Daggerheart
en
English
The Good, the Bad and the Enormous
The Setup
The Drylands are frontier country. Prospectors and mages dig Essentia out of these hard hills, and everyone is trying to carve off a piece of it before somebody else does.
You have been out on the flats for months. Whatever the job was, it is done and the pay is in your pocket. Now you are riding back into Miquera, the little town in the Caradondo mountain pass. One main street, a saloon, a general store, an old stone church.
You can see the smoke long before you reach it.
The ground is shaking. The church spire is leaning, the saloon is burning, and people you have known your whole life are running in the street with buckets that are not going to be enough.
Old Jess out by the claim always said the veins were the bones of something sleeping. Nobody ever paid her much mind.
They will now.
And when the dust settles, the real question will not be what happened to Miquera. It will be what comes next.
Expectations & Requirements
Player Knowledge: You should have a general understanding of how the basic Daggerheart rules work. We'll build characters together on HeartofDaggers in a session zero, so no prep needed on your end.
Commitment: This is a campaign, so please only sign up if you can make most Tuesdays for the next couple of months. Consistent attendance makes the story work.
Tech Requirements: A working headset and a decent microphone are required for clean audio on Discord.
Tone: A frontier western where the ground itself turns against the people living on it.
Gameplay: Rescue, investigation, tough choices, and a story that grows with your characters.