My First Dungeon

Overview

My First Dungeon is the tabletop roleplaying podcast that helps game masters learn new games and make each one better than the last. Each season of My First Dungeon features a new indie TTRPG including games like Orbital Blues, DIE, 10 Candles, The Wildsea, and so many more.Each season features an interview with the creator where they teach the GM how to play and give them all the best tips and tricks for running the game. Then we bring together an all-star cast of performers to play a game and then infuse it with original music and our award-winning sound design. There’s no better way to learn a new game than a season of My First Dungeon.

Links

manysidedmedia.com https://www.manysidedmedia.com/myfirstdungeon - Podcast website discord.gg https://discord.com/invite/4ebuycRk9j - Discord server youtube.com https://www.youtube.com/playlist?list=PLqqwE9nEwLjbv87pLPfHfZiR0ZGztUFk- - Podcast playlist

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Other entries

Blue Rose RPG
Tabletop Roleplaying Games

Blue Rose RPG

High-Fantasy
Rules-medium
Green Ronin Publishing
Blue Rose: The AGE RPG of Romantic Fantasy is a tabletop roleplaying game of heroism, intrigue, and romance, originally designed by Jeremy Crawford, Dawn Elliott, Steve Kenson, and John Snead and published by Green Ronin Publishing. It first appeared in 2005 running on the True20 system, a simplified offshoot of the d20 System, before Green Ronin funded a full second edition through Kickstarter and rereleased it in 2018 rebuilt on their own Adventure Game Engine (AGE). It holds a real place in the hobby's history as the first roleplaying game to explicitly write acceptance of every gender and sexual orientation - including polyamorous relationships between adult characters - directly into its rules and setting, well before that became common practice. The system is built on the Adventure Game Engine (AGE), the same engine Green Ronin uses for Dragon Age, Fantasy AGE, and Modern AGE, replacing the True20 rules the original 2005 edition ran on. Description Players take on envoys of the Sovereign's Finest, agents of the Kingdom of Aldis charged with defending it through diplomacy, investigation, and magic as much as combat, often partnered with a rhydan - one of Aldea's psychic, sapient animals, treated as a full citizen and frequently a fellow player character rather than a pet. The Game Master sits across a conflict between Aldis's tolerant, magic-embracing society and its neighbors: the zealous Theocracy of Jarzon and the corrupted Kingdom of Kern, both shaped by the legacy of the ancient Sorcerer Kings and the creeping influence of the Shadow. The game asks its table to take relationships and personal conviction as seriously as any fight - romance, loyalty, and belief are built into the character sheet, not left to sit outside it - and it leans toward stories that resolve through negotiation and investigation at least as often as the sword.

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Adventure Maker By Act (Amba)
Tools & Platforms

Adventure Maker By Act (Amba)

English
Free
Pathfinder 2E
Adventure Maker By Act (AMBA) If you love Pathfinder 2e, you are likely familiar with the challenge of prepping complex campaigns. Now, the adventure building process is stepping into the future with a dedicated authoring workspace called Adventure Maker By Act (AMBA) at https://amba.unwhelm.online/. This isn't just a basic text editor; it is a solid architectural framework built from the ground up to make designing your PF2e adventures faster, cleaner, and highly organized. 🌟 Key Highlights & Features • Structured Act Architecture: A clean, responsive workflow designed to break your campaign down into acts, scenes, and encounters without infinite scrolling. • Unified Character Sync: It links directly to the Wanderer's Guide ecosystem. You can seamlessly pull NPC data or push encounters back and forth to keep character sheets updated. • Seamless VTT Integration: Built to work hand-in-hand with external virtual tabletops like Owlbear Rodeo. This allows Game Masters to instantly bridge their custom narrative text and maps with live combat tracking. • Streamlined Encounter Building: A more intuitive step-by-step flow for calculating encounter budgets, scaling monster hazards, and exporting ruleset-compliant PDFs. Whether you are a Game Master looking for a cleaner digital workspace or a creator wanting a cohesive campaign design tool, AMBA bridges the gap beautifully. Check it out and see how it streamlines your next session! ________________________________________

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Find the Path
Actual Play & Podcasts

Find the Path

English
Actual Play
Pathfinder 2E
Comprised of a group of longtime friends, Find the Path produces content that invites gamers and non-gamers alike into the world of Golarion and the Pathfinder RPG system. Known for their strong grasp of the Pathfinder rules system and genuine, cooperative table dynamics, Find the Path tells engaging and exciting stories full of diverse, multifaceted characters and epic fantasy adventure.  Their deep understanding and respect for real-world history and culture truly brings Golarion to life for listeners, and their ability to seamlessly weave explanations of the rules into the story is a great way for those who want to play Pathfinder to get an introduction to the system. Along with high quality audio and a respectful attitude toward each other and listeners, Find the Path is building a vibrant, positive community. Links find-path.com - Official website youtube.com - Youtube channel patreon.com - Patreon page discord.gg - Discord server

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