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Showing multiple systems groups in United States or online
DND5E
Dungeons & Dragons 5E
Online
Campaign
Sapphire Lake | A Homebrew 5e Campaign
Players
0/3
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Sapphire Lake | A Homebrew 5e Campaign

Paid game
The Game Master charges a fee to run the game.
I'm running this adventure on StartPlaying. Here's the link: https://startplaying.games/adventure/cmu4kuzj4004vl8041wnwo3g1 Unnatural disasters, missing priestesses, and the world’s most melodramatic Archfey. An original, lighthearted adventure for level 3-5 characters. TYPE Campaign SYSTEM Dungeons & Dragons 5e/5.5e LEVELS 3–5 EXPERIENCE Open to all AGE All Ages Welcome to Sapphire Lake! This isolated mountain region boasts stunning natural beauty and a prosperous community, all under the protection of a powerful Archfey. Only now, the high priestess of Sapphire Lake has gone missing, and the Archfey’s overwrought lamentations have caused a catastrophic flood! If a small band of adventurers can’t solve the mystery, it looks like the end for the peaceful region. Does your party have the wits, skills, and pluck to save the day? “The Shrine of Sapphire Lake” is an original short campaign from the two-person creative team at Oblique Adventures. We’ve created all-new art, stat blocks, items, and maps to bring this lighthearted adventure to life. Here is a perfect scenario for low-level characters who enjoy combat, investigation, and creative problem solving. If you love role-playing and humor, then join us in a mountain paradise where everything has gone wrong in “Sapphire Lake.” WHAT TO EXPECT • An Adventure for Levels 3-5: You can create a new character, or I’m open to bringing in existing characters of the appropriate level. • An Exciting Mini-Campaign: Depending on your style of play, this adventure generally takes from five to eight sessions to complete. • Unique Foes and Twists: We work hard on our original monsters and stories. Even experienced players will find plenty of new challenges. • Free Session 0.

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Defy the Dragon Queen
Players
1/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Defy the Dragon Queen

Paid game
The Game Master charges a fee to run the game.
As villages burn across the realm, heroes must rise. In this beginner friendly campaign, a simple contract quickly sweeps you into a conspiracy that threatens the entire realm. You will go toe to toe with ruthless cultists, battle terrifying dragons, and infiltrate deadly strongholds across the land. The fate of the world rests in your hands. Will you rise as legends, or be turned to ash? This campaign includes Tyranny of Dragons and Dragon Delves, creating an epic adventure that will take you from level 1 to level 20! First time rolling a d20? I will help walk you through everything to become the epic hero the world needs! New players and all levels of experience are welcome. This is a paid game, $15/session. https://startplaying.games/adventure/cmuu8tkwr00spic04q2v1npcx?slug=cly4hl6oe0067fuv70a54yaqv

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Grael Infinite Plaguelands - Ruins of Hope
New
Posted 1 hour ago
Players
1/5
GM
1/1
Dungeons & Dragons 5E
en English

Grael Infinite Plaguelands - Ruins of Hope

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Its been 40 years since the incident in Ion occured which would lead to its tragic fate. A strange winged creature broke through the titanic structure of the dome of the city. Whatever did clearly leading to its irreparability. Within few years the city became a desolate ruin and its citizens were forced to flee underground. Eventually the project to rebuild Ion was tasked to the main overseer - Regina Vivingon Leigh. Yet the overworld of the Baronny isnt entirely happy with the notion of Ion coming back. The nearby circle city of Elrond is determined to prevent this task. You all were tasked with scavenging the ruins of Old Ion to find secrets in it, something that could help Elrond find where the people of Ion are hiding and what was so special about Ion. Whether youre doing it out of curiosity, to earn favour with the rulers of Elrond, or simply for the reward isnt important. The important thing is that you come prepared. Its said that there are strange threats lurking in the shadows of the ruin. The DM Greeting TTRPG community. My name is Shiv, a 22 year english teacher/amateur musical performer/ drag queen and I hail from Poland. I have been DM'ing for 5+ years, including a weekly monday campaign which has been going regularly since august last year and will go on for another year at least. My DM'ing history is exclusive to dnd which is a system I have a certain mastery in reshaping to my whims. As a DM I am very pro homebrew (as you will see later in the post) and I encourage player creativity, as long as it fits the setting we're in. I prioritise story and plot and thus always make sure that character backstories and themes are tied to at least one prominent plot point. First part of the password is: The. I pride myself on connecting things quite organically and can do so halfway through the story so dont be worried about your characters dieing :3 Another thing i pride myself on is handling tough themes in stories with respect they require and subjecting characters to hardship. In my campaigns, and especially this one, victories are hard earned, but when you do earn them, its a triumph. Despite the above statement I dont enjoy punishing my players I actively need to force myself to give adequate consequences, but trust and believe - If you act stupid, you will get an appropriate response. On the topic of consequences I do have a zero nonsense policy on problematic behaviour. If I notice an issue, I will speak with the player and let them adress their behaviour. We're here to work together to tell a story not against each other. All this makes me sound like a serious person but I am very much a jokester and always try to liven the mood when possible. I just take my responsibility as DM quite seriously. I make more than half the maps I use as well as all the enemies you fight, magic items you get and I am always willing to make a subclass for someone If asked nicely. The World In short Grael is a post-post-apocalyptic setting. The apocalyptic event happened way over 3000 years ago and the world learnt to live around it. The Second part of the password is: Ground Progress has been made both magically and technologically, including a broad train system and everyone's favourite airships. All this progress is mainly in opposition to the ever present threat of Decay - the magical force that aims to corrode and rot away everything, living and unliving. The pace of progress is combated by the pace of the Decay strengthening, seeming like a futile attempt to simply slow down the inevitable doom of all life. Those who can bear some Decay intensity will in open settlements like the broad circle cities and the water-fairing Mazzeras, but others hide in the steampunk Fortresses, colourful Carnival Courts or underground all the way to the underdark (more info in the Grael master doc below). Overall this world combines different visions of a post-apocalyptic world with different types of dystopian societies to create a truly one of a kind Existentialism nightmare. The Player The perfect player for this campaign is someone who is writing out their character on a psychological level. In this game choices matter and when I say they matter, They Matter, how you choose to approach the conflicts will dictate how the different microcosms will change. Thus how the character approaches choice-making, what choices they make, how do they argue them and how do they live with consequences is chief. This player must be consistent. The Third part of the password is: Awaits. The game doesnt stop when someone has to miss a session. The only way a campaign can live is through players who make this a priority of some sorts to them, not show up when they feel like it. I am looking for storytellers, people who want to achieve something with tje characters they write. Intentionality is key and so is creating a proper theme. I dont need 20+ pages of backstory, half is enough often times. Some of the most interesting characters I had in my campaigns had bulletpoint backstories. You cant be rules rigid. This is s roleplay first campaign. You say what you want to do and my job is to tell you if it is possible and if its see through the consequences accordingly. Sometimes I might need to be corrected on how certain rules work, but oftentimes when I dont do something rules as written, there is a reason. This also extends to the fact I am veru homebrew forward and have some homebrew rules of my own. Finally, I am running this campaign for my friend, after last time we did it in this setting fell apart. Me and my friend tend to be obnoxious together, but we can buckle down and have serious moments and Rp. I expect the same from you all, dear applicants. The Game Still awake? I can put on some subway surfers in the background if it is boring. We will be playing 5e 2014 dnd however we will be utilising the Weapon Mastery feature from 2024 as well as using 2024 variants of spells for healing (mandatory) and other spells (optional). The game takes place on Tuesdays 8pm to 11 pm CEST. The fourth part of the password is: You. The day and time is non-negotiable. There might be cases where we might want to run longer just to finish something so I would ask you be open to that. Voice and all communication will be done through the dedicated discord server. The game itself will be held in foundry (if i figure out how to use it) Next tuesday I plan there to be a session 0 but it might be postponed to the next week If I need more time vetting applicants. The actual game will begin 2 weeks after session 0, to ensure proper time for character creation. The game will start at level 3, but I tend to have a quick pace with level ups. Applying Since I already have 1 player, I will be looking for 3-4 players to fill up the roster. I will be collecting application till friday evening when I will close the form so probably around 10 pm. People I select from the form will move on to the voice interview portion where after all calls are made I shall inform all voice-vetted applicants of their verdicts. I will not be contacting people not accepted on the application form stage. To apply you must fill-out the form, I will not be reading any private reddit messages from anyone. All answers that you need to find out are already in the post. Links Grael Master Doc including: Setting Info, My Homebrew Classes including one setting specific and setting specific subclasses. https://docs.google.com/document/d/11jpx7yFwhou2t6tyXKCF00G1rVOwpYWLPMzqWq4Og_Q/edit?usp=drivesdk My Homebrew Rules (as of now, subject to change) https://docs.google.com/document/d/1_SAMSd6lCLTYSmHL6EG37Esr89CtSKtO1Fc8HR96k4A/edit?usp=drivesdk Application Form https://docs.google.com/forms/d/1KHv-51BUT3ygwhcP9-uLvYNC8EygtsZS3gVpb86fpl4/viewform?usp=sf_link Thank you for reading dear friends, do not let the ground consume you. Sincerely, Your (possibly) future DM

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
D&D. DM is looking for the players (16-18+)
Players
2/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

D&D. DM is looking for the players (16-18+)

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Weekdays only, a group decides on day & time Most people will probably play between 16:00 – 21:00 (GMT+0) Will be played in Discord voice chat, "Theatre of the Mind" playstyle (means no VTT) My Discord (weebseatshit) *PREMISE* You are dragged into a dangerous encounter together with other unlucky ones. Now you are bonded whether you want it or not. Since you are a witness, some people want you dead, watch your back(s) & trust no one It's an RP-focused, Forgotten Realms based, custom (homebrew) campaign with an emphasis on story, characters & adventures Ratio: 40 Roleplay/40 Exploration/20 Combat Starting level is 1, standard array for abilities Spells become cantrips, you can cast them without components or GP Some spells that affect game's balance & world, may be forbidden. It'll be discussed Instead of HP you have healthbars, & you don't know how big are your enemies healthbars Healthbars are rather "cinematic". Depending from how much dmg you receive, i'll adjust your condition. But in general: 6 HP: Sorcerer, Wizard 8 HP: Bard, Cleric, Druid, Monk, Rogue, Warlock 10 HP: Fighter, Paladin, Ranger 12 HP: Barbarian Only these races are allowed: Human, Elf (Moon, Wood), Dwarf, Goliath, Tiefling (Purple, Pink, Blue), Tystling (a human with cat ears (& eyes)) Artificer & Psion aren't allowed I'll describe locations & looks with little to no detail Just like with the books, i'd prefer that every player imagined their own stuff (& because there may be an info that player may not get or just ignore) A tystling is similar to a cat Monochrome darkvision Enhanced senses: smell, hearing, vision, touch & balance Soft step: walking is almost noiseless (unless a tystling has something noisy on), running is slightly quieter comparing to other races A tystling is shorter than an elf, but taller than a dwarf A tystling is slim like an elf, but lighter than an elf, with smaller muscles. That makes a tystling even more agile & dexterous than an elf, but it's very hard for a tystling to lift or carry medium heavy things

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd: The Crimson Masquerade
Players
6/8
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd: The Crimson Masquerade

Paid game
The Game Master charges a fee to run the game.
Horror
The game leans into fear, tension and dark themes.
Curse of Strahd: The Crimson Masquerade is a dark reimagining of the classic gothic horror campaign, where Barovia is not only ruled by terror, but draped in deception, pageantry, and blood-soaked elegance. Beneath the land’s sorrow and superstition, something more cunning stirs behind velvet curtains and smiling masks. Ancient evils whisper through candlelit halls, noble facades hide monstrous truths, and every invitation may be a trap. Players will journey through a realm of haunted villages, cursed ruins, and crumbling splendor, unraveling mysteries tied to a tyrant whose cruelty is matched only by his patience. In this version of Barovia, horror wears a beautiful face—and survival means seeing through the masquerade before it consumes you. This is a weekly paid campaign. It runs from 11am to 3pm EST at a cost of $25 CDN

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DND5E
Dungeons & Dragons 5E
Online
Campaign
The Grand Expedition | Warcraft 5E
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Grand Expedition | Warcraft 5E

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
https://startplaying.games/adventure/cmtxozec102m9l4042g2bhtm6?ref=cmo7x3wdy01h6l504f6rzzu4i Paid game, US$20/session. SESSION ZERO FREE This campaign will follow a sandbox, exploration-focused narrative navigating the events and challenges following the Legion's defeat at Mount Hyjal and the Arthas' ascension as the Lich King. The Hearthstone Expedition is the brainchild of an alliance of grand powers, with an agreement of spirited cooperation even before elements of the Alliance and the Horde. Their charter is the peaceful exploration and settlement of Kalimdor's wildest regions, a task that will take several lifetimes, as well as the reconquest of the Black Morass, which has become a major hotspot of demonic activity. There are demons to cast out, ancient ruins to plunder, and many new friends to make in this chronicle of exploration and heroic adventure! - A Note from the GM As someone who largely did not experience World of Warcraft first-hand, this version of the Warcraft setting will be inspired more by the classic titles than the...questionable directions Activision-Blizzard choose to take the story in. * This campaign is strictly no-AI, as I consider its use unethical. *

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Somnium Shard |5.5e DnD| Long-Term Sandbox
Players
4/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Somnium Shard |5.5e DnD| Long-Term Sandbox

Paid game
The Game Master charges a fee to run the game.
Combat focused
Fights, tactics and initiative take up most of the table time.
Welcome to the Somnium Shard. A sundered paradise; knowledge, gods and power's all known throughout the land, its history coveted by lost tomes, cosmic knowledge and crazed minds. With earliest carvings detailing a different world that may have been the Shard's muse, the inspiration for reality. However not all could be replaced, and the world's panorama was in its own natural discourse, with the residents at home. With that overly grand intro done welcome to my personal world, a multi-year labour of love that I'm still working on with every session, a sandbox type world for players to discover, learn about and influence as they desire. Designed as an open campaign for players to fit into as they wish, follow the threads of their backstory, or start a questline that leads to them swearing loyalty to a kingdom. Whatever it is you feel you want to do in a fantasy world I'll accommodate it as well as I can. However do not think that this means everything is free, the Somnium Shard is still a living and breathing world, thievery, murder and the sort will have consequences, as will trying to steal that magical artifact. You'll have to contend with mages scrying on you, rangers tracking you and bounty hunters after you if you upset the wrong people. So come and join the adventure, see where your characters can take you, how they can evolve and develop in this world with a DM that can handle whatever you feel like throwing at him. Game Link: https://startplaying.games/adventure/cmoxemgt600a9lb04y5v42so2

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Somnium Shard: Exhumed Evils [DnD 5.5 Homebrew
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Somnium Shard: Exhumed Evils [DnD 5.5 Homebrew

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
An unwitting Paladin has released an ancient Lich. Jailed for ages, it is now back and undead assault the living with renewed vigour. Can you stop it? Welcome to the Somnium Shard. A sundered paradise; knowledge, gods and power's all known throughout the land, its history coveted by lost tomes, cosmic knowledge and crazed minds. With earliest carvings detailing a different world that may have been the Shard's muse, the inspiration for reality. However not all could be replaced, and the world's panorama was in its own natural discourse, with the residents at home. Hello and this is the introduction to my most recent open game for my homebrew world, The Somnium Shard. The game is a special edition of my normal open sandbox style that focuses instead on the undead and release of a lich. The theme of this game in particular is that of dealing with undeath and all of the horror and creatures that come with it. There is still a lot of room for your backstory, side missions and all manner of varying fun however the over-arching narrative is tied to this. As a sandbox, you are welcome to tackle this threat however you see fit of course as the world is open to you however with this pre-established major threat. The game is beginner friendly and we are happy to help you get into the game and learn it.

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DND5E
Dungeons & Dragons 5E
Krypton Comics
Krypton Comics, Martinsville, 77, E Washington St
Campaign
Lords of Midnight
New
Posted 3 hours ago
Players
2/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Lords of Midnight

Paid game
The Game Master charges a fee to run the game.
Dungeons and dragons 5e homebrew, we charge a flat $10 monthly gaming fee that lets you play any rpg game in the store any night if there is an opening.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Lost mine of phandelver
New
Posted 4 hours ago
Players
0/6
GM
1/1
Dungeons & Dragons 5E
en English

Lost mine of phandelver

Combat focused
Fights, tactics and initiative take up most of the table time.
Roleplay focused
Conversation, character and story take up most of the table time.
We'll play list mine of phandelver, starting with the session zero to talk about the campaign and meet each other. I pretend run another campaign right after this adventure and I want to talk about that and decide with the players wich adventure should we play. I apologize for my English, I'm still learning and sometime I probably will forget some words during the game. The game starts at 6 pm.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Spireward Bound 🌄 Planescape meets the Dark Tower
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Spireward Bound 🌄 Planescape meets the Dark Tower

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
"A real sense of a world and a story to explore" - current player review More reviews at https://startplaying.games/adventure/cmn29jth10031jy047qj8r5o0 Pick up your guns, and save the Material Plane! - Blast your way through a dying D&D weird west, with new firearm-themed magic items, spells, and subclasses - Fight an enigmatic cult, set on making the apocalypse even worse - Track down mysterious tarot cards and solve the puzzle of creation - Prevent (or abet!) an inter-planar jailbreak - Mind Flayer Train Heist Hear what Jacob the DM has to say about Spireward Bound at https://youtu.be/8lGXO76AeW8 At the centre of the Great Wheel lies the Material Plane, and at the centre of the Material Plane is Sigil. A flying city of portals, the City of Doors has closed. The gods have decreed that The Reckoning has come and the Material Plane's time is over. All that is left now is the Endlands, immeasurable leagues of sunless wastes, fled by all who can escape to the Outer Planes. But something else moves in the shadows. Might there be something worse than the end of the Material Plane after all? In this mash-up of Planescape and Stephen King's Dark Tower epic, you will explore a reality moving on, discover the secrets of its creation, and decide its fate once and for all. Your heroes have come together from across D&D's time and space to a land of sunless light, unpredictable magic, and guns. Lots of guns. Let's hope you're quick on the draw. Built for players who are comfortable with 5e and excited for a twist on its core rules, Spireward Bound follows a semi-episodic structure. Every few sessions, your characters are confronted with a new, exciting situation on your journey, each of which is designed for open-ended adventure. Our adventure is well underway, but there's room at the fireside for more travelers! Our Tarot Hunters are now about halfway through their quest to the Spire, coming to believe they have to save all of creation from the hunger of the Crimson King. They have just taken the very first steps in pursuit of the Justice Tarot...

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Akkra: The Phaselands [5.5e]
New
Posted 5 hours ago
Players
3/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Akkra: The Phaselands [5.5e]

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
TLDR: I run a group on Thursdays and a separate group on Mondays. Thursday's group had a player drop, so fresh blood is needed. The Campaign is ~25 sessions in. We're looking for someone that likes roleplay and doesn't mind joining a campaign in progress. Imgur (Hook, World Map) <- Read me! Description: Set in a war-torn land where old alliances are barely remembered and new friends are hard to trust, the players are a rag-tag group of survivors attempting to mend the ties of the nation and unravel a plot that would seal its fate. Explore a sandbox dark world with never before seen eras of history, lore, books, races, factions and locations. The structure of the world itself seems unstable and something seeps trough the cracks. Akkra is a low-magic setting with spellcasters being prosecuted by a zealous religious order. Its rulers and leaders are few, untrusting and have a guarded approach to outsiders. What’s left of the Kingdom suffers, its borders crumble and outside invasion is only a matter of time. While there is a main plot laid out, and quite a few ready adventures within Akkra, just begging to be stumbled over and followed, Akkra is also built up from the ground to be a completely Free-roam Sandbox where the players can do just about anything they want, and of course, suffer the consequences. GM: I've been playing and DMing on and off since 2014. Experience Required: None. New players and Veterans both welcome. The game will be geared towards newer players if needed. System: D&D-5e-2024 & 2014 (Homebrew allowed - if discussed.) Current Level: 4 Player Count: 4 Session 0: Will be a 1on1 introduction to Akkra, my DMing style, and if needed; D&D5e and FoundryVTT. -------------------------- Schedule: Bi-weekly - Thursday 18:30 CET, Expected runtime: 3-4 hours. Play as many sessions as it takes to get to level 13. Where: Foundry VTT, Discord for voice. Content Warnings: Gore, Horror, Body Horror, Hopelessness, Claustrophobia, Religious Parallels, Death, War, Potential Others (Content will be discussed in Session 0) Age Restriction: 18+ Homebrew: Potentially allowed, but must be discussed beforehand. (5e 2014 content is allowed (even preferred), but not officially supported) -------------------------- How to apply: MSG me 🎯

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Faerun for new players
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Faerun for new players

Paid game
The Game Master charges a fee to run the game.
Hello and welcome to your first adventure in the world of Dungeons & Dragons! If you want to join a fresh adventure but are not sure where to start, this is the perfect place for you. I am Glacial (gringo), an experienced Dungeon Master with over 12 years of experience running various TTRPGs such as Cyberpunk RED, D&D 5e, D&D 2024 (5.5e), and Daggerheart. Even though I have GMed for many different groups all over the world, my favorite remains Dungeons & Dragons—especially for beginners. I just can't get enough of seeing people discover this game (the best game ever made) for the very first time! I currently host a Discord server with over 40 players, most of whom are currently playing or have played in my games. You are more than welcome to hop in and ask them about the campaigns we've run! We have a great global community with players from the US, UK, Poland, Hungary, Finland, Romania, Germany, and beyond. The Campaign: A Customized Faerûn Experience Now that the introductions are out of the way, let me present you with my completely customized Faerûn experience! In this game, you will have the chance to be part of a story that revolves fully around your character's lore. I take the well-known world of Abeir-Toril and Faerûn—including iconic locations like Baldur's Gate, Waterdeep, Candlekeep, and Neverwinter—and build a brand-new campaign setting after discussing interests with my players. We could go on an adventure all the way to the Thay Mountains to battle the Red Wizards, venture into the dangerous jungles of Chult to uncover the mysteries of a forgotten land, or stick to the crowded, familiar cities of the Sword Coast where adventures are always abound. What You Need to Jump In The only things you need to do are add me on Discord, have a working microphone, and set up a Roll20 account (which I am happy to help you with). I will explain everything else! I will make sure everyone at the table knows how to play, and I will walk you through character creation step-by-step. You need literally zero experience to join. With that said, experienced players are also fully welcome! The cost of the game will be ranging from: $15 - $20 depending on the days we choose and the number of players.  What are you waiting for? Add me on Discord: gringo1380

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Your First D&D experience is here
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Your First D&D experience is here

Paid game
The Game Master charges a fee to run the game.
Hello and welcome to your first adventure in the world of Dungeons & Dragons! If you want to join a fresh adventure but are not sure where to start, this is the perfect place for you. I am Glacial (gringo), an experienced Dungeon Master with over 12 years of experience running various TTRPGs such as Cyberpunk RED, D&D 5e, D&D 2024 (5.5e), and Daggerheart. Even though I have GMed for many different groups all over the world, my favorite remains Dungeons & Dragons—especially for beginners. I just can't get enough of seeing people discover this game (the best game ever made) for the very first time! I currently host a Discord server with over 40 players, most of whom are currently playing or have played in my games. You are more than welcome to hop in and ask them about the campaigns we've run! We have a great global community with players from the US, UK, Poland, Hungary, Finland, Romania, Germany, and beyond. The Campaign: A Customized Faerûn Experience Now that the introductions are out of the way, let me present you with my completely customized Faerûn experience! In this game, you will have the chance to be part of a story that revolves fully around your character's lore. I take the well-known world of Abeir-Toril and Faerûn—including iconic locations like Baldur's Gate, Waterdeep, Candlekeep, and Neverwinter—and build a brand-new campaign setting after discussing interests with my players. We could go on an adventure all the way to the Thay Mountains to battle the Red Wizards, venture into the dangerous jungles of Chult to uncover the mysteries of a forgotten land, or stick to the crowded, familiar cities of the Sword Coast where adventures are always abound. What You Need to Jump In The only things you need to do are add me on Discord, have a working microphone, and set up a Roll20 account (which I am happy to help you with). I will explain everything else! I will make sure everyone at the table knows how to play, and I will walk you through character creation step-by-step. You need literally zero experience to join. With that said, experienced players are also fully welcome! The cost of the game will be ranging from: $15 - $20 depending on the days we choose and the number of players. What are you waiting for? Add me on Discord: gringo1380

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Survive Barovia | Dungeon Delve | Brave Lost Ruins
Players
2/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Survive Barovia | Dungeon Delve | Brave Lost Ruins

Paid game
The Game Master charges a fee to run the game.
Combat focused
Fights, tactics and initiative take up most of the table time.
Hi. I'm Drakeen a Pro GM seeking several players to fill games for Curse of Strahd, Dungeon of the Mad Mage and Tomb of Annihilation through StartPlaying. Every Forgotten Realms campaign has been extensively expanded with new locations, encounters, quests and storylines while remaining true to the spirit of the original adventure. Expect tactical combat, rich lore, character-driven roleplay and an immersive world that rewards exploration. Dungeons & Dragons 2024 rules 2024 Player's Handbook classes Artificer available 2014 class options allowed when not updated for 2024 (e.g., Hexblade, Divine Soul, etc.) Primarily Rules as Written and Rules as Intended with limited homebrew Point buy for character abilities Expect a balanced mix of approximately 40% Combat ⚔️, 30% Exploration 🗺️ and 30% Roleplay 🎭. For new players to veterans. Schedule / Seeking players for long-term weekly Forgotten Realms adventures 🏰 Curse of Strahd — Thursdays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (🪑 3 spots) 🏰 Curse of Strahd — Fridays at 8:00 PM ET / Saturdays 10:00 AM AET (FULL!) 🏰 Curse of Strahd — Saturdays at 7:00 PM ET / Saturdays 9:00 AM AET (🪑 6 spots) 🧙🏾 Waterdeep: Dungeon of the Mad Mage — Sundays at 8:00 PM ET / Mondays 10:00 AM AET (🪑 1 spot) 🧙🏾 Waterdeep: Dungeon of the Mad Mage — Fridays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (🪑 6 spots) ☠️ Tomb of Annihilation — Sundays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (final chapter) (🪑 3 spots) ☠️ Tomb of Annihilation — Thursdays at 8:00 PM ET / Mondays 10:00 AM AET (🪑 5 spots) ❄️ Rime of the Frostmaiden — Saturdays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (final chapter) (🪑 3 spots) 💻 Platform: D&D Beyond, Roll20 and Discord voice 💰 Price: $25 weekly (booked through StartPlaying) ❓ Questions? Feel free to send me a DM. I'm always happy to chat about the campaigns, answer questions or help you find the right game. StartPlaying Profile 🎲 (Games Details) https://startplaying.games/gm/drakeen YouTube 🎥 (DM style & game design) https://www.youtube.com/@Drakeen965 Happy hunting!

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Dungeon│Exploration, The Prisoner of Pain, Lvl 3-4
Players
2/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Dungeon│Exploration, The Prisoner of Pain, Lvl 3-4

Paid game
The Game Master charges a fee to run the game.
Combat focused
Fights, tactics and initiative take up most of the table time.
You are fresh adventurers looking for some real action, and unfourtunately for you, that's exactly what you are about to find. Following a map, leads to a set of cave under The Spine of The World, and a secret that should have been left alone. This short adventure goes from levels 3 - 4 for a party of 3 – 5 players. The game is designed to run anywhere between 2 – 4 sessions and focuses on dungeon exploration and combat. Roleplay will of course play a good part as well! Session 0 is free, and we focus on expectations there, so everyone knows what they’re getting into.  We already have 2 players and just need 1 - 3 more! Further Details and how to join here: https://startplaying.games/adventure/cmu2ueeg100dhl504fy03ehq1?ref=cl364he035phabopk9zps3nif I have a few other games listed on my profile if this doesn't work; you can check that, and more information about me and my style here: https://startplaying.games/gm/627fe21745eac1ca56eb8f72

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Ravenloft: Conquer the Horrors Within
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Ravenloft: Conquer the Horrors Within

Paid game
The Game Master charges a fee to run the game.
Join an unprecedented alliance seeking to root out a corruption spreading across the realm. Dive into twisted horror filled domains as you seek the source and destroy it. Expect to hunt deadly monsters, navigate an undead masquerade, outwit a twisted hag, and execute a heist right under the nose of a vampire lord. You will explore ancient tombs, overthrow undead warlords, survive twisted labs, and more while navigating the politics of vampire courts, lycanthrope clans, and hag covens. Expect tactical combat, meaningful roleplay, and a story driven by your choices. This campaign is a dark fantasy, gothic horror domain crawl across the Mists of Ravenloft. Knowledge of Ravenloft lore is not required! You will uncover its twisted secrets as you explore. This game is perfect for those who enjoy Castlevania, Van Helsing, Bloodborne, and similar adventures. Never roll a d20 before? I can walk you through everything you need to become the hero the world needs! This is a combat heavy, monster hunting game. $15/session through here: https://startplaying.games/adventure/cmuvkuxiz0013kt04s7zalxxy?slug=cly4hl6oe0067fuv70a54yaqv

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Phandelver & Below: The Shattered Obelisk Beginner
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Phandelver & Below: The Shattered Obelisk Beginner

Paid game
The Game Master charges a fee to run the game.
Phandelver & Below: The Shattered Obelisk New to D&D? Experienced adventurer? Either way, you're welcome at my table. Something is wrong in Phandalin. What begins as a classic adventure on the Sword Coast will take you from goblin-filled caves and dangerous wilderness to ancient ruins, strange magic, and secrets buried deep beneath the world. Phandelver & Below: The Shattered Obelisk is a campaign that starts with the beloved Lost Mine of Phandelver adventure before gradually transforming into something much stranger and more dangerous. And you get to decide how your story unfolds along the way. ⚔️ What to Expect 🎭 Roleplay & memorable characters Phandalin is filled with people worth meeting, helping, annoying, or occasionally punching. Your character's choices matter, and I'll give you plenty of opportunities to develop their story. 🗺️ Exploration & adventure Travel through the Sword Coast, discover forgotten locations, investigate mysteries and uncover what is really happening around Phandalin. ⚔️ Exciting combat Expect a mixture of tactical encounters, dangerous monsters, classic D&D enemies and the occasional fight that goes very differently from what you expected. 🧩 Mystery & discovery There is more happening beneath Phandalin than initially meets the eye. Strange events, missing people and mysterious forces gradually reveal a much larger threat. 😂 A relaxed table This is an adventure, but we're here to have fun. Expect serious moments, ridiculous plans, terrible decisions and the occasional natural 20 that completely changes everything. 🆕 New to D&D? Absolutely no problem. You don't need to know every rule before joining. I'll explain the mechanics as we play, help you build your character, and make sure you understand what's happening without turning the game into a rules lecture. Experienced players are equally welcome — especially if you're looking for a campaign where you can really get into your character. 🎲 About the Campaign System: Dungeons & Dragons 5e Starting Level: 1 Ending Level: 12 Players: 4–6 Session Length: 3 hours Frequency: Weekly Experience: Beginners & experienced players welcome We'll use Foundry VTT for maps and combat, with Discord for voice chat. 🧙 Character Creation We'll make sure your character fits naturally into the campaign and has reasons to actually care about the adventure. You don't need to arrive with a perfectly finished character sheet. If you have an idea for a character, bring it to me and we'll build it together. 👋 About Your DM I've been playing and running D&D for around 10 years, and I've spent a huge amount of that time behind the DM screen. My goal isn't simply to run you through a published adventure. I want you to leave each session feeling like your party actually created something together. I'll provide the world, characters, monsters and situations — but what happens next is up to you. Grab a seat and let's see what happens in Phandalin.

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Curse of Strahd | Gothic Horror D&D Adventure
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Curse of Strahd | Gothic Horror D&D Adventure

Paid game
The Game Master charges a fee to run the game.
Curse of Strahd — Enter Barovia The mists have found you. They do not intend to let you leave. A land trapped beneath an endless grey sky. Ancient forests hide things that should never have survived. Villages cling desperately to what little hope remains. And above it all watches a vampire who has ruled this valley for centuries. Count Strahd von Zarovich knows you are here. The question is whether you'll survive long enough to escape him. 🦇 What to Expect 🩸 A Story About Your Characters Your characters aren't just along for the ride. Your decisions, relationships, fears and ambitions will become part of the story. Barovia will react to what you do — and Strahd will take notice. 🏰 Gothic Horror & Dark Fantasy Expect haunted castles, cursed villages, ancient forests, terrifying creatures and people who have learned to survive in a world without hope. The campaign can be dark and unsettling, but we'll keep the table itself welcoming and enjoyable. 🎭 Roleplay & Character Development Barovia is filled with people who have their own problems, secrets and motivations. You'll have plenty of opportunities to interact with NPCs, make difficult choices and decide what your character is willing to sacrifice. ⚔️ Dangerous Combat Combat matters. Not every encounter is designed to be won by simply charging forward. Sometimes running away is the smartest choice. You'll face creatures that can genuinely threaten your party, and your decisions outside of combat can be just as important as your tactics during it. 🗺️ Exploration & Mystery Barovia isn't a linear dungeon. You'll have freedom to explore the valley, discover its secrets and decide which dangers you're willing to face. 🆕 New to D&D? That's completely fine. You don't need years of D&D experience to join. I'll explain the rules as we play, help you create your character and make sure you understand what's happening. The important thing is that you're ready to play a character and become part of the story. 🎲 Campaign Details System: Dungeons & Dragons 5e Campaign: Curse of Strahd Starting Level: 1 Players: 4–6 Session Length: 3 hours Frequency: Weekly Experience: Beginners & experienced players welcome We'll use Foundry VTT for maps and combat, with Discord for voice chat.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Of Fey & Physics | Child to Elder Campaign
Players
2/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Of Fey & Physics | Child to Elder Campaign

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
Soar the skies with orcish dragon riders, brave the seas which are themselves water elementals, learn to pierce the veil between the Feywild and the Material Plane, and uncover the secrets that intertwine the most ancient beings on the planet! This epic campaign spans decades, seeing our party grow from children sharing a wondrous summer together to elders completing lifelong missions in a world shaped by their actions. Expect a rich role-playing experience filled with both heartwarming comforts and thrilling dangers. A story told through renaissance paintings and hand crafted maps packed full of secrets and wonders. I used my 20 years of video game design experience to build a custom VTT specifically for this campaign. Give it a shot, I promise I'll blow your mind! StartPlaying Link: https://startplaying.games/adventure/cmulyiik20047ku041lbceje8?ref=cmrmar1ru000lkt04e2sstnr2

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
We Shall Be Monsters | A Lycanthrope Adventure
Players
0/3
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

We Shall Be Monsters | A Lycanthrope Adventure

Paid game
The Game Master charges a fee to run the game.
I'm running this campaign on StartPlaying. Here's the link: https://startplaying.games/adventure/cmtxfhces003gif04f9q4c2vr Battle packs of deadly were-creatures: some familiar, many you’ve never encountered before. An original campaign for level 5-7 characters. TYPE Campaign SYSTEM Dungeons & Dragons 5e/5.5e LEVELS 5–7 EXPERIENCE Open to all AGE 18+ In the remote territory of Landis Vale, a plague of shapeshifting horrors has been loosed upon the land. Packs of roving lycanthropes with new and terrifying abilities have overcome the defenses of the local defenders. Worst of all, the outbreak traces back to unnatural experiments the once-heroic genius, Professor Zevon Groggins. Only a skilled team of professional adventurers can hope to save this peaceful land and prevent the contagion of lycanthropy from spreading across the lands. “We Shall Be Monsters” is an original short campaign from the two-person creative team at Oblique Adventures. We have created all-new art, stat blocks, items, and maps to bring this horror-themed adventure to life. Our updated rules bring back the power and mystery of lycanthropes, while expanding the lore of these classic monsters in unexpected ways. This is a contained sandbox game that puts you in charge of how you pursue the overarching quest. If you’re looking for chills, mystery, humor, and challenging conflicts at every turn, come to Landis Vale and face the twisted schemes of a brilliant madman in “We Shall Be Monsters.” WHAT TO EXPECT • An Adventure for Levels 5-7: You can create a new character, or I’m open to bringing in existing characters of the appropriate level. • An Exciting Mini-Campaign: Depending on your style of play, this adventure generally takes from six to ten sessions to complete. • Unique Foes and Twists: We work hard on our original monsters and stories. Even experienced players will find plenty of new challenges. • Free Session 0.

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
6 players looking for a DM
Players
6/6
GM
0/1
Dungeons & Dragons 5.5E (2024)
en English

6 players looking for a DM

Roleplay focused
Conversation, character and story take up most of the table time.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Hello DMs! We are 6 players looking for a Dungeon Master for a RP-focused game. We're hoping for a game set in Exandria but we're open for anything. Most of us are fairly experienced with some room to learn. We're really hoping for a game in which we can enjoy tons of chaos, rp, challenging combats and most importantly, a good story to collaborate in! It should also be clear that this is very much an ANTI-AI zone. We don't want any AI used in the game! We are all in the 20-30 age range and hoping for someone within that range! An experienced DM is preferred, but it's also alright if you're more newer to DMing. We just want someone who's familiar enough with the 5.5e rules! Of course, we will having our game over on Discord as well. We'll go through a interview process to get vibe checks and make sure everyone gets along! Please DM me if interested, let's roll some dice! :) System: D&D 5.5e with D&D Beyond Sheets VTT: Roll20, Foundry

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Tales of Cambiamento
Players
2/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English de German

The Tales of Cambiamento

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
About the story 6 years. That's how long the war between your home country Cambiamento and The Empire of Stasti took. 6 cruelin years of lost, brutality and the fight for your freedom. Lead by your new king, King Abruzzo, who had dethroned the old queen, Queen Vittoria, you sought to find peace within your border again, that had be oppressed by The Empire for over two centuries. And then four years ago you finally achieved just that. Queen Vittoria was hanged and The Empire agreed to free Cambiamento from its grip. Four years ago you, who had fought as a group for so long, said each other's farewell. Thinking that you could finally learn how to live again, how to use your new earned freedom. None of you ever thought to see each other again. Four years have passed both quickly and way too slow. And just as you thought you had fought your way back into normalcy a letter arrived. The sender? The Royal House of Cambiamento. About the campaign  Welcome to Cambiamento, a complete homebrew campaign! Being set in the vast world of Possblità, you play as a group of soldiers who are just trying to find your way back into life. But with the letter of the king that doesn't seem to be as easy as you thought. I'm trying to make this a long term campaign where your characters and their choices matter. Especially looking for people who are more interested in RP and exploration than combat. And ofc looking for people who are LGBTQIA+ friendly. Lines and veils  All sorts of Triggers can occur except for anything relating extreme gore and spiders, as well as depiction of SA, violence against children or animals.  About the DM Hello, I'm Marco and 24 y/o. I'm a forever DM living in Germany and I have just enough time for yet another campaign. I'm a transman with severe ADHD so expect me to be really focused on preparing sessions. Outside of that I'm also really into games, folklore and everything true crime related c: I'm excited to meet you!

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Chronicles of Runeheim
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Chronicles of Runeheim

Paid game
The Game Master charges a fee to run the game.
I'm opening a new campaign on my homebrew world inspired by Gilenor (rs3)! Summary For over a millennia, the Empire of Runeheim has enjoyed a fragile peace under the World Council. The Great God Wars are a distant memory, the gods themselves have been sealed away by the Edict of Guthix, and magic is now into the very skin of mortals through runic tattoos. But the silence of the gods is being broken. On the prehistoric island of Anachronia, archaeologists have unearthed inscriptions of "Ancient Gods" that predate creation itself. What will happen to the world in case all those inscriptions are really true? The Game: This is a long-term, high-fantasy campaign set in Runeheim, a homebrew world inspired by the lore and atmosphere of RuneScape (RS3/OSRS). You don't need to have played the games to be part of this campaign (and I honestly kinda prefer you didn't play, since there's a lot of changes xD) We will begin at Level 1 in the humble town of Catherby, eventually scaling to Level 20 as you navigate the main areas of the world in search of hidden artifacts alongside the archeologists. System: D&D 5e (2014 Rules with some 2024 additions) Time: Wednesdays at 7:00 PM EST Platform: Foundry + Discord Tone: The setting is very political, so it's serious but with room for humor. Think 70% Roleplay / 15% Exploration / 15% Combat. Pacing: Slow-burn. Your choices will matter later on the campaign, and background is necessary since it'll be implemented on the story. Who I am looking for: The Storytellers: Players who love to rp, develop their character’s goals, fears, and relationships. The Lore-Hounds: You don't need to know RuneScape lore (this is a homebrew spin), but you should enjoy uncovering world history and political secrets. Consistency: Since this is a long-term epic, I am looking for players who can commit to a weekly schedule. World Features: Runic Magic: A unique take on spellcasting where magic is tied to runic tattoos and "Pure Essence". Deep Factions: From the White Knights of Falador to the mysterious Prophets of Zaros. Meaningful Choices: No true scripted paths. Will you uphold the Empire’s order, or side with the chaos of the seas? Send me a DM if you want to take part of this story!

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Merchant Caravan
New
Posted 8 hours ago
Players
3/8
GM
1/1
Dungeons & Dragons 5E
en English

Merchant Caravan

Join the Antheon Merchant caravans! Buy and sell across the Realm while transporting a special package to a coronation. We are currently looking for between 4 to 8 players for a 3-4 hour game held at 12pm noon Central Standard time (Chicago) The Basics 🔹Communication: Discord 🔹Platform: Roll20 🔹Scheduling: Saturday beginning at noon (CST) 🔹Sessions: Weekly, 3-4 Hours 🔹Requirement: Decent Connection / Microphone 🔹Other Requirement: Be a good person. Be punctual. Communication is key.  The Game 🔹Genre: Low Magic fantasy 🔹Focus: Trade and Travel 🔹Tone: Light roleplay and planning/combat heavy This campaign is based on the rule of cool and allows for almost any combination of race/class with prior approval to make sure it isn't game breaking. The game will follow a map with 16 different locations players can travel in between buying and selling goods. Players will have to work as a team to plan ahead and decide where and when they are trading goods.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Serpents Skull Book 1 5E Conversion
Players
3/4
GM
1/1
Dungeons & Dragons 5E
en English

Serpents Skull Book 1 5E Conversion

Roleplay focused
Conversation, character and story take up most of the table time.
I'll be running a standalone 5E conversion of book 1 of Pathfinders Serpent's Skull campaign this Saturday (03/10/26) and am looking for 1 more player to join the campaign. We're all in our thirties and I'm an experienced DM with 15+ years behind me. Serpent's Skull is a Pathfinder campaign, and as such, we'll purely be using the 5E system for mechanics/gameplay. World lore, locations, deities etc will all be Pathfinder related, so knowledge of the Pathfinder setting is preferred, but anyone interested in learning about and eager to throw themselves into the setting will be equally considered. Who this game is for: - Serious and passionate players who can commit to the full campaign length (roughly a year) - Reliable players who will turn up every session: This is a campaign which requires everyone to be present, so any players unable to attend means the campaign will need to be put on hold until the next session. If you can't make the odd session, please just give me as much notice as possible in advance, to not let myself and the rest of the players down. Emergencies happen, so I understand there may be times where this isn't possible. - High effort roleplayers with fun and interesting character concepts. - People who have never played this Adventure before. - People who are happy to talk about the game between sessions (if necessary). - People who prefer lasting friendships & don't just immediately leave after the game is over. As a group, we like to chill for about 10 minutes before games, and usually have a little chat once the game has ended. We're currently on British Summer Time in the UK, which is GMT+1, so this is likely more suited to those of you in the UK and European regions. The actual time of play is to be decided as a group, but my sessions run for 3-4 hours, and we'll be playing Saturdays from 12pm GMT+1, fortnightly. To build a character for this adventure, you'll need to read the Serpent's Skull Player's Guide, and while it doesn't list every Race, Class and Archetype, it'll give you a really good feel for the adventure, which starts on a Merchant Vessel headed for the Mwangi Expanse. Character concepts should mostly favour adventurers, explorers, pirates & swashbuckler's. Several of the starting ports are in the Shackles - the pirate region of Golarion, though you could have boarded in Varisia or any other place listed in the player's guide. I'll need time to convert your character ideas from Pathfinder to 5E. That said, this is a unique opportunity to create concepts you wouldn't normally have the chance to play, as I'm more than happy to create custom subclasses based on interesting concepts. Once you've read the players guide and have a few ideas in mind, please fill in this form. It tells you everything else you'll need to know. If this sounds good to you, I'm looking forward to seeing your submissions and hope to see you in my game!

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DND5E
Dungeons & Dragons 5E
Online
Campaign
princes of the apocalypse
Players
4/5
GM
1/1
Dungeons & Dragons 5E
en English

princes of the apocalypse

princes of the apocalypse module group are level 6 just finished sacred stone monastery.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Cos and beyond
New
Posted 9 hours ago
Players
4/5
GM
1/1
Dungeons & Dragons 5E
en English

Cos and beyond

I’m the DM for our Sunday night group. Our group recently lost one of our players. We are looking for a replacement who will fit into the table. Current campaign is CoS. We’re about half way through. The first thing to note is you should be looking for a table/group, not a game. Yes, we’re of course running a campaign right now. But the idea is we’ll be doing future campaigns as well. We have a good group going, get along well, mesh well, and I put it together with the intent of being a group of friends gaming rather than a group of randos playing a campaign. (We all did meet here in LFG). So preference actually goes to people for whom this would be the only game you’ll be in versus people in 6 games a week. On that note, experience doesn’t matter. Heck, in some ways less can be better. We don’t need a professional player. Meshing with everyone as a player is 100% what we’re looking for. So what will help you mesh the best? Here’s a few quick bullets: - Women preferred. The person who dropped out was a woman. We’d like to keep the same dynamics if possible. We are currently 3 women, 2 guys. - You should like story telling role play. Note this may be different than just role playing a character. Here’s a test: you come upon a tower in the forest, inside of which is your objective. The DM asks you to describe the tower to the group and explain what is stopping you from just walking in. If that sounds like “work” to you or there’s a bit of “that’s what the DM is for.” I get it. But you’ll probably find our play style tedious and exhausting. We are definitely not a “just get to the action” type of group. - Age: be 30+. We’re all 30+ with kids, careers, lives, etc. For multiple reasons you being in the same boat will make everyone have more fun (including you). - Have some tech ability or ability to learn. You don’t need to be a tech guru. But if you haven’t grasped the basics of the VTT by session 5 or so we can’t stop to help you out every time it’s your turn. We use FG. Powerful for DMs (yay me), not the most user-friendly UI/UX. - No goofy shit for characters, etc. No hate on that type of play, just not what we’re doing in this group. Think more GoT type play than “I ride around as a mushroom person on my tiny pet squirrel” type of play. - Enjoy a more hardcore style of play rather than typical power fantasy of 5e. Magic is toned down significantly. Long rests are rare. Much more gritty feeling than standard DnD. If you play DnD just to roll some dice and kill some orcs to blow off steam, you won’t enjoy our game. This is more like “my character is always on 2 levels of exhaustion, my spell slots are burned, I don’t have any potions, and now I’m supposed to go dive into this creepy dungeon???? Wtf!?” - Be ok with natural consequences and a DM who may say “no” to things. Not to kill creativity, but just like no, you can’t charm the king into letting you go free after you just killed his daughter. There’s no scenario that exists that will get you out of the predicament you’re currently in based on your choices. How the story develops from here (see the role play above) is yet to be seen. If this sounds like fun or your kind of group, or you just want to hear more, hit me up.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Idk
New
Posted 11 hours ago
Players
3/5
GM
0/1
Dungeons & Dragons 5E
en English

Idk

Roleplay focused
Conversation, character and story take up most of the table time.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Hey I am R, anyways, I am looking for a dm and possible 2 players, we don't mind homebrew stuff as long as its not super op, we will probably use dnd beyond for the sessions so if anyone has access to books on there that would be lovely, its not a requirement by anymeans. The requirements are that, you must be able to speak coherent English, be patient with some people(like me), and be respectful of people's opinions.

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
From the Depths
Players
0/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

From the Depths

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Campfire embers are the last thing you remember. Whether you were traveling alone or guarding a merchant caravan, the wilderness suddenly went dead silent. Then came the masked attackers—too many, too coordinated, and overwhelmingly lethal. Your camp was slaughtered. But you? You were taken. You awaken in darkness, bound in heavy chains deep underground. If you ever want to feel the sun on your face again, you and your fellow captives must forge a desperate alliance, break free, and survive an escape that will spiral into a world-spanning epic. PRICE: $20 (through PayPal or Venmo) / Session —> Session 0 is free and the first official session is 50% off. The price is negotiable, but everyone at the table's gotta pay the same thing so it's fair.   I also offer "bundles" at a discounted rate. WHAT YOU GET: —> you get to embark on a full homebrew campaign spanning from levels 2 to high teens (possibly even level 20) campaign with personal character arcs tailored to your character’s backstories woven in with the overall narrative. —> there is also an artist in my server that will do a frww character portrait art for each new character in the server SCHEDULE: Sundays (weekly) starting at 10am PST. Games will run 4-5 hours. ---> I will be running this game additional days of the week. Same campaign, different players on the following days and times: --------> Tuesdays starting 1030am PST --------> Wednesdays starting at 1030am PST --------> Thursday (Bi Weekly) starting at 230 PST --------> Fridays starting at 1030am PST Just tying to fill up one table at a time. WHERE: the game will be played on Foundry VTT whith voice chat done through Discord. —> I have a new server for the purposes of hosting my games as well as creating a new D&D community SAFETY FIRST: A supportive environment is a priority. Players will fill out a quick RPG Comfort Questionnaire featuring a Lines & Veils section to ensure everyone has a safe, fantastic time at the virtual table. OTHER DETAILS: —> To perfectly fit the unique history and regions of Wysteria, your starting character must be a non-PHB (Player's Handbook) species. This only for your first character, —> we will be using the primarily the 2024 ruleset with some favored 2014 mechanics in addition to various homebrew rules that will be discussed at Session 0 Ready to see the sun again? Send a direct message to @acedespadas on Discord or directly here for to inquire for more. If you’re a great fit for the table, I’ll send over the lore primers and everything you need to start building your character! A BIT ABOUT ME: Hello, my name is Aron, I’m 34 and I started playing this game as the forever DM just before COVID hit and have been DMing multiple weekly games since. I am for the most part fairly introverted which this hobby has helped deal with, and while I may not do all the little funny voices (it’s a thing I’m working on) I’m a sucker for the Rule of Cool and a good story! And what better story then one you build together as a collaboration with other like minded individuals?! Outside of D&D my interests revolve heavily around music, movies, and other general nerd things

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
From Waterdeep to Ruin
Players
0/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

From Waterdeep to Ruin

Paid game
The Game Master charges a fee to run the game.
What Begins in the humble Yawning Portal of Waterdeep as a chance to claim a treasure horde worthy of any dragon worth their scales, ends with your heroes fighting god like beings on a quest to save not just the world, but the multiverse itself!! This campaign will be blending together 3 modules into on Grand Epic! Starting with Waterdeep: Dragonheist, embark what starts as a favor quickly evolves into a race to find stolen gold to become richer then your wildest dreams. Then...dive into the undermountain mega dungeon itself in Waterdeep: Dungeon of the Mad Mage where you'll navigate numerous factions that reside within, find treasure and make a true name for yourself.  Then....it all concludes with the machinations set in motion by none ofther than Vecna in Vecna: Eve of Ruin. Its going to be up to you to stop him before he rewrites the multiverse itself to his own will... PRICE: $20 (through PayPal or Venmo) / Session —> Session 0 is free and the first official session is 50% off. The price is negotiable, but everyone at the table's gotta pay the same thing so it's fair.  I also offer "bundles" at a discounted rate. WHAT YOU GET: —> you get to embark on a long for campaign spanning from levels 1 all the ay to 20!  —> there is also an artist in my server that will do a frww character portrait art for each new character in the server SCHEDULE: Mondays (weekly) starting at 10am PST. Games will run 4-5 hours. ---> I will be running this game additional days of the week. Same campaign, different players on the following days and times: --------> Thursdays starting 1030am PST --------> Saturdays starting 1030am PST Just tying to fill up one table at a time. WHERE: the game will be played on Foundry VTT whith voice chat done through Discord. —> I have a new server for the purposes of hosting my games as well as creating a new D&D community SAFETY FIRST: A supportive environment is a priority. Players will fill out a quick RPG Comfort Questionnaire featuring a Lines & Veils section to ensure everyone has a safe, fantastic time at the virtual table. OTHER DETAILS: —> we will be using the primarily the 2024 ruleset with some favored 2014 mechanics in addition to various homebrew rules that will be discussed at Session 0 Ready to embark on a treasuer hunt and save the multiverse?! Send a direct message to @acedespadas on Discord or directly here for to inquire for more. If you’re a great fit for the table, I’ll send over the lore primers and everything you need to start building your character! A BIT ABOUT ME: Hello, my name is Aron, I’m 34 and I started playing this game as the forever DM just before COVID hit and have been DMing multiple weekly games since. I am for the most part fairly introverted which this hobby has helped deal with, and while I may not do all the little funny voices (it’s a thing I’m working on) I’m a sucker for the Rule of Cool and a good story! And what better story then one you build together as a collaboration with other like minded individuals?! Outside of D&D my interests revolve heavily around music, movies, and other general nerd things

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Welcome to Iron Kettle
Players
0/4
GM
1/1
Dungeons & Dragons 5E
en English

Welcome to Iron Kettle

Welcome to Iron Kettle—a living campaign world where Strahd’s forces are actively invading our server. 2 Ways to Play: ⚔️ 1. Free Living-World Server (Discord) Flexible drop-in play! Sign up on our quest board for runs like the Haunted Village, Goblin Town, Death House, or a shifting Level 10 dungeon. Roll dice, make friends, and direct the story. 🏰 2. Cinematic Campaigns (StartPlaying) Dedicated Curse of Strahd and Ravenloft campaigns featuring full FMV integration and multi-layered tactical map support. 📩 Comment below or DM for the Discord invite or StartPlaying link! https://startplaying.games/.../cmua4cokv006qid04vg6138zu... https://www.youtube.com/watch?v=9wNFXfq_i08

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
18+FREE Learn to Play D&D Stormwreck Isle D&DMaps
Players
0/7
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

18+FREE Learn to Play D&D Stormwreck Isle D&DMaps

🎲 FREE Learn to Play D&D with Discord & DnDBeyond Maps! Wednesday 7th October• 6:00 PM UK • 3–7 Players Never played D&D before? That's exactly who this session is for! Learn the basics by actually playing, using D&D Beyond Maps. No experience. No character creation. Just turn up and adventure. 🌊 Intro to Stormwreck Isle A short, beginner-friendly adventure designed specifically to introduce new players to D&D. 👥 3–7 Players | Level 1 No previous D&D experience is needed. You'll use a pre-made character, so there's no need to spend ages creating one. 🧭 How the Session Works 1. 👋 Welcome & Characters I'll introduce everyone, explain your character sheet and show you the basics of D&D Beyond. 2. 🗺️ Learn the Maps We'll jump into D&D Beyond Maps and learn how to move your character, interact with the world and use the dice. Maps is designed to get new players into the action quickly, with integrated maps, tokens, dice and combat tools. 3. ⚔️ Start Playing! Rather than sitting through a long rules lesson, you'll learn the game by actually playing it. You'll discover: 🎲 Ability checks & dice rolls 💬 Roleplaying & making choices ⚔️ Combat & initiative 🧙 Character abilities 🗺️ Exploring the world 🤝 Working together as a party 4. 🧟 Face your Fate Your first adventure takes you to Stormwreck Isle, where you'll encounter the mysterious Dragon's Rest and get your first proper taste of D&D combat. D&D Beyond 5.🚀 What's Next? If you enjoy the game, I'll explain how you can continue playing and introduce you to the weekly Quests For All campaigns available to join. ⭐ The important bit You don't need to know the rules. You don't need a character. You don't need to be a D&D expert. Just bring yourself, a PC or Laptop and/or a mobile phone. https://discord.gg/EfspNwQryn

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Isekai as Monsters !
Players
3/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Isekai as Monsters !

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
About the Campaign: I have tried doing isekai dnd before, but what I want to do this time around is players being reincarnated as low-level monsters for the first few sessions and then gaining their first levels later down the line. Would be pretty hard game, as monsters would be at disadvantage, but who knows what might come out of it. Planning to also run it as a combat heavy, dungeon survival campaign. Players would be able to evolve their characters with certain circumstances, including sacrificing souls of humanoids for a ritual. This evolution would be a custom mechanic and a way to get extra features both for your race, and your class. About time: I am planning to have sessions run at least 3 hours. This would be 2 different groups at 2 different time. One at Fridays 6 PM EST, another at Saturdays 7 PM EST About DM : I am an experienced DM of 6 years making a new campaign open for new players to join. I'll be happy to teach and explain anything about Dnd. I am happy to accommodate any type of player, as long as they are not disruptive and are not causing issues for me or any other players. I tend to do more RP then Combat, so expect about a 60/40 split, if not 70/30. About cost: I ask for 20 USD payment at least within 24 hours after the session. Refund will be made with reasonable situations as well as refunded at the end of session 1, as that one is a trial, if you're not willing to continue. About character creation: Lvl 1 start. All character can be created before the game or during session 0. Stat will be rolled with a minimum of 70

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Rusted and rotted
New
Posted 21 hours ago
Players
2/5
GM
0/1
Dungeons & Dragons 5E
en English

Rusted and rotted

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
NEEDS DM!!!  this is a Steampunk victorian D&d campeign set in a regular D&d setting just evryone is dressed in diffrent styles of steampunk and almost all the monsters and animals any living thing is machanical except people    18+ LGBTQ+ friendly  you don't need to pay to play this it's just for fun and downtime i would love if we can do this on zoom because i like it better for comunicating but we don't need to. we are using Dnd beyond but you can also use physical items  all is welcome i use a google doc to keep track of characters you can make a custom weapon or find a custom weapon to give to your character if you want to like i did

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DND5E
Dungeons & Dragons 5E
Online
Campaign
A Tale of Horror—The Old Doll Levels 4 - 6
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

A Tale of Horror—The Old Doll Levels 4 - 6

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
You are a couple of seasoned travelers about to be dragged into something a lot more than you bargained for. This is a tale of emotion, terror, and tragedy; but also one of heroism, something the people of Neverwinter desperately need as they struggle against a serial killer. This short adventure goes from levels 4 - 6 for a party of 3 – 5 players. The game is designed to run anywhere between 4 – 8 sessions and focuses on mystery, horror, a decent amount of combat, and thrilling and dramatic roleplay! Session 0 is free, and we focus on expectations there, so everyone knows what they’re getting into.  Further Details and how to join here: https://startplaying.games/adventure/cmuss8jfq01dkl9043evcktv7?ref=cl364he035phabopk9zps3nif I have a few other games listed on my profile if this doesn't work; you can check that, and more information about me and my style here: https://startplaying.games/gm/627fe21745eac1ca56eb8f72

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Runial (Homebrew)
Players
3/4
GM
1/1
Dungeons & Dragons 5E
en English

Runial (Homebrew)

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
The campaign takes place on a homebrew world called Runial. The civilizations that inhabit it are: Civils, the alliance of demi humans such as humans, elves, dwarves, gnomes, halflings, orcs, goblins, and any other manner of humanoid beings. Ferals, which are more animal than humanoid, anthropomorphic creatures made up of any animal species you can imagine. Pseudofauna, which are a mix of demi human and some animal trait. Examples of this include holstaur, winged humans, merpeople and so on. They're distrusted by both Civil and Feral societies though are free to dwell within either albeit with some difficulties. Otherworlders, mysterious beings with special powers that are resistant to Runian natives. They can be any Runian race, although none of them arrive with memories of how they came to be. Civilization for the most part on Runial can be compared to the 1800s. The most advanced parts of the world have access to basic amenities such as rudimentary plumbing and electricity. Weaponry has advanced up to single action revolvers and lever action rifles. Runial in recent times has been plagued by a mysterious weather phenomenon known as the Aetherwind, a warm gentle breeze that rises from the ground, bringing with it motes of multicolored orbs of mana that float gently towards the sky. Any living thing caught in the Aetherwind is quickly and horribly mutated, rarely surviving the process. Alongside the appearance of the Aetherwind came the arrival of beings known as Otherworlders, people with special abilities that boast high resistance to attacks from Runian natives, making them difficult to combat without extreme measures. The Aetherwind began at the most northern point of Runial and over time has crept slowly to the south, pushing the Civil races down towards Feral territories. Ferals, in an attempt to retain their lands, have declared a defensive war on Civils to prevent their encroachment and Civils, desperate to escape the Aetherwind, grab what land they can to survive. The Aetherwind can also appear in random pockets anywhere on Runial, making nowhere truly safe. You are an adventurer that has woken up in an alien looking laboratory with no memories of who you once were or what has been done to you. After a narrow escape, you're now looking for answers alongside others that have also escaped the facility. Note: The game has themes of violence and is somewhat dark in nature without becoming too edgy. I do not focus on overtly sexual themes. We are partially on the second act of the campaign and are looking for 2 additional players for a long term commitment. I prefer newer players and don't mind teaching them, but veterans are ok too. My campaign has some homebrew and mixed elements. I DO use generative AI in creation of character images and some tokens in Foundry. I do NOT use AI in any part of my worldbuilding, character creation, or story progression. The session will take place over Discord mostly through text and voice, but for some sequences such as combat Foundry will be used. If this info dump was enough to entice you, feel free to message me!

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
🏙️ The Prophecy of the Flying City — a political
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

🏙️ The Prophecy of the Flying City — a political

Paid game
The Game Master charges a fee to run the game.
A hundred years ago, an empire tried to lift an entire city into the sky. It failed and the city fell, sealed underground ever since. Now the great houses, guilds, and cults down there are tearing each other apart over whatever's left of the ritual that doomed them. That's the table you'd be joining. 🗝️ 🕐 When: Wednesdays - 1:00 PM EST / 12:00 PM CST / 11:00 AM MST / 10:00 AM PST - (6:00 PM GMT+1 for my European folks 👋) 💰 Price: $10/session Session Zero is completely free 🖥️ Platform: Roll20 + Discord voice 🎭 Tone: Political intrigue, subterranean survival, layered NPCs, real consequences for your choices What to expect: - Mystery-driven roleplay where talking your way out of a fight is just as viable as fighting your way out - NPCs who lie convincingly, factions with real agendas, and a world that remembers what you do - A DM who preps every week so the story keeps moving no matter what your party decides What I bring: custom maps, ambient music/soundscapes, and official 2024 D&D content, all set up ahead of time so we spend our session actually playing, not troubleshooting. What you bring: a character concept (new to D&D? no problem, I'll help you build one), a mic, and a willingness to get your hands a little dirty in the politics of a buried city. This is a welcoming table rule of cool always wins, every character concept is respected, and there's zero pressure to "play D&D perfectly." Total beginners and veteran players are equally welcome. 🎲 📖 Full write-up: https://ash55555.github.io/blog/flying-city.html 🌐 All my campaigns + schedules: https://ash55555.github.io/ Interested? Drop a comment or send me a DM and let's talk! 💬

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Philadelphia
Oneshot
Villagers Son
Players
1/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Villagers Son

I want to run a few one shots that could turn into full campaigns. Probably will be on Tuesdays(5pm-7pm) or Saturdays(2:00pm-4:00pm). The times will be a little flexible but the days are fixed. So just let me know what time is good for you and I can see if I can work it out. This is a dnd 2024 game btw. Quest board- A village leader’s son has been kidnapped by a rival tribe. The tribe has more warriors and people of the arcane on their side.  Your mission is to bring the boy back in one piece. Your reward with be 100 gold each. 1/5

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Political Life of Moonshae
Players
0/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Political Life of Moonshae

A campaign full of intrigue and horror. Be ready for political interest and much more.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
I, Lady Strahd
Players
2/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

I, Lady Strahd

Paid game
The Game Master charges a fee to run the game.
She is ancient, she is the land and behind the very mist she is watching and is preying on your very downfall. this is a beginner friendly campaign, a module great for players of all levels of experience new and old, with a twist now a gender bent strahd is running the show.  Duchess Morwen of daggerford has invited you to dinner and this is not the first time you have been to the town daggerford or even been to dinner parties hosted by Lady Morwen who you have all counted as a friend by now and even the occasional benefactor. well rambunctious wayward travellers has been causing trouble and you were given a quest to stop it. as you deliver the message, the old man delivers a story about the lady of dread.  unaware the mist of barovia is closing in I have two groups for this campaign  Monday 2/6 weekly £20 session | 12pm UK time

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Lord of the Rings | Of Hope and Other Sorrows
Players
1/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Lord of the Rings | Of Hope and Other Sorrows

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Start Playing link : https://startplaying.games/adventure/cmrxzii1k00a9jr04ev58nj36?slug=cmmar8n4o00t4l7040hi3laio Of Hope and Other Sorrows is a linked, sandbox campaign using The Lord of the Rings Roleplaying 5E, where a journey begun beside a warm hearth in Bree may carry your Company far across Middle-earth. Rumours from the North Downs draw you onto roads less trodden, through forgotten ruins and into lands still haunted by the memory of Angmar. All the while, Goblins scurry in the deep places of the world, Wild Men heed the call of a white hand, and Elves pass solemnly along the East Road. The dead and the living cling to a past they cannot relinquish, while proud lords lend an ear to promises of power. Slowly, the troubles and grief of distant places enter your own story, and a wider Shadow begins to fall across your doorstep. And still there is time to meditate on unknown calamities, to exchange whispers by torchlight, and to give the matter of second breakfast its due consideration. Along the way, an unlikely companion becomes a dear friend, a stranger’s troubles become your own, and a place scarcely marked upon a map becomes somewhere you hope to see again. As the paths grow darker, these attachments give your choices their weight. Mercy may prove costly, courage may go unnoticed, and a small kindness may be remembered long after the Company has passed. Such things may travel further than you know. Your journey shares a living Middle-earth with my Thursday campaign, A Shadow Moves in the Dark. Through the Robin’s Roost, a quiet haven for trusted friends of the Free Peoples, letters, warnings, rumours and half-finished notes may pass between fellowships walking different roads. A discovery made by one Company may help another survive; a failure in one part of the world may send danger spilling into another. Each fellowship has its own tale, while the Shadow they face moves before the Wise fully understand its shape. Expect rich roleplay, meaningful journeys, layered mysteries and dangerous choices, with room to linger, form friendships and become invested in what happens to the world around you. You need neither a scholar’s knowledge of Tolkien nor previous experience with the system; I’ll help you find your feet. Bring curiosity, consideration for your companions, and a willingness to follow a story whose course your choices will help shape. Click here for more information : https://startplaying.games/adventure/cmrxzii1k00a9jr04ev58nj36?slug=cmmar8n4o00t4l7040hi3laio

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
👽 Phandelver and Below | Tuesday (9:00 AM EST)
Players
2/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

👽 Phandelver and Below | Tuesday (9:00 AM EST)

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
“Under a sky streaked gold with morning light, the little town of Phandalin bustles with the everyday magic of a frontier settlement. Merchants haggle over goods, children chase chickens through the square, and old miners swap tall tales at the tavern. But beneath this peaceful surface, something ancient stirs. This is Phandalin. This is Phandelver and Below: The Shattered Obelisk. And you are about to become the heroes this town didn't know it needed.” 🎲 Level Range: 1–12 🖥️ Platforms: Foundry VTT, Discord (Voice), and Start Playing Games (Scheduling & Payments) ⏰ Session Length: 3.5–4.5 hours, every Tuesday at 9:00 AM EST (1:00 PM GMT) 💰 Price: $20 per session 🆓 Session Zero: Completely free! The campaign is fully supported through Foundry VTT, featuring automation, dynamic maps, immersive audio, visual effects, and streamlined character management to keep the focus on roleplay, exploration, and adventure. Welcome to a campaign that embraces classic high-fantasy adventure, full of wonder, camaraderie, and the thrill of discovery. Above all, this table is a safe and welcoming space for every kind of player. Whatever your background, whoever you are, you can set your worries aside and step into a journey full of fantasy and mystery alongside friends old and new. This adventure is also especially crafted for beginners, those who don't yet know much about the world of Dungeons & Dragons or the system that ties it all together. I'll be right there to guide you every step of the way, so whether you've never rolled a d20 in your life or you're a returning adventurer, Phandalin has a place for you at its table. 🏳️‍🌈 Safe and Welcoming Space This table is built on respect, inclusion, and collaboration. Everyone is welcome here, regardless of identity, background, or experience with tabletop RPGs. Whether you're rolling your very first d20 or you're a seasoned adventurer, you'll find a friendly group ready to share an unforgettable story together. The goal is simple: make sure every player feels comfortable, heard, and excited to take part in the adventure. 🗡️ A Classic Call to Adventure Step into one of Dungeons & Dragons' most beloved adventures and discover why Phandalin has become such an iconic destination. What begins as a simple escort mission quickly unfolds into a tale of forgotten legends, ambitious villains, hidden treasures, and ancient mysteries. Along the way, you'll meet memorable allies and dangerous foes while exploring a vibrant corner of the Forgotten Realms filled with history, intrigue, and opportunity. ⛰️ Exploration and Discovery Adventure lies beyond every winding trail and weathered doorway. Venture into forgotten temples, abandoned mines, ruined fortresses, and long-lost dungeons, each hiding secrets waiting to be uncovered. Exploration rewards curiosity, careful planning, and clever thinking, offering magical relics, hidden lore, and unexpected encounters for those willing to stray from the beaten path. 🔍 Mystery and Investigation Not every challenge can be solved with a sword. The people of Phandalin each have stories to tell, motives to hide, and secrets worth uncovering. Observant players who ask questions, connect clues, and investigate the world around them will often discover new opportunities, hidden dangers, and alternative solutions that might otherwise remain unseen. 🎭 Roleplay at Heart This is a character-driven game where your choices matter just as much as your abilities. Meaningful conversations, difficult decisions, and memorable relationships are at the heart of the experience. I encourage players to embrace their characters' personalities, ideals, flaws, and goals, creating moments that feel genuine and rewarding. Those who actively engage with the world and bring their characters to life will find the story responding in kind. ⚔️ Meaningful Combat Every battle serves a purpose within the narrative. Some encounters test your tactical skill, others challenge your resource management, and a few may force difficult moral decisions. Victory isn't always guaranteed, and rushing headlong into danger can carry lasting consequences. Teamwork, creativity, and strategy are often just as valuable as a powerful weapon or spell. 🗺️ Cinematic Presentation The world comes alive through immersive presentation. Official module maps enhanced in Foundry VTT, carefully selected music, atmospheric sound effects, dynamic lighting, and vivid narration work together to create memorable scenes. Whether you're descending into forgotten ruins, standing before a looming fortress, or sharing a quiet conversation in a bustling tavern, every moment is presented with the goal of making you feel like you're living inside the story. 📜 Campaign Listing: If you'd like to read the full campaign details, character creation guidelines, house rules, and reserve your seat, you can find everything here: https://startplaying.games/adventure/cmrdy1gb300gok204lq1k7t7h?ref=cmjkeghcz002oif042ddtkai4 Any questions or interested in joining? Talk to me on Discord ojaum, and we will see what dinner at Ravenloft has in store.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Dungeon of the Mad Mage
Players
4/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Dungeon of the Mad Mage

Paid game
The Game Master charges a fee to run the game.
Combat focused
Fights, tactics and initiative take up most of the table time.
👑 Run by a Top StartPlaying GM (20+ Five-Star Reviews) Why pay for a campaign? Because you deserve a reliable, premium D&D experience with zero scheduling drama, immersive atmospheric tools, and a GM dedicated to your fun. I am a verified Top GM running Waterdeep: Dungeon of the Mad Mage on a highly optimized, fully automated Foundry VTT server. --- 📅 The Logistics     Schedule: Saturday at 16:00 CEST( 10:00 AM EDT)     Length: 3 to 3.5 hours     System/Platform: D&D 5e (2014) on Foundry VTT + D&DBeyond + Discord for Voice     Price: $25 USD per player, per session. SESSIONS 0 AND 1 ARE COMPLETELY FREE!     Link: https://startplaying.games/adventure/cmtsn6bgl00s5gy04oimb8o4r 💀 The Pitch: A Grounded, High-Stakes Megadungeon Venture beneath Waterdeep into Undermountain, a sprawling dungeon filled with deadly monsters, forgotten treasures, strange factions, and secrets buried for centuries. This is a classic dungeon crawl focused on exploration, combat, and tactical discovery. This is a challenging game with survival elements: - Gritty Realism: Resources matter, injuries can linger, and Long Rests are only possible in secure, designated safe areas. - High Stakes: All adventures come with risks. Inaction or rash decisions can lead to irreversible ramifications. - Your Insight Is Key: If you crave tension-filled exploration, perilous challenges, strategic thinking, and hard-earned victories, then Undermountain is calling out to you! Note: You don’t have to be a master of D&D! What you do need is cooperation, creativity, and being ready for the dungeon to fight back. --- 🚀 Reasons To Join With a Pro GM on Foundry! This is a colossal adventure. On the regular tabletop gaming websites, keeping track of survival details and managing the gigantic dungeon layout becomes an arduous spreadsheet exercise. Not with this table:     Advanced Foundry Automation: Dynamic lighting, actual door manipulation, and instant combat calculations. We spend 100% of our time roleplaying and surviving and 0% calculating by hand.     Evolving Factions: This isn’t your typical slash-and-burn adventure. The dungeon of the mad mage Halaster is an ever-evolving environment. I bring it to life with individual NPC personalities and faction intrigue based on your decisions alone.     Reliable Hosting Schedule: One adventure every week, without fail. --- 📝 Give it a Shot for Free I'm sure you will enjoy all the automation, the challenge, and the table setting, so both Session 0 and Session 1 will be 100% Free. Come to create a character, try the Foundry VTT server, play your first session, and see if the table is right for you. 👉 RESERVE YOUR SPOT: https://startplaying.games/adventure/cmtsn6bgl00s5gy04oimb8o4r

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Where Paths Converge
Players
5/7
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Where Paths Converge

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
This is a beginner friendly and open campaign where the players get to decide on what they want to do whilst playing.  The world lore revolves around the dead 3, which are the 3 gods that share the throne of death after the old god of the dead resigned. The world has and will slowly become worse and worse off whilst the dead 3 fight for power in the material plane. Additionally I am trying to have a kind of psychological horror feeling when in comes to this campaign  We play for around 3-4 hours, often with a short break and every session starts at 8pm cet, or to be very specific, Swedish time. We use a discord channel for verbal communication during our sessions and it also works for keeping notes, recaps and just general hanging out with the other players outside of sessions If you're interested, please send me a short message request, maybe a short description of you: pronouns, age and most importantly how you are as a player. And when I see your message I will accept and give you my discord username for continued contact and in order to add you to our server channel If this campaign isn't for you, I wish you the best of luck finding one you want to and can join, have a wonderful day/night! ❤️

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DND5E
Dungeons & Dragons 5E
Online
Campaign
The Phandalin Frontier: Ongoing Sandbox
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Phandalin Frontier: Ongoing Sandbox

Paid game
The Game Master charges a fee to run the game.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Quick Campaign Info - Schedule: Tuesdays at 19:00 CET (GMT+1) / 1:00 PM ET (3 to 3.5 hours) - Starting Level: Level 5 (Ongoing campaign, currently at Session 20) - Price: $20 USD per session (YOUR FIRST SESSION IS FREE) - Openings: 2 Seats Open (3/5 players active) - Tech: Roll20 (Maps/VTT) + D&D Beyond (Sheets/Beyond20) + Discord (Voice) - GM: Verified Top-Rated GM on StartPlaying (110+ games, 20+ 5-star reviews) Why Are Seats Open Mid-Campaign? We have a consistent, long-running group! Two seats opened up due to real-life schedule changes:     1 player stepped back due to financial priorities.     1 player got a work promotion with new working hours. Both left on great terms, with one moving to another of my campaigns. We are looking for two new players to jump right in at Level 5. The Pitch: What to Expect The Phandalin Frontier is a super sandbox module featuring Phandelver and Below: The Shattered Obelisk along with Dragon of Icespire Peak.     Total Sandbox Freedom: Go where you want, side with whom you wish, and help build the Sword Coast by your choices.     No Resource Micromanagement, Pure Story and Combat Adventure: High-risk tactical gameplay and mystery-filled stories without worrying about numbers.     Changing World: The townsfolk, cultists, and other factions will respond based on the party's actions.     Smooth Gameplay: Roll20 maps, lighting, custom music, and D&D Beyond integration. Are You Ready to Sign Up? Do you want to avoid playing fragile characters at lower levels? Or maybe you are in search of a stable weekly Tuesday game? You will fit right in here. I will guide you through making your own Level 5 character and seamlessly integrating it into the plot. Come try your first game absolutely for FREE! 👉 Sign up on StartPlaying by following the link and clicking on join: https://startplaying.games/adventure/cmot3hapq004mkv048mpo7pbc

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Tales of Acaridian: Moth to a Flame
Players
4/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Tales of Acaridian: Moth to a Flame

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Adult
The table is for players who are 18 or over.
Moth to a Flame — A D&D Campaign The first act of The Tales of Acaridian Wrath has ruptured amongst an elder reality, destroying everything and bleeding its corruption into ours. Acaridian is a simple world of fantasy but not at the mercy of its own chaos. We are set in the desert of Anibuah, a land of dune and scorching rays of heat and herds of vicious monsters, the land is threatened by orcs and elementals as the dragons slumber begins to break from chains beneath, a titan that must remain sealed and now our party is here in search for a lost relic, one which may prevent the titan from awakening, but first they must find the hall of judgement, where the elder god Judge had imprisoned Diablo the dragon titan of ages.. Moth to a Flame focuses heavily on: Exploration with rich worldbuilding, deep lore, high fantasy, cosmic horror and meaningful character progression. Evolving combats and boss encounters, as well as cosmic wonders and chances, the bigger the parties influence, the stronger the enemies. This campaign has a unique Homebrew Rune System, using charts to grant creatures runes based on words forming their own unique element with its own rarity and authority over other rune power. Runes is a massive concept for the Acaridian Series and is a great way to explore creativity. I use homebrew feats to impliment abilities and google docs for stats, its simple but it can be a little overwhelming at first, but trust me once your in the flow, its amazing. Important notes: We are LGBTQ+ friendly but we aren't sensitive friendly, if your not a fan of loudness, dark humor, etc, then i do not suggest you join our group Age span would prefer between 18-30 years old (Can make exceptions for older) I would prefer all members to have a flexible schedule for if we ever need to change dates, but mostly for when we decide to extend sessions We do NSFW themed roleplays and encounters, so if your not comfortable with that mixed with some dark fantasy, then please for your sake don't join haha Preferably be good at speaking english clearly And lastly, be able to operate dnd beyond, owlbear rodeo, and talk in call on discord The Session Times: AEST UTC+10 Saturday and Sunday 9:30am-1:30pm In CST time i believe thats 6:30pm-10:30pm on Fridays and Saturdays Thank you so much for taking the time to read my post! have a great day adventurer.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
The Rot
Players
4/7
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Rot

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
An Eldritch Horror with a Vampire Twist  You crashed a nautiloid ship and you have temporary amnesia forgetting the past 48 hours of your events  You have a strange headache and you swear you feel a tense migraine forming behind your eye a piercing pain almost wriggling.  You find your bearings and you realise your near a place called Seabrooke  When you get there it's a strange solem place. The Lord has been taking people away and they have never been seen again  And you realise your senses can't be trusted as your starting to see things that is making your psyche break.  What is happening? What is this strange illness that's spreading in Seabrooke and why does it not stop with a cleric or a paladin touch

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DND5E
Dungeons & Dragons 5E
Online
Campaign
One Bite, One Of The Dead
Players
0/7
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

One Bite, One Of The Dead

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
A beginner friendly zombie apocalypse campaign A detective agency has been employed by the flaming fist to investigate this strange haunted house near a cemetery where strange groaning snarling sounds were heard. what they found made them race against time to stop a zombie apocalypse as they found evidence that becoming a zombie no longer involves necromancy but a simple bite, a bite that cant be cured well not unless you cut the limb in time so now you need to get people to take this seriously while investigating outbreaks and figuring out what is new about these zombies but hey no pressure

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse Of Strahd
Players
3/4
GM
1/1
Dungeons & Dragons 5E
et Estonian en English

Curse Of Strahd

Horror
The game leans into fear, tension and dark themes.
Teens
The table is meant for teenage players, so the tone and content stay age-appropriate.
Otsime 2-4 inimest, kes oleks huvitatud uurima ja avastama Barovia maid ja ajalugu! Vanuse piirangut kui sellist ei ole, aga peate arvestama, et DM on 15! Sul peab olema hea mikker, discord või muu äpp mille kaudu saab teha grupikõne ja võimalusel jagada ekraani. Sul ei pea olema eelnevat kogemust D&Dis. Kirjutage Discordi: karlys1

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DND5E
Dungeons & Dragons 5E
Indianapolis
Campaign
Planescape Campaign
Players
2/4
GM
1/1
Dungeons & Dragons 5E
en English

Planescape Campaign

Roleplay focused
Conversation, character and story take up most of the table time.
Combat focused
Fights, tactics and initiative take up most of the table time.
Hello all, I'm Jon the DM and we're looking for players local to Indianapolis to join our new Planescape campaign. I'm a seasoned DM of 15 years, currently in my 30s looking for like minded players to round out our group. Our group is a cluster of folks in their 30s whose DnD experience varies across the board.  I tend to run narrative/character driven games regardless of the setting or system punctuated by high stakes and action with time for RP throughout. I craft and 3D print my own terrain and minis, and my lovely girlfriend is usually the painter but I'm working to improve! We're looking to play biweekly, Sundays from 12-6pm every other Sunday. I'll host at my home on the East side of Indianapolis. Feel free to reach out with any questions, looking forward to hearing from you! The Game Pitch: Plucked from the Prime, you find your very existence questioned in the balance of the Cosmic Wheel. What you believe doesn't just change your mind, it changes the Planes. You wake up in Sigil, the City of Doors, a floating metropolis built on the inside of a massive ring hovering above infinity. Here at the center of all things, every angel, demon, and philosophy has a doorstep. Each alleyway contains a door to a different plane of existence, if you have the key. And berk, you don't know the dark of it!         Tone/Inspiration: Disco Elysium, Kill Six Billion Demons, Neverwhere, Labyrinth, Planescape: Torment (duh)

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DND5E
Dungeons & Dragons 5E
Online
Campaign
MOONLIGHTERS: Adventures After Dark!
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

MOONLIGHTERS: Adventures After Dark!

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
The City never sleeps, and as a Moonlighter, niether will you! MOONLIGHTERS is a high-stakes Dungeons and Dragons campaign set in a fantastical version of the modern day. The players take the role of Moonlighters - part time adventurers who operate after dark. Are you a college dropout Elf? A pixie attorney specialising in Magic Item law? A gnome taxi driver? Whatever your reason, while the city sleeps, you Adventure! Players will form an Adventuring Party, working the Adventuring gig economy in the Big City. They'll choose from available jobs, meet wacky clients, and co-operatively worldbuild and expand on the city with the DM in the process. Will you stage an elaborate heist at the Museum of Villainy? Fix a Wizard Duel for a down-and-out gambler? Explore the forgotten catacombs of the public graveyard? It's up to you! More here: https://startplaying.games/adventure/cmq7tyim4007bjs04bh2hluyy?q=moonlighters  Each of the player characters will have a day job, which will be narratively incorporated into the story. If your single dad Orc is an accountant by day. maybe they'll notice some irregularities in the companies magical accounts. If they're an exhausted sound technician for a bratty DJ, maybe they'll have some connections to the shadier side of the city. During a Session 0, we will all discuss the general tone of the game the players are in the mood for. Player characters could all be friends fresh out of college, living out a coming-of-age Jon Hughes movie (with oozes and werewolves), a group of reluctant oddballs flung together in a workplace comedy, or desperate individuals just trying to make ends meet in a brutal, unforgiving city. The choice will be communal, and can always evolve with the narrative. I will discuss privately what each player wants to see, and what they never want to see in game. I'll make sure everyone is on the same page without drawing attention to any individual player's needs. The games is $20 per session via Startplaying. Alternatively, you can message me if you would rather pay another way.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Bleach 5E - Soul Society Supplement
Players
0/6
GM
1/1
Dungeons & Dragons 5E
en English

Bleach 5E - Soul Society Supplement

Roleplay focused
Conversation, character and story take up most of the table time.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Hi, I'm CyndaKill101 and I'm looking to GM for a group of 4/6 max Group of people who would like to Play a DND Campaign with the inspiration of Bleach the anime. (Warning: this may contain spoilers for some, so if you either have seen the entirety of Bleach, or don't really care and wish to have fun, then go on ahead.) The Campaign will take place in either after the original Thousand Year Blood War, after the end of Bleach. You can play as either an Shinigami, Quincy, Fullbringer, or even an Arrancar. The character's will start at Level 1, and procced to Level 10. We can talk more about it over on my Discord Server. I thank you all so much for reading this and I hope to hear from you all soon, and I can't wait to see what we do with this story and hopefully make some friends as well.

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Dnd 5e Crooked Moon
Players
3/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Dnd 5e Crooked Moon

We are running a campaign of Crooked Moon and are pretty early in the campaign.  The setting is kind of dark and folk horror themed.  We just lost one member and have an opening for 1 or maybe 2 more players.  It is a pretty casual game and I am a pretty new DM.  I've run multiple oneshots but this is my first campaign.  New players are welcome!

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd: Reloaded
Players
1/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd: Reloaded

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
The mists hide a world plundged into darkness for centuries. A dark lord has control of this cursed land. Those who are strong can escape the mists. Hello all, I am Michael.  I am starting a new campaign playing within the world of Ravenloft. This a gothic horror story that is traumatic and a fun time. This is a roleplay heavy campaign with intense combat encounters and plenty of chances for exploration. This is my third time running the campaign and I am excited to see what a new group of adventurers will make of this land.  This is good campaign to start your D&D journey as it starts at low levels and you learn as we play. So if you enjoy a fun and scary time at the virtual table then this is the game for you. Gothic Horror, High Fantasy, and Eldritch Horrors Level 1-10, with possibilities of higher levels depending on the game Go from ragtag adventurers. Unravel villain motivations, fend off living and undead threats that haunt the land, and confront one of the most famous villains. Strahd Von Zarovich. This campaign uses the best of the plot lines of Curse of Strahd: Reloded rounded out with additional materials, and characters backstories. To join this campaign, or if you're looking for other long-term adventures for D&D 5e campaigns to have a good time in. You can click the link below to get more details on my StartPlaying.games listing page: https://startplaying.games/adventure/cmt2r70yp00e0l1048pnokkgl

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
DORCS Gaming Group
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

DORCS Gaming Group

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Adult Player Wanted for Light Hearted, One Shot–Focused TTRPG Group We’re looking to add adult players to our long running, relaxed gaming group! Experience is absolutely not required—just bring curiosity, a willingness to join in, and a sense of humor. What We Play We play a wide range of systems and genres—classic fantasy quests, chaotic goblin nonsense, supernatural westerns, sci fi mysteries, and plenty more.   Our group leans toward short adventures and one shots rather than long campaigns. It keeps things fresh, lets everyone try new characters and playstyles, and avoids long term commitment burnout.   We do play D&D 5.5e the most, but we love trying new systems. Our Vibe We keep things light, fun, and low pressure. No rules lawyering, no perfectionism—just a bunch of adults hanging out and having a good time. • Mechanics stay simple and easy to grasp (rules are a guide) • Bold risks and silly ideas are encouraged (let’s see how we can make that happen) • Romance fades to black • Gore stays reasonable (…though someone did carry around a decapitated head once) • We respect everyone’s triggers (one player is terrified of spiders) Inclusivity Matters We are proudly LGBTQIA+ friendly and want players who feel the same. We do not tolerate homophobia, transphobia, racism, or sexism. We also avoid political debates—this is a space to relax, not stress. When & Where Every other Saturday 10 a.m. – 2 p.m. EST We play on Zoom and use dndbeyond.com when playing D&D. Want to Join Us? Check out our website to learn more: DORCS.US If the vibe feels right, reach out—we’d love to chat with you on Zoom and see if we’re a good fit.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
The Untold Legend of Bakunawa, Sessions 0 & 1 Free
Players
1/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Untold Legend of Bakunawa, Sessions 0 & 1 Free

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
ABOUT: This adventure takes place in the Sansinukob Wildspace. This system has 13 planets, held together by a dead and forgotten god at the center. There are no suns here, only moons to illuminate every planet. Fifty years ago, a monstrous sea serpent named Bakunawa awakened from her slumber, consumed by endless hunger. She consumed all six moons above planet Tawalisi, one by one, until they were left in darkness for thirty years. Twenty years ago, the datu, Maximo Catubig, invented Bulan Lights, magical lamps that emit artificial moonlight, finally bringing light back to his people. They were a solace, soon placed in every home in Tawalisi. The people were finally able to thrive again, and Maximo helped pave the way to further technological advancement. However, decades of darkness had taken its toll; Some of the citizens of Tawalisi have become consumed by the same hunger that possessed Bakunawa, mutating their bodies and destroying their minds until all they can think about is eating the Bulan Lights. They will stop at nothing to consume all sources of moonlight, and will hurt and kill anything and anyone that gets in the way. Datu Maximo has called for help from all adventurers willing to listen. Assist him in installing these lights wherever he can, so he can save his people from being plunged into darkness again. Here is the StartPlaying page: https://startplaying.games/adventure/cmo4c49ip001fl1048tncritn?slug=noahmicah039 Please message me either on here or StartPlaying if you have any questions or would like to join. Here is my StartPlaying profile if you'd like to know more about me!: https://startplaying.games/gm/noahmicah039 Additional Info: $20 per session after sessions 0 and 1 All ages welcome Hosted on Discord (will receive server invite) Games every Saturday at 9:00 am EST

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Ferina Fortunae
Players
3/5
GM
1/1
Dungeons & Dragons 5E
en English

Ferina Fortunae

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Combat focused
Fights, tactics and initiative take up most of the table time.
Seeking more players for a Homebrew D&D 5e campaign focused on combat, glory, and daring feats. This is an open recruitment—all levels of experience are welcome! Campaign Setting: The city of Ferina Fortunae, a floating cloud city built for one purpose: eternal entertainment. Here, the greatest gladiators, champions, and warriors across the planes come to test their mettle, promising untold riches and power to the victor. But what happens when the gladiator becomes more than just a pawn in their deadly game? The Plot: Your adventure begins as new arrivals to the city of Ferina Fortunae. Whether you are a disgraced hero seeking a second chance, a thrill-seeker with nothing to lose, or a political prisoner forced into the pits, your path to freedom and power leads through the arena's blood-soaked sands. Survive the gauntlet of monstrous creatures, rival gladiators, and deadly traps to earn your place among the city's elite. But what awaits you inside is more dangerous than any beast you'll face. What to Expect: Action-Packed Combat: A high-octane campaign with a heavy emphasis on dynamic and challenging combat encounters. Including secondary objectives beyond mere survival! Intrigue and Betrayal: Navigate the treacherous alliances within the arena. Glory and Riches: Earn fame, fortune, and legendary status in the cloud city. Roll the Dice! Bring your sharpest wits and a sturdy character, because you'll need both to survive. Game Details: System: Dungeons & Dragons 5.5 (2024), some (2014) Platform: Discord for voice, FoundryVTT for tabletop Schedule: Fresh Start, new campaign, Weeknights!!!!!! at 9:00 PM Central Time Zone! Spots available on Tuesday Nights! Come hang out for a session and see if our vibe matches your vibe!

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Sunless Citadel | Ideal for New Players
Players
0/3
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Sunless Citadel | Ideal for New Players

Paid game
The Game Master charges a fee to run the game.
I'm running this game on StartPlaying. Here's the link: https://startplaying.games/adventure/cmtt4qghb00w9l904ac0usrr6 Discover what makes D&D great in a classic dungeon crawl, reborn with new homebrew twists. More roleplaying, more puzzles, and more fun for everyone! TYPE Campaign SYSTEM Dungeons & Dragons 5e/5.5e LEVELS 1–3 EXPERIENCE Open to all The last adventurers who dared to enter the infamous Sunless Citadel never came back. Now your party has been hired to discover what happened. Will you meet the same fate as those who went before you? Or will you penetrate the darkness and unveil the many secrets of this deadly ruin? The Sunless Citadel is rightfully one of the most beloved Dungeons & Dragons adventures ever published, well-respected for its clever puzzles, challenging exploration, and memorable moments. I’ve updated this timeless adventure with new details to bring out its best qualities and make the experience even more rewarding. If you’re new to the game, you couldn’t ask for a better introduction. If you want to return to the roots of D&D and discover why it was so revolutionary, then come back to the mysterious and wondrous Sunless Citadel.

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
?innacle
Players
4/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

?innacle

There are no stars, only heroes! Welcome! We will be running a long-term hybrid homebrew 5e D&D campaign and writing project which will eventually be published online weekly called Pinnacle (stylized ?innacle), with two available slots open! Our five-person group is tight-knit and we are hoping for friends rather than casual players that leave right after sessions. It will be strictly done on Discord in text format Monday or Tuesday evenings from 7:30 PM - 10 PM EST. It will also be a collaborative effort, with an emphasis on player participation in both world-building and consequent lore. The campaign will be split into alternating arcs: one taking place in the past and one in the present!  We have a compendium, timeline and calendar with some guidelines on the in-game universe constructed so far along with a few requirements for applying: - Must be 25+, LGBTQIA+ inclusive  - Lives on U.S. East Coast - No use of AI tolerated - Be very comfortable with improvisation and collaboration - Engaged and committed to the experience through participation beyond during sessions - Experienced in and leans towards a more RP-heavy style - Extensive reading comprehension skills - Previous D&D experience (not a dealbreaker) - Lean towards more cerebral/thought provoking themes and clues  Perks will include tons of art of your character, printed books, shirts and more! We will be asking for a filled out form for a potential character in the campaign. To be considered, you must integrate official lore or your application will be disregarded. The more creative, the better!  Please consider the following too when creating this character:   - In a meta-sense, they will be regarded in present part of the campaign as a legendary hero in the campaign-titular guild Pinnacle. - The environment is resource-scarce due to desertification and has led to intense competitiveness and individuality. Well-knit communities not based on economic drive are rare. - The party currently consists of a tiefling bard, human cleric, half sea-genasi/half sea-elf paladin and a high-elf sorcerer. Do not try to min-max or optimize your role for the team as it’s all about the story. - Lore comes first so do not worry about stats or a character sheet yet! Upon advancing, we will be holding an additional phase where we will be doing a one-shot campaign to see how you mesh with the other players in the group and the DM style. Good luck and feel free to shoot me a message if you are willing to read the material and fill out the form. We are aware this will be a lengthy process but hopefully a fun and fulfilling exercise for any interested! ❤️

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DND5E
Dungeons & Dragons 5E
Online
Campaign
|| THE SCOURGE OF THE SANGUINE MIST ||
Players
0/4
GM
1/1
Dungeons & Dragons 5E
en English

|| THE SCOURGE OF THE SANGUINE MIST ||

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
A dark archipelago of dangerous waters, unforgiving weather, and ruthless people, ruled by a cold and powerful Empress. The realm fell into despair when a deadly plague known as the "Sanguine Mist" or simply the “Red Mist” as it’s known colloquially, swept over the dark waters, causing a painful and gruelling end as symptoms include; visible, bright red veins, frequent bleeding from nose, mouth, or eyes, fragile skin that bruises and cuts easily, oddly liquid looking pupils and most notably, the constant coughing and hacking up a bloody, crimson mist that eventually causes the infected to suffocate, before reanimating their corpse as a mindless, siren-like zombie. Life here is tough, but the people are tougher, and there’s been an odd sense of routine that has formed since the first signs of the infection. Many make their living hauling or pilfering parts of the dead and dying, and while a vague sense of normalcy has returned, there remain a few who continue to search for a cure.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Legends of Tharxsis
Players
3/5
GM
1/1
Dungeons & Dragons 5E
en English

Legends of Tharxsis

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
This is a very roleplay-heavy campaign. Combat absolutely happens and can be important, but there is generally less of it than you would find in a typical D&D game. Characters, relationships, exploration, lore, choices, and the consequences of those choices make up a huge portion of the campaign. The tone can also change quite a bit depending on what is happening. There are storylines that get genuinely serious, emotional, or intense, but there are also sessions where everyone spends half the night laughing. One of the things we enjoy about the campaign is that it has room for both. It can be dramatic when it needs to be without feeling like the characters aren’t allowed to have fun. The DM has also built an extremely large amount of lore over the years. There are history documents, setting information, character-accessible documents, and other material that gets sent out as we learn more about the universe. You absolutely do not need to memorize four and a half years of campaign history before joining, but you do need to be someone who doesn’t mind reading and engaging with the material you’re given.

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
[Friday 7:30 PM ET][$20] Beneath the Devil’s Moon
Players
0/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

[Friday 7:30 PM ET][$20] Beneath the Devil’s Moon

Paid game
The Game Master charges a fee to run the game.
A lost region of Solamnia has returned. Ancient roads lead beyond known maps, rival factions seek its riches, and ruins from different eras stand impossibly intertwined. What happened here? What caused this land to become unearthed? Heyo, I’m James. I’m recruiting players for Beneath the Devil’s Moon, an original campaign set in the world of Dragonlance focused on exploration, mystery, and character-driven storytelling. The storytelling and world is not a typical reflection of Dragonlance though as you will soon come to see, so no prior knowledge is required about the setting whatsoever. Your characters will venture into a newly accessible frontier, forge alliances, investigate buried history, and decide who to trust when competing interests come calling. Expect adventure and discovery alongside danger, with room for your characters’ ambitions and choices to shape the story. Game details     System: Dungeons & Dragons 5e     Schedule: Weekly Fridays at 7:30 p.m. Eastern Time     Session length: 2–3 hours     Price: $20 USD per player per session     Session Zero: Free     Starting level: 1     Group size: Up to six players; we begin once three have joined     Experience: All experience levels welcome     Age: 18+     Platforms: Roll20, Discord, and D&D Beyond, with the Beyond20 browser extension What I bring to the table NPC voices, background music, a mix of roleplay and combat, and enthusiasm for creative solutions. I enjoy seeing characters grow in unexpected directions and letting their decisions influence the campaign. We’ll start with a free Session Zero to discuss expectations, connect your characters, and establish boundaries using lines and veils. I want everyone to feel comfortable speaking up and enjoying the game together. Read the full listing and reserve a seat: https://startplaying.games/adventure/cmuqb082x00rvjt04qnrg4k32

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DND5.5E
Dungeons & Dragons 5.5E (2024)
Chattanooga
Campaign
Chaos in Greyhawk
Players
1/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Chaos in Greyhawk

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Roleplay focused
Conversation, character and story take up most of the table time.
Looking for a group of players to join a campaign starting early 2027.  Greyhawk Setting, some 5e ruleset probably 2024 but open to 2014.  No experience required, couples welcome, my wife would love some women to join the group.   Go to MDandDM.com to see full description and apply  Link: Greyhawk Campaign Application / Website

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Tomb of annihalation
Players
0/4
GM
1/1
Dungeons & Dragons 5E
en English

Tomb of annihalation

This is a tomb of annihalation campaign that is being run by me. I am a 42 yo semi new dm who has ran curse of strahd, out of the abyss, and currently running 2 seperate odyssey of the dragon lords campaigns. I am by no means a professional, and some downtime for me to learn some rules or make decisions is to be expected. I cannot say I prepare for every particular scenario so sometimes I wing it, but I try my best to give players an enjoyable time. I do not tolerate table hogs, people who talk over others, or are intolerant of other people. I do not charge as I am again not a professional in terms of understanding all spells, all game mechanics, etc. this is a campaign using extra modules to help facilitate some aspects of the game to try and streamline some processes. I have not started the campaign and am not 100% sure of the date of a session zero until I have a group of people I may find mesh well in order to make the game more enhoyable so if you message me, please be patient and understand that. I plan on a total group of roughly 5 players. 1 spot has already been claimed by a player from one of my other campaigns.  Game is played on foundry using discord, I do not use cam, and sessions are recorded but not posted online for other viewing, it is strictly for creating recaps and in case anyone missed anything.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd into Vecna - LGBTQ+ Safe
Players
4/7
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd into Vecna - LGBTQ+ Safe

Paid game
The Game Master charges a fee to run the game.
$20 per session The mists roll in, enveloping you in their cold embrace. When they recede, you find yourself in a land of perpetual twilight, where ancient evil lurks behind crumbling castle walls... Journey to Barovia, a domain of dread cut off from the outside world by walls of deadly fog. In this land of gothic horror, the shadows grow long and hope withers like autumn leaves. The people live in fear, their eyes downcast, their spirits broken. Towering above all is Castle Ravenloft, home to the land's master—the vampire lord Strahd von Zarovich. For centuries, she has ruled with an iron fist, her immortality a curse that has left hrt calculating, patient, and utterly without mercy. You are not here by accident. Drawn into Barovia by forces beyond your control, you quickly discover a terrible truth: the mists will not allow you to leave. Your only hope for escape lies in confronting the master of Castle Ravenloft himself. But Strahd is no ordinary foe. Ancient, cunning, and possessing powers beyond mortal comprehension, she watches your every move from the shadows. To her, you are either pawns in her eternal game or potential heirs to her cursed domain. Will you find the courage to face the darkness? Can you uncover the secrets that might lead to Strahd's downfall? Or will you become just another tragic tale whispered by the terrified citizens of Barovia? The master of Castle Ravenloft is having guests for dinner. And you are invited.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Waterdeep: Dragon Heist (expanded)
Players
4/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Waterdeep: Dragon Heist (expanded)

Paid game
The Game Master charges a fee to run the game.
Do you like gold? Do you like heists? Of course you do! And I know you want to steal that gold, you dirty little thief… Well then, this is the game for you! There’s a massive treasure hunt in Waterdeep right now, and you’ll be right in the middle of it. So much for wanting an easy start to your adventuring life. Powerful factions stand against you, but who are they against a level 1 adventurer? Ah… Wait… Well... We still want that gold, don’t we? -------------------------- If you want any information, contact me on Discord or on Startplaying. Price per session, as listed, is 25$ (plus whatever fee the website charges players for the transaction) Welcome to Waterdeep. The City of Splendors. The Crown of the North. The largest city of the Sword Coast... The place you call home. Please, try not to get arrested... Or worse. ⚔️ Get dragged into a high-stakes struggle between multiple factions - expanded version includes all four villains and more! 🧠 Outsmart people way above your pay grade. 🗝️ Heists for days. 🔥 Make enemies you can actually brag about. 🍺 Run your own tavern. 💰 Get rich. Get famous. And most importantly… Get in trouble!

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Tyranny of Dragons (Rewritten)
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Tyranny of Dragons (Rewritten)

Paid game
The Game Master charges a fee to run the game.
Welcome to the Sword Coast! Enjoy your stay. Just ignore the dragons in the skies and those rumors about a growing cult. System: D&D 5e Campaign: Tyranny of Dragons - Heavily Customized Players: 4–5 Schedule: Wednesdays at 7:00 AM MT Price: $15 per player/session - Session 0 is FREE Session Length: ~3 hours Platforms: D&D Beyond, Roll20 & Discord Experience: New and experienced players are welcome! Who Is Your DM? Hello! My name is Sky. I’m 24 and have been playing Dungeons & Dragons for about 9 years, spending most of that time behind the screen as a Dungeon Master. My games lean heavily toward roleplay, character development, and cooperative narrative storytelling. To me, the characters are the heart of a tabletop RPG. A compelling overarching story matters, but the players and their characters are what make that story memorable. I primarily run homebrew campaigns, though I also enjoy taking published adventures and reshaping them around the party. I want your choices, successes, failures, and backstories to have an actual impact on where the campaign goes. The Campaign - Tyranny of Dragons The Cult of the Dragon is on the move. Settlements across the Sword Coast are being attacked, dragons have begun appearing with alarming frequency, and rumors are spreading of something much larger taking shape behind the scenes. You'll begin relatively small - a group of adventurers caught in the middle of a growing crisis - but the decisions you make may eventually determine the fate of the Sword Coast itself. I’ll be running a heavily customized version of Tyranny of Dragons. The original adventure has a reputation for being fairly linear, so I’ve made significant changes to give players more freedom and allow the story to respond naturally to their decisions and characters. Some elements of the original adventure remain intact, so I ask that players do not read the module ahead of time. Avoiding spoilers will make the experience better for everyone. Your Characters Matter Backstories are highly encouraged. I don't expect you to hand me a 20-page document. Give me enough to understand who your character is, what matters to them, what they fear, what they want, and what might pull them into an adventure. I actively use character backstories when planning the campaign. NPCs, enemies, allies, locations, and unresolved pieces of your character's past may become part of the larger story. Your character should generally fit within the Sword Coast/Forgotten Realms, but I'm flexible with established lore. If you've got an idea that doesn't perfectly fit, talk to me and we'll see what we can do. My only major character restriction is no space-themed or Spelljammer-style concepts, as they don't fit the tone I'm going for with this campaign. What Kind of Table Am I Looking For? I'm looking for 4-5 players who want to stick around and build a long-term campaign together. New players are absolutely welcome. You don't need to know every rule or have years of experience with D&D. Experienced players are just as welcome. What matters more to me is that you're willing to engage with the other players, participate in the story, respect everyone's boundaries, and give other characters their opportunity to shine. I want a table where everyone gets the chance to participate and where we're telling the story together rather than competing for the spotlight. Why Pay to Play? I put considerable preparation into my games outside of the actual session. That includes customized encounters, maps, character backstory integration, NPCs, story development, homebrew content, and adapting future sessions around what the players actually decide to do. I also regularly ask my players for feedback. If something isn't working, I want to know. If something is working, I want to know that too. Payment also helps create a consistent group. One of the biggest problems with long-running online campaigns is players constantly joining and leaving. That becomes especially difficult in a character-driven campaign where PCs are woven into the larger story. I'm looking to build a table that can stick together and tell a complete story. Session 0 Is Free Before anyone pays anything, we'll have a completely free Session 0. We'll use it to: Meet one another and make sure the group vibes well together Discuss expectations and house rules Establish boundaries Talk about the campaign and its tone Discuss character concepts Make sure this is actually the kind of D&D game you're looking for If you already have a character idea, bring it! I'm happy to work with you during Session 0 or over Discord afterward to make your character fit naturally into the campaign. What We'll Use D&D Beyond - Character creation, character sheets, sourcebook sharing, and homebrew content. Roll20 - Our virtual tabletop for maps, encounters, and visual aids. Discord - Voice chat and our main hub for communication between sessions. Interested? If you're looking for a character-driven, roleplay-focused campaign where your backstory and decisions can actually influence the adventure, send me a message. Tell me a little about yourself, including: Your name or what you'd like me to call you Your age Your experience with D&D/TTRPGs What you enjoy most about D&D What you're looking for in a campaign Any character ideas you already have (totally optional) Don't worry about writing me an application essay. I'm mostly looking to see whether we'd be a good fit at the same table. Welcome to the Sword Coast. Try not to get eaten by a dragon.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Dungeons of Drakkenheim
Players
2/3
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Dungeons of Drakkenheim

Paid game
The Game Master charges a fee to run the game.
I'm running this game on StartPlaying: Here's the Link: https://startplaying.games/adventure/cmqh35gz8000pla04qk1wixvp Eldritch Horror & Faction Intrigue The city of Drakkehneim lies in ruins. In this deadly metropolis, you’ll find riches, power, and glory… or possibly death. That happens a lot, too. TYPE Campaign SYSTEM Dungeons & Dragons 5e LEVELS 1–13 EXPERIENCE Open to all AGE 18+ When the meteor fell, everything changed. The city of Drakkenheim, capital of the great nation of Westemar, was shattered by the impact. Yet that was just the beginning. The uncontrolled magic that seeped from this fallen stone generates twisted horrors and spreads chaos in the fallen city. Can this plague of mutations and monsters be contained? Could the power of the meteor be turned to benevolent purposes? Can anyone bring together the fiercely divided factions of Drakkenheim? It will take some pretty bold (or perhaps insane) adventurers to find out. Dungeons of Drakkenheim is an adventure that lives at the intersection between H.P. Lovecraft and George R. R. Martin. Equal parts eldritch horror and political intrigue, this setting offers a unique take on D&D lore where magic is met with suspicion, the gods are distant and silent, and your choices have long-term consequences. It’s perfect for players who like both their combat and moral choices to be challenging. If you’re looking for a long-form campaign in which your characters will grow from humble novices into mighty champions, pursue unique personal quests, and face dangers the likes of which you’ve never seen, then the city of Drakkenheim is waiting for you. WHAT TO EXPECT • An Adventure from Levels 1 to 13+: What doesn’t kill you will make you stronger on this sweeping, long-form quest. • Setting-Specific Classes, Subclasses, and Feats: Each major class in 5e gets at least one new subclass you can choose. Or you can try out the Apothecary, an INT-based occultist who exploits forbidden knowledge. • Compelling Story-First Play: Step into an epic tale of mystery, drama, and escalating stakes. As you explore the haunted city, dark secrets and startling revelations tell a vast and majestic story. • Personal Quests: Your PC’s background and history lead to a unique personal mission that will be instrumental in the overarching plot. • Vast Sandbox: Explore Drakkenheim the way you want to. Your actions drive the unfolding plot in this non-linear adventure. • A Living World: Experience a coherent, brilliantly conceived setting with deep lore. You’ll meet distinctive NPCs with their own personalities, motives, and stories that bring this world to life. • Unique Adversaries: The setting pits you against unknown horrors twisted by magical contamination… and your GM loves to homebrew monsters, too! • Political Intrigue: Five factions compete for dominance in the city, each with their own agenda. You’ll need to decide who you trust and who you oppose in the ever-shifting political landscape. • Many Surprises: Even if you’re familiar with the campaign, expect new twists and custom homebrew content that will make this journey through Drakkenheim fresh and exciting.

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DND5E
Dungeons & Dragons 5E
San Jose
Campaign
Red Star Rising campaign needs Frenta!
Players
3/5
GM
1/1
Dungeons & Dragons 5E
en English

Red Star Rising campaign needs Frenta!

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Looking for two more players for an in-person 5e (2014) campaign of Gooey Cube's Red Star Rising in West San Jose. The group is adult men and women. Any level of experience with DnD is fine. We're about halfway through Chapter 2 (of 5), and the party is still level 2. Players are using the campaign pre-gens. We meet on Saturdays from 1-5 PM on a dynamic schedule. DM me if you want more details. If it looks familiar to you, that's because this post is also on the DNDotSB Discord server.

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DND5E
Dungeons & Dragons 5E
Hammond
Campaign
Chicago south suburbs d&d
Players
3/6
GM
1/1
Dungeons & Dragons 5E
en English

Chicago south suburbs d&d

Adult
The table is for players who are 18 or over.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Hello. We are a group of D&D players and DMs that have been together for 8 years. We recently had some members move away, so we are looking for more players. We occasionally change DMs, so no forever DMs here. We tend to focus more on roleplay than combat. We are open to other TTRPG systems or tabletop games in general. We are currently running a hombrew campaign in 5e.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
5e world of mazes and riddles, Greyhawk dungeon cr
Players
1/4
GM
1/1
Dungeons & Dragons 5E
en English

5e world of mazes and riddles, Greyhawk dungeon cr

Hi my name is Pete, i run only year long themes of Dungeon campaigns. The game sessions are weekly on Saturdays at 6pm Pacific time, yet usually we start at 630 pm to allow all to get to the game. I run advanced rule concepts and my own system with 5e, all rule sets are used. Realistic conditions are also apart of the dungeon setting.  • Requirement: I require a short interview and character creation process and to talk about rules before you can join any games. The interview is based on your schedule not mine I usually give you a week to respond and for an interview or I assume your not interested. • I will have a session zero as well to go over ruless again. • Content to read: You are required to read channels • Welcome channel  • Server rules channel • Campaign intro channel •  Home brew rules short list channel . • Take your time to read and make sure this server is right for you. Also you don't have to remember everything. I will go over most rules per game session. • Behavior and content,  this server is a moderate humor level NSFW server. • Cancel culture and politically correct ideologys are not supported here. So please  just keep it to your self. • Sciences , Politics, Religion , Race is allowed to be discussed or if mutual with a debate. • World setting, your in the world of Mazes and Riddles a High fantasy/ Classic genre  middle earth planet similar to earth. • The continent of Greyhawk my version is the country that you are in which is my version. Theme: Dungeon crawler, 50 % combat , 20% role play, 30 % strategy  Thursday game Premise of party  Premise of party, the premise is that all in the party are hero artifact hunters. You must gather 5 miss8ng pages to an artifact spell book to purge greyhawk from a deadily necrotic fog... Saturday game Premise of party, the premise is that all in the party are hero Dungeneer adventures. You must gather 5 magic keys each key is located in a mega dungeon for a dire matter with king of greyhawk. • Game info Start time: 6pm Pacific thursdays and Saturdays Duration : 3 or 4 hours with a break Where : • Discord • DND beyond for characters and maps unless theatre of the mind Alternatives: Owl bear or other app. Level:  6 Ages: 18 + ages Exp.  All welcome Server type:  Moderate NSFW System: 5e all rule sets, content, third party, and homebrew Character creation • I'm using all rule sets • Third party • Home brew allowed Stats • start at lv 6 • play what you want • choose xp • roll stats how you want • reroll stats under 13 • max hp • allowed a feat at lv 1 • choose encumbrance •  perquisites are imposed • ingnore coin weight  • place character to public     Items you get: • 1000 gp • starting equipment • standard armor • bag of holding • one rare magic item Home brew Items given, all are in DND beyond •  guild survial cache •  Assassins Medicine kit lasts 1 week. • colos Healing ring 2d10 3x per day • colos orb of detection • colos cloak of camelion

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