About Starting? I’ve Been There. “I’m not creative enough” You don’t need to be. Just decide what your character does. “I attack.” “I search the room.” That’s enough. The flavor comes naturally over time. “I don’t know the rules” You’re not expected to. We’ll handle that together. The only rule that matters at the table: keep the game moving and have fun. “I’ll feel awkward roleplaying” No voices required. You can simply describe what your character says or does. Roleplay is about decisions, not acting. “I don’t know how to build a good character” You don’t need an optimized build. Fun, interesting characters matter more than perfect ones—and I’ll help you every step of the way. What to Expect A mix of combat, exploration, and roleplay Clear guidance without slowing the game down A campaign that starts simple and grows in depth A story shaped by your decisions The Only Thing You Need to Bring: A willingness to try. This isn’t about winning—it’s about building a story together.

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Tabletop RPG
Tabletop RPG
DH
Daggerheart
Online
Campaign
Vault of Secrets: A Daggerheart Heist Adventure
Players
4/5
GM
1/1
Daggerheart
en English

Vault of Secrets: A Daggerheart Heist Adventure

(Ad will say $5 per session but it will be free) Bi-weekly / Saturday - 2:00 PM CDT.  Sign up here A fortune lies hidden somewhere beneath Waterdeep, and every power in the city wants it. Masked nobles whisper behind velvet curtains. Criminal guilds stalk the alleys. Watchful spirits haunt old rooms. Somewhere in the middle of it all, your party inherits a strange tavern with a dangerous secret — and finds the first clue to a treasure that could change the city forever. This is a cinematic Daggerheart campaign inspired by Waterdeep: Dragon Heist, rebuilt for dramatic character choices, faction intrigue, urban mystery, and fast-moving fantasy adventure. No Daggerheart experience is required. We will learn through play, with guided character creation and a Session 0 to establish characters, tone, safety tools, and party connections. Expect: Urban mystery and investigation Heists, secrets, and dangerous bargains Tavern ownership and colorful NPCs Faction politics and moral choices Dramatic combat when blades finally come out Character backstories woven into the city This game is best for players who enjoy roleplay, mystery, social encounters, clever problem-solving, and cinematic fantasy danger. Your choices will decide who becomes an ally, who becomes an enemy, and who deserves the gold when the vault is finally found.

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Tabletop RPG
Tabletop RPG
DH
Daggerheart
Online
Campaign
Mystery and Intrigue in Waterdeep
Players
3/5
Paid game
Paid game
GM
1/1
Daggerheart
en English

Mystery and Intrigue in Waterdeep

Paid game
The Game Master charges a fee to run the game.
$15 per session: Sign up here: https://startplaying.games/adventure/cmnyq13hd0014jx04yvrvzoag It starts with a bar fight at the Yawning Portal Tavern. By the end of the night, a man is missing—and you’re the ones sent to find him. What should be a straightforward rescue quickly unravels into something deeper: powerful factions, hidden motives, and a secret tied to a stolen fortune. In Waterdeep, nothing stays simple for long. Why Daggerheart? *Easy to learn — perfect for new players *Fast, cinematic action *Every choice and roll pushes the story forward What You’ll Do *Track down a missing man *Navigate dangerous social encounters *Act fast when plans fall apart *Shape the outcome through your decisions How It Works A short, complete adventure to start. Continue the story, and it grows into a full Waterdeep heist campaign. Who This Is For: New players Story-driven players Fans of intrigue, choices, and consequences Take the job. Find the man. Then decide what you’re willing to risk when the truth comes out.

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