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Tabletop RPG
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Showing Paid Games in United States or online
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Sapphire Lake | A Homebrew 5e Campaign
Players
0/3
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Sapphire Lake | A Homebrew 5e Campaign

Paid game
The Game Master charges a fee to run the game.
I'm running this adventure on StartPlaying. Here's the link: https://startplaying.games/adventure/cmu4kuzj4004vl8041wnwo3g1 Unnatural disasters, missing priestesses, and the world’s most melodramatic Archfey. An original, lighthearted adventure for level 3-5 characters. TYPE Campaign SYSTEM Dungeons & Dragons 5e/5.5e LEVELS 3–5 EXPERIENCE Open to all AGE All Ages Welcome to Sapphire Lake! This isolated mountain region boasts stunning natural beauty and a prosperous community, all under the protection of a powerful Archfey. Only now, the high priestess of Sapphire Lake has gone missing, and the Archfey’s overwrought lamentations have caused a catastrophic flood! If a small band of adventurers can’t solve the mystery, it looks like the end for the peaceful region. Does your party have the wits, skills, and pluck to save the day? “The Shrine of Sapphire Lake” is an original short campaign from the two-person creative team at Oblique Adventures. We’ve created all-new art, stat blocks, items, and maps to bring this lighthearted adventure to life. Here is a perfect scenario for low-level characters who enjoy combat, investigation, and creative problem solving. If you love role-playing and humor, then join us in a mountain paradise where everything has gone wrong in “Sapphire Lake.” WHAT TO EXPECT • An Adventure for Levels 3-5: You can create a new character, or I’m open to bringing in existing characters of the appropriate level. • An Exciting Mini-Campaign: Depending on your style of play, this adventure generally takes from five to eight sessions to complete. • Unique Foes and Twists: We work hard on our original monsters and stories. Even experienced players will find plenty of new challenges. • Free Session 0.

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Tabletop RPG
Tabletop RPG
SW(FFG)
Star Wars FFG
Online
Campaign
Star Wars FFG/EoE Mondays 8PM EST.
Players
4/5
Paid game
Paid game
GM
1/1
Star Wars FFG
en English

Star Wars FFG/EoE Mondays 8PM EST.

Paid game
The Game Master charges a fee to run the game.
**Edge of the Empire:** Edge of the Empire is an excellent TTRPG which uses a unique dice system to help aid in the story telling. It is part of the larger Fantasy Flight Games Star Wars RPG, a collection of 3 interchangeable and mixable systems, which include Age of Rebellion, Edge of the Empire and Force and Destiny. Set after the Battle of Yavin, at the height of the Galactic Civil War, Edge of the Empire focuses on the outlaws at the outskirts of the “civilized” Galactic Empire. Smugglers, Bounty Hunters, Thieves, Assassins, Frontier Doctors, Settlers and Local Politicians all seek to carve out a life for themselves at the furthest reaches of the galaxy. However even as the Rebel Alliance fights their uphill battle against the Empire, the Empire’s reach continues to grow. Will you learn to coexist with the Empire or hide from them? Perhaps even aid the growing Rebellion? Your group will have to chart the best path forward themselves! Mondays 8:00pm Eastern **Note in Regards to a Fresh Start:** As this has been a long term campaign so far, with a good amount of story/history for the characters, and a high experience level, we understand it may be offputting for potential new players. Because of that, we wish to make it clear that our priority is filling out the party with a group that has good chemistry and shared goals. To facilitate that, both the players and I are willing to start completely fresh, even if we love the narrative we have crafted so far. We had an idea for a new campaign that everyone likes although we are also willing to consider other options. The potential new campaign would start during the dying days of the Clone Wars. The party would be made up of Clone Troopers, Non-Clone Soldiers, perhaps a Jedi Padawan or two, and any other type of character who would be working closely with such a group. The idea is to have a few missions/arcs during those days of the Clone Wars, culminating in Order 66. Then we would have a time skip of about 3-5 years to the early days of the Empire where the players would describe/narrate what their characters have been up to from Order 66 to the current times. They will reunite and begin to work together to carve out a living under the new regime, whether that be by joining in early rebel activity, or drifting to the underworld on the outskirts of the Empire. Any Jedi Padawan characters would lose their lightsabers in this time skip, and have it be a long term goal to build/reacquire one if they wish. The time skip would also include a small XP bonus. Either way, we look forward to meeting some new players, and figuring out what kind of campaign we wish to play together! **The Campaign So Far** This is a long term campaign with no planned end. The group has played through the introductory adventures "Escape from Mos Shuuta" followed by "Long Arm of the Hutt", then “The Jewel of Yavin". They have most recently finished "Beyond the Rim”, one of the bigger adventures for the system. In between major adventures they have hunted bounties, raced swoop bikes and smuggled the Corellian Shuffle. The immediate future is wide open, with no plans for any major adventures for a while, as we focus on the consequences of the character’s actions throughout the campaign and deal with aspects of their backstories. The party includes Cashar Brut who is a Falleen Smuggler/Pilot and Ruug the Shistavanen Bounty Hunter. ## The Game: -New Players are welcomed and will be assisted, whether you are new to Roll20 or the Star Wars RPG! -Although the Star Wars RPG uses proprietary dice, its mechanics are often quite intuitive. Our group has been playing since Apr. 2025, and at this point we feel comfortable enough to bring in and teach new players. **No experience required!** -Despite being a major fan of battlemaps and tactical combat in other systems, I often find that Theater of the Mind works exceptionally well with the Star Wars RPG. Battlemaps will still show up for some more involved combats, but many can be resolved in a short amount of the time with no visual aids necessary. -New characters will start at the same experience level as the party. Star Wars RPG has a very interesting character building system that does not rely on levels, but purchasing skills and talents with accumulated XP, with easy access to different character classes to branch out! Currently at 805 earned XP. -We will have a split Session 0/New Player introduction session, to help new players learn the game and help them fit in with the party. This session will be free. -Sessions will last 3 hours. -Discord for Voice Chat. ## Your DM: -I started with TTRPGs by running 5th Edition D&D. In 2019, I transitioned into running paid games as a full time job, and have been running 3-5 games a week since. I started running the Star Wars RPG in Apr. 2025 as previously mentioned. -Available nearly 24/7, excluding my sleep hours. Always willing to answer questions. -Good Connection/Headset/Microphone. ## What is expected of you? -Respect is a must and I will not tolerate player conflicts, PVP, or any type of disrespectful behavior towards the other players. No graphic sexual content. Players who violate this Social Contract will be removed with no refund. -Be on time, as this is basic respect for myself and the others. Missing a session will be allowed with prior notice, with no charge. Sessions will still go forward as long as we have 3 players and no major plot moments. Players who have issues with attendance will be removed with no refund. -Have a reasonable quality microphone (be intelligible), Discord and use push to talk. (I can assist you in setting this up). ## Pay to Play: -20$ Per Player Per Session (Excluding Session 0), paid via Paypal in advance. **Session 0 is free. Please reach out via DM to join or with any questions**

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Campaign
Quest for the Frozen Flame PF2e
Players
4/5
Paid game
Paid game
GM
1/1
Pathfinder 2E
en English

Quest for the Frozen Flame PF2e

Paid game
The Game Master charges a fee to run the game.
**Quest for the Frozen Flame:** In the brutal tundra of the Realm of the Mammoth Lords, only the hardiest folk have what it takes to withstand unsparing weather, track down big game, and fight back hostile followings. The Broken Tusk following has survived another winter, but a new year just began, and signs of danger foretell a year unlike any before. Unless their newest party of scouts can secure a safe route through the wilds, saber-toothed beasts, warmongering rivals, and the ever-looming possibility of natural disaster all threaten to end an ancient people’s legacy. Will the Broken Tusks succumb to the elements and surrender to their rivals? Or will you guide your following to glory and reclaim a stolen birthright? ## The Game: -We will hold a Session 0 to get to know each other, and work on character creation/party formation. **Session 0 will be free**. -New Players are welcomed and will be assisted, whether you are new to Foundry or Pathfinder 2e! -“In this campaign for Pathfinder Second Edition, you’ll lead your fellow hunter-gatherers across primordial lands, face off against dinosaurs and megafauna, and unearth the legendary past of your ancient people.” -Quest for the Frozen Flame Player's Guide -Quest for the Frozen Flame is a stone-age adventure with a more structured 1st and 3rd act and a hex-crawl heavy second act. It has some flaws as written, mainly due to scarcity of loot which I will be directly adressing. -The unique setting/atmosphere lends itself to roleplaying and challenges not normally seen in your typical medievel high-fantasy, which should be a nice break for those with standard setting burnout. -**The Adventure will take you from level 1 to 11.** -I consider myself skilled at running interesting/challenging combat. I will customize the difficulty of the combat based on the party’s wishes/composition. -Sessions will last around 3 hours. -Discord for Voice Chat. -The Foundry Module for this adventure will be used. ## Your DM: -7 Year’s Experience Running DND 5th Edition. 5 years as a professional DM. Currently Run: 5e, PF2e, SF2e, Star Wars FFG. -Available nearly 24/7, excluding my sleep hours. Always willing to answer questions. ## What is expected of you? -Respect is a must and I will not tolerate player conflicts, PVP, or any type of disrespectful behavior towards the other players. No graphic sexual content. Players who violate this Social Contract will be removed. -Be on time, as this is basic respect for myself and the others. Missing a session will be allowed with prior notice, with no charge. Sessions will still go forward as long as we have 3 players and no major plot moments. -Have a reasonable quality microphone (be intelligible), Discord and use push to talk. (I can assist you in setting this up). ## Pay to Play: -20$ Per Player Per Session (Excluding Session 0), paid via Paypal in advance. **Session 0 is free. Please DM me for more details**

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Defy the Dragon Queen
Players
1/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Defy the Dragon Queen

Paid game
The Game Master charges a fee to run the game.
As villages burn across the realm, heroes must rise. In this beginner friendly campaign, a simple contract quickly sweeps you into a conspiracy that threatens the entire realm. You will go toe to toe with ruthless cultists, battle terrifying dragons, and infiltrate deadly strongholds across the land. The fate of the world rests in your hands. Will you rise as legends, or be turned to ash? This campaign includes Tyranny of Dragons and Dragon Delves, creating an epic adventure that will take you from level 1 to level 20! First time rolling a d20? I will help walk you through everything to become the epic hero the world needs! New players and all levels of experience are welcome. This is a paid game, $15/session. https://startplaying.games/adventure/cmuu8tkwr00spic04q2v1npcx?slug=cly4hl6oe0067fuv70a54yaqv

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Campaign
(Witcher) A Path at the end of War
Players
0/5
Paid game
Paid game
GM
1/1
Savage Worlds
en English

(Witcher) A Path at the end of War

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
Campaigned aimed at mature Players, but opened to all experience levels. Session Time: 8PM EDT/EST Monday System: Savage Worlds Adventure Platforms Used: Discord, Roll20 Price: $19 per session Travel the Continent ravaged by war and another conjunction of spheres. World needs heroes like never before, but really best it can hope for, are people trying their best in a shitty situation. If someone enjoys the Witcher games, books and probably not as much with the Netflix series that's the right address. I want to capture more role play heavy, character oriented style of this world. Somewhat on the darker side but in no ways devoid of dry humor and tinge of idealistic optimism. More detail under Campaign Link $10 referal for freshly joining Start Playing

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Tabletop RPG
Tabletop RPG
FATE
Fate Core
Online
Campaign
Penny Postal: Demons of Interwar
Players
3/5
Paid game
Paid game
GM
1/1
Fate Core
en English

Penny Postal: Demons of Interwar

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
For those that like a dose of history in their dread and won't mind playing characters with no penny to their name I would love to invite you to interwar Warsaw. Rapidly growing city in freshly reconstituted country where law is part of lawless and folklore is still treated as lore indeed... for good reasons. Historical horror monster of the week. Session 0, along with the first one are free. More details under StartPlaying Link $10 referal for freshly joining StartPlaying

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Tabletop RPG
Tabletop RPG
DH
Daggerheart
Online
Oneshot
Painted in Red: a Gothic Learn-to-Play Oneshot
Players
2/5
Paid game
Paid game
GM
1/1
Daggerheart
en English

Painted in Red: a Gothic Learn-to-Play Oneshot

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
You’ve been summoned to investigate a noblewoman’s death. Her final moments point to a haunted portrait where a woman in red moves closer every night. Painted in Red is a beginner-friendly, learn-to-play one-shot set in the gothic world of Andaluria. You’ll play a band of monster hunters summoned to a lavish manor, where a noblewoman has been found dead beneath an ancient family portrait. Inside the painting, a figure in red has appeared—and something about the family history doesn’t add up. Uncover the old secrets of the Valera family and reveal the true nature of the monster you're hired to face. 🎭 Beginner Friendly — No Daggerheart experience required! Learn the rules naturally as we explore the mystery. 🕯️ Pregenerated Characters — Jump straight into the story with a ready-to-play Level 1 character you can add your own flair to. Both Core and Hope & Fear content will be available. 🩸 'Dark Heart of Andaluria' Campaign Frame — Decadent estates, candlelit manors, ghost stories and beautiful things hiding terrible truths...is there anything better? 🌙 If you're a fan of Castlevania, The Witcher, The Haunting of Hill House and Crimson Peak, lit your lantern and hope you survive the night. One-time full cost: 25$  Session time: 3-4 hours Listing on StartPlaying: https://startplaying.games/adventure/cmtytpeoj006ojs04dsr3psl2?slug=sixter

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd: The Crimson Masquerade
Players
6/8
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd: The Crimson Masquerade

Paid game
The Game Master charges a fee to run the game.
Horror
The game leans into fear, tension and dark themes.
Curse of Strahd: The Crimson Masquerade is a dark reimagining of the classic gothic horror campaign, where Barovia is not only ruled by terror, but draped in deception, pageantry, and blood-soaked elegance. Beneath the land’s sorrow and superstition, something more cunning stirs behind velvet curtains and smiling masks. Ancient evils whisper through candlelit halls, noble facades hide monstrous truths, and every invitation may be a trap. Players will journey through a realm of haunted villages, cursed ruins, and crumbling splendor, unraveling mysteries tied to a tyrant whose cruelty is matched only by his patience. In this version of Barovia, horror wears a beautiful face—and survival means seeing through the masquerade before it consumes you. This is a weekly paid campaign. It runs from 11am to 3pm EST at a cost of $25 CDN

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Grand Expedition | Warcraft 5E
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Grand Expedition | Warcraft 5E

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
https://startplaying.games/adventure/cmtxozec102m9l4042g2bhtm6?ref=cmo7x3wdy01h6l504f6rzzu4i Paid game, US$20/session. SESSION ZERO FREE This campaign will follow a sandbox, exploration-focused narrative navigating the events and challenges following the Legion's defeat at Mount Hyjal and the Arthas' ascension as the Lich King. The Hearthstone Expedition is the brainchild of an alliance of grand powers, with an agreement of spirited cooperation even before elements of the Alliance and the Horde. Their charter is the peaceful exploration and settlement of Kalimdor's wildest regions, a task that will take several lifetimes, as well as the reconquest of the Black Morass, which has become a major hotspot of demonic activity. There are demons to cast out, ancient ruins to plunder, and many new friends to make in this chronicle of exploration and heroic adventure! - A Note from the GM As someone who largely did not experience World of Warcraft first-hand, this version of the Warcraft setting will be inspired more by the classic titles than the...questionable directions Activision-Blizzard choose to take the story in. * This campaign is strictly no-AI, as I consider its use unethical. *

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
VTM 5e : New Blood in a Forgotten City
Players
4/5
Paid game
Paid game
GM
1/1
Vampire: The Masquerade
en English

VTM 5e : New Blood in a Forgotten City

Paid game
The Game Master charges a fee to run the game.
Sign up here:  https://startplaying.games/adventure/cmleg236r00awl1042w6k0pbn You were turned into a vampire less than six months ago. You have no status. No patron. No seat at any table. And in this city, no one holds uncontested power. Ancient factions compete for influence in the shadows. 🩸 The Camarilla offers stability, tradition, and protection — if you accept their authority. 🩸 The Anarchs promise freedom and power for those bold enough to take it. 🩸 The Ministry whispers of faith, temptation, and liberation from the lies of vampire society. None of them trust each other. All of them are watching the newest vampires in the city. And now something has gone wrong. A feral vampire begins killing in your hunting grounds, threatening the Masquerade and drawing dangerous attention. Unfortunately, the blame is falling on your coterie. Handle it poorly, and you’ll be dismissed as reckless fledglings. Handle it well? 🩸 The city might finally start to notice you. The Chronicle You begin as newly embraced vampires, still learning the rules of the undead world. The opening story introduces the dangers of unlife — hunting, secrecy, faction politics, and the struggle to hold onto your humanity. After that initial crisis resolves, the direction of the chronicle opens up based on your choices. Your coterie will decide: 🩸 Which factions you trust — or betray 🩸 What territory you claim as your domain 🩸 Which allies you cultivate 🩸 Which enemies you create 🩸 What kind of vampires you ultimately become Some coteries pursue power and influence. Some fight to remain independent in a city full of predators. Some struggle to hold onto what little humanity they have left. The city reacts to all of it. Allies remember. Enemies plot. Power shifts. What to Expect: 🩸 Political intrigue between rival vampire factions 🩸 Territory and domain conflicts 🩸 Character-driven storytelling 🩸 Personal horror and moral dilemmas 🩸 A reactive city shaped by your choices Every character will have personal goals, relationships, and storylines that influence the chronicle. New Players Welcome --No prior experience with Vampire: The Masquerade is required. Your characters begin as newly turned vampires, meaning you’ll learn the world of the undead at the same time your character does. Experienced players will find plenty of room for political maneuvering, faction intrigue, and long-term consequences. Have a vampire concept you’re excited about? Message me! I’m happy to help shape characters that fit the city, the factions, and the story we’ll build together.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Somnium Shard |5.5e DnD| Long-Term Sandbox
Players
4/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Somnium Shard |5.5e DnD| Long-Term Sandbox

Paid game
The Game Master charges a fee to run the game.
Combat focused
Fights, tactics and initiative take up most of the table time.
Welcome to the Somnium Shard. A sundered paradise; knowledge, gods and power's all known throughout the land, its history coveted by lost tomes, cosmic knowledge and crazed minds. With earliest carvings detailing a different world that may have been the Shard's muse, the inspiration for reality. However not all could be replaced, and the world's panorama was in its own natural discourse, with the residents at home. With that overly grand intro done welcome to my personal world, a multi-year labour of love that I'm still working on with every session, a sandbox type world for players to discover, learn about and influence as they desire. Designed as an open campaign for players to fit into as they wish, follow the threads of their backstory, or start a questline that leads to them swearing loyalty to a kingdom. Whatever it is you feel you want to do in a fantasy world I'll accommodate it as well as I can. However do not think that this means everything is free, the Somnium Shard is still a living and breathing world, thievery, murder and the sort will have consequences, as will trying to steal that magical artifact. You'll have to contend with mages scrying on you, rangers tracking you and bounty hunters after you if you upset the wrong people. So come and join the adventure, see where your characters can take you, how they can evolve and develop in this world with a DM that can handle whatever you feel like throwing at him. Game Link: https://startplaying.games/adventure/cmoxemgt600a9lb04y5v42so2

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Somnium Shard: Exhumed Evils [DnD 5.5 Homebrew
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Somnium Shard: Exhumed Evils [DnD 5.5 Homebrew

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
An unwitting Paladin has released an ancient Lich. Jailed for ages, it is now back and undead assault the living with renewed vigour. Can you stop it? Welcome to the Somnium Shard. A sundered paradise; knowledge, gods and power's all known throughout the land, its history coveted by lost tomes, cosmic knowledge and crazed minds. With earliest carvings detailing a different world that may have been the Shard's muse, the inspiration for reality. However not all could be replaced, and the world's panorama was in its own natural discourse, with the residents at home. Hello and this is the introduction to my most recent open game for my homebrew world, The Somnium Shard. The game is a special edition of my normal open sandbox style that focuses instead on the undead and release of a lich. The theme of this game in particular is that of dealing with undeath and all of the horror and creatures that come with it. There is still a lot of room for your backstory, side missions and all manner of varying fun however the over-arching narrative is tied to this. As a sandbox, you are welcome to tackle this threat however you see fit of course as the world is open to you however with this pre-established major threat. The game is beginner friendly and we are happy to help you get into the game and learn it.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Krypton Comics
Krypton Comics, Martinsville, 77, E Washington St
Campaign
Lords of Midnight
New
Posted 3 hours ago
Players
2/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Lords of Midnight

Paid game
The Game Master charges a fee to run the game.
Dungeons and dragons 5e homebrew, we charge a flat $10 monthly gaming fee that lets you play any rpg game in the store any night if there is an opening.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Spireward Bound 🌄 Planescape meets the Dark Tower
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Spireward Bound 🌄 Planescape meets the Dark Tower

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
"A real sense of a world and a story to explore" - current player review More reviews at https://startplaying.games/adventure/cmn29jth10031jy047qj8r5o0 Pick up your guns, and save the Material Plane! - Blast your way through a dying D&D weird west, with new firearm-themed magic items, spells, and subclasses - Fight an enigmatic cult, set on making the apocalypse even worse - Track down mysterious tarot cards and solve the puzzle of creation - Prevent (or abet!) an inter-planar jailbreak - Mind Flayer Train Heist Hear what Jacob the DM has to say about Spireward Bound at https://youtu.be/8lGXO76AeW8 At the centre of the Great Wheel lies the Material Plane, and at the centre of the Material Plane is Sigil. A flying city of portals, the City of Doors has closed. The gods have decreed that The Reckoning has come and the Material Plane's time is over. All that is left now is the Endlands, immeasurable leagues of sunless wastes, fled by all who can escape to the Outer Planes. But something else moves in the shadows. Might there be something worse than the end of the Material Plane after all? In this mash-up of Planescape and Stephen King's Dark Tower epic, you will explore a reality moving on, discover the secrets of its creation, and decide its fate once and for all. Your heroes have come together from across D&D's time and space to a land of sunless light, unpredictable magic, and guns. Lots of guns. Let's hope you're quick on the draw. Built for players who are comfortable with 5e and excited for a twist on its core rules, Spireward Bound follows a semi-episodic structure. Every few sessions, your characters are confronted with a new, exciting situation on your journey, each of which is designed for open-ended adventure. Our adventure is well underway, but there's room at the fireside for more travelers! Our Tarot Hunters are now about halfway through their quest to the Spire, coming to believe they have to save all of creation from the hunger of the Crimson King. They have just taken the very first steps in pursuit of the Justice Tarot...

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Faerun for new players
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Faerun for new players

Paid game
The Game Master charges a fee to run the game.
Hello and welcome to your first adventure in the world of Dungeons & Dragons! If you want to join a fresh adventure but are not sure where to start, this is the perfect place for you. I am Glacial (gringo), an experienced Dungeon Master with over 12 years of experience running various TTRPGs such as Cyberpunk RED, D&D 5e, D&D 2024 (5.5e), and Daggerheart. Even though I have GMed for many different groups all over the world, my favorite remains Dungeons & Dragons—especially for beginners. I just can't get enough of seeing people discover this game (the best game ever made) for the very first time! I currently host a Discord server with over 40 players, most of whom are currently playing or have played in my games. You are more than welcome to hop in and ask them about the campaigns we've run! We have a great global community with players from the US, UK, Poland, Hungary, Finland, Romania, Germany, and beyond. The Campaign: A Customized Faerûn Experience Now that the introductions are out of the way, let me present you with my completely customized Faerûn experience! In this game, you will have the chance to be part of a story that revolves fully around your character's lore. I take the well-known world of Abeir-Toril and Faerûn—including iconic locations like Baldur's Gate, Waterdeep, Candlekeep, and Neverwinter—and build a brand-new campaign setting after discussing interests with my players. We could go on an adventure all the way to the Thay Mountains to battle the Red Wizards, venture into the dangerous jungles of Chult to uncover the mysteries of a forgotten land, or stick to the crowded, familiar cities of the Sword Coast where adventures are always abound. What You Need to Jump In The only things you need to do are add me on Discord, have a working microphone, and set up a Roll20 account (which I am happy to help you with). I will explain everything else! I will make sure everyone at the table knows how to play, and I will walk you through character creation step-by-step. You need literally zero experience to join. With that said, experienced players are also fully welcome! The cost of the game will be ranging from: $15 - $20 depending on the days we choose and the number of players.  What are you waiting for? Add me on Discord: gringo1380

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Your First D&D experience is here
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Your First D&D experience is here

Paid game
The Game Master charges a fee to run the game.
Hello and welcome to your first adventure in the world of Dungeons & Dragons! If you want to join a fresh adventure but are not sure where to start, this is the perfect place for you. I am Glacial (gringo), an experienced Dungeon Master with over 12 years of experience running various TTRPGs such as Cyberpunk RED, D&D 5e, D&D 2024 (5.5e), and Daggerheart. Even though I have GMed for many different groups all over the world, my favorite remains Dungeons & Dragons—especially for beginners. I just can't get enough of seeing people discover this game (the best game ever made) for the very first time! I currently host a Discord server with over 40 players, most of whom are currently playing or have played in my games. You are more than welcome to hop in and ask them about the campaigns we've run! We have a great global community with players from the US, UK, Poland, Hungary, Finland, Romania, Germany, and beyond. The Campaign: A Customized Faerûn Experience Now that the introductions are out of the way, let me present you with my completely customized Faerûn experience! In this game, you will have the chance to be part of a story that revolves fully around your character's lore. I take the well-known world of Abeir-Toril and Faerûn—including iconic locations like Baldur's Gate, Waterdeep, Candlekeep, and Neverwinter—and build a brand-new campaign setting after discussing interests with my players. We could go on an adventure all the way to the Thay Mountains to battle the Red Wizards, venture into the dangerous jungles of Chult to uncover the mysteries of a forgotten land, or stick to the crowded, familiar cities of the Sword Coast where adventures are always abound. What You Need to Jump In The only things you need to do are add me on Discord, have a working microphone, and set up a Roll20 account (which I am happy to help you with). I will explain everything else! I will make sure everyone at the table knows how to play, and I will walk you through character creation step-by-step. You need literally zero experience to join. With that said, experienced players are also fully welcome! The cost of the game will be ranging from: $15 - $20 depending on the days we choose and the number of players. What are you waiting for? Add me on Discord: gringo1380

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Survive Barovia | Dungeon Delve | Brave Lost Ruins
Players
2/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Survive Barovia | Dungeon Delve | Brave Lost Ruins

Paid game
The Game Master charges a fee to run the game.
Combat focused
Fights, tactics and initiative take up most of the table time.
Hi. I'm Drakeen a Pro GM seeking several players to fill games for Curse of Strahd, Dungeon of the Mad Mage and Tomb of Annihilation through StartPlaying. Every Forgotten Realms campaign has been extensively expanded with new locations, encounters, quests and storylines while remaining true to the spirit of the original adventure. Expect tactical combat, rich lore, character-driven roleplay and an immersive world that rewards exploration. Dungeons & Dragons 2024 rules 2024 Player's Handbook classes Artificer available 2014 class options allowed when not updated for 2024 (e.g., Hexblade, Divine Soul, etc.) Primarily Rules as Written and Rules as Intended with limited homebrew Point buy for character abilities Expect a balanced mix of approximately 40% Combat ⚔️, 30% Exploration 🗺️ and 30% Roleplay 🎭. For new players to veterans. Schedule / Seeking players for long-term weekly Forgotten Realms adventures 🏰 Curse of Strahd — Thursdays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (🪑 3 spots) 🏰 Curse of Strahd — Fridays at 8:00 PM ET / Saturdays 10:00 AM AET (FULL!) 🏰 Curse of Strahd — Saturdays at 7:00 PM ET / Saturdays 9:00 AM AET (🪑 6 spots) 🧙🏾 Waterdeep: Dungeon of the Mad Mage — Sundays at 8:00 PM ET / Mondays 10:00 AM AET (🪑 1 spot) 🧙🏾 Waterdeep: Dungeon of the Mad Mage — Fridays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (🪑 6 spots) ☠️ Tomb of Annihilation — Sundays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (final chapter) (🪑 3 spots) ☠️ Tomb of Annihilation — Thursdays at 8:00 PM ET / Mondays 10:00 AM AET (🪑 5 spots) ❄️ Rime of the Frostmaiden — Saturdays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (final chapter) (🪑 3 spots) 💻 Platform: D&D Beyond, Roll20 and Discord voice 💰 Price: $25 weekly (booked through StartPlaying) ❓ Questions? Feel free to send me a DM. I'm always happy to chat about the campaigns, answer questions or help you find the right game. StartPlaying Profile 🎲 (Games Details) https://startplaying.games/gm/drakeen YouTube 🎥 (DM style & game design) https://www.youtube.com/@Drakeen965 Happy hunting!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Dungeon│Exploration, The Prisoner of Pain, Lvl 3-4
Players
2/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Dungeon│Exploration, The Prisoner of Pain, Lvl 3-4

Paid game
The Game Master charges a fee to run the game.
Combat focused
Fights, tactics and initiative take up most of the table time.
You are fresh adventurers looking for some real action, and unfourtunately for you, that's exactly what you are about to find. Following a map, leads to a set of cave under The Spine of The World, and a secret that should have been left alone. This short adventure goes from levels 3 - 4 for a party of 3 – 5 players. The game is designed to run anywhere between 2 – 4 sessions and focuses on dungeon exploration and combat. Roleplay will of course play a good part as well! Session 0 is free, and we focus on expectations there, so everyone knows what they’re getting into.  We already have 2 players and just need 1 - 3 more! Further Details and how to join here: https://startplaying.games/adventure/cmu2ueeg100dhl504fy03ehq1?ref=cl364he035phabopk9zps3nif I have a few other games listed on my profile if this doesn't work; you can check that, and more information about me and my style here: https://startplaying.games/gm/627fe21745eac1ca56eb8f72

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Ravenloft: Conquer the Horrors Within
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Ravenloft: Conquer the Horrors Within

Paid game
The Game Master charges a fee to run the game.
Join an unprecedented alliance seeking to root out a corruption spreading across the realm. Dive into twisted horror filled domains as you seek the source and destroy it. Expect to hunt deadly monsters, navigate an undead masquerade, outwit a twisted hag, and execute a heist right under the nose of a vampire lord. You will explore ancient tombs, overthrow undead warlords, survive twisted labs, and more while navigating the politics of vampire courts, lycanthrope clans, and hag covens. Expect tactical combat, meaningful roleplay, and a story driven by your choices. This campaign is a dark fantasy, gothic horror domain crawl across the Mists of Ravenloft. Knowledge of Ravenloft lore is not required! You will uncover its twisted secrets as you explore. This game is perfect for those who enjoy Castlevania, Van Helsing, Bloodborne, and similar adventures. Never roll a d20 before? I can walk you through everything you need to become the hero the world needs! This is a combat heavy, monster hunting game. $15/session through here: https://startplaying.games/adventure/cmuvkuxiz0013kt04s7zalxxy?slug=cly4hl6oe0067fuv70a54yaqv

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Tabletop RPG
Tabletop RPG
MOTHERSHIP
Mothership
Westhills
Campaign
Mothership Mondays (Pilot Program) BGE's Tabletop
Players
4/6
Paid game
Paid game
GM
1/1
Mothership
en English

Mothership Mondays (Pilot Program) BGE's Tabletop

Paid game
The Game Master charges a fee to run the game.
Horror
The game leans into fear, tension and dark themes.
Mothership Mondays - Pilot Program Calling all teamsters, scientists, marines, and androids in the sector! Join for an introductory mini-campaign of outer space survival horror at West Hills. Depending on interest, this may roll into an ongoing open table campaign on a weekly basis. What is Mothership? An award-winning sci-fi horror RPG where you and your crew try to survive in the inhospitable cold vaccuum of outer space. You’ll excavate dangerous derelict spacecraft, explore strange unknown worlds, encounter hostile alien life and examine the horrors encroaching upon your every move. Designed from the ground up to be intuitive to run and easy to play, the simple d100 Panic Engine ensures that you always know how likely you are to succeed (or fail) at any given task. Initial sessions: Monday Oct 05th & Monday Oct 12th Duration: 2.5 hours, 06:30 pm - 09:00 pm Location: BGE's Tabletop at West Hills, CA Tickets: $8 / session Register for one or both sessions at: - https://bgetabletop.eventcalendarapp.com/roleplay-roulette-22 - https://bgetabletop.eventcalendarapp.com/roleplay-roulette-23 Learn more about Mothership at: https://www.tuesdayknightgames.com/pages/mothership-rpg

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Phandelver & Below: The Shattered Obelisk Beginner
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Phandelver & Below: The Shattered Obelisk Beginner

Paid game
The Game Master charges a fee to run the game.
Phandelver & Below: The Shattered Obelisk New to D&D? Experienced adventurer? Either way, you're welcome at my table. Something is wrong in Phandalin. What begins as a classic adventure on the Sword Coast will take you from goblin-filled caves and dangerous wilderness to ancient ruins, strange magic, and secrets buried deep beneath the world. Phandelver & Below: The Shattered Obelisk is a campaign that starts with the beloved Lost Mine of Phandelver adventure before gradually transforming into something much stranger and more dangerous. And you get to decide how your story unfolds along the way. ⚔️ What to Expect 🎭 Roleplay & memorable characters Phandalin is filled with people worth meeting, helping, annoying, or occasionally punching. Your character's choices matter, and I'll give you plenty of opportunities to develop their story. 🗺️ Exploration & adventure Travel through the Sword Coast, discover forgotten locations, investigate mysteries and uncover what is really happening around Phandalin. ⚔️ Exciting combat Expect a mixture of tactical encounters, dangerous monsters, classic D&D enemies and the occasional fight that goes very differently from what you expected. 🧩 Mystery & discovery There is more happening beneath Phandalin than initially meets the eye. Strange events, missing people and mysterious forces gradually reveal a much larger threat. 😂 A relaxed table This is an adventure, but we're here to have fun. Expect serious moments, ridiculous plans, terrible decisions and the occasional natural 20 that completely changes everything. 🆕 New to D&D? Absolutely no problem. You don't need to know every rule before joining. I'll explain the mechanics as we play, help you build your character, and make sure you understand what's happening without turning the game into a rules lecture. Experienced players are equally welcome — especially if you're looking for a campaign where you can really get into your character. 🎲 About the Campaign System: Dungeons & Dragons 5e Starting Level: 1 Ending Level: 12 Players: 4–6 Session Length: 3 hours Frequency: Weekly Experience: Beginners & experienced players welcome We'll use Foundry VTT for maps and combat, with Discord for voice chat. 🧙 Character Creation We'll make sure your character fits naturally into the campaign and has reasons to actually care about the adventure. You don't need to arrive with a perfectly finished character sheet. If you have an idea for a character, bring it to me and we'll build it together. 👋 About Your DM I've been playing and running D&D for around 10 years, and I've spent a huge amount of that time behind the DM screen. My goal isn't simply to run you through a published adventure. I want you to leave each session feeling like your party actually created something together. I'll provide the world, characters, monsters and situations — but what happens next is up to you. Grab a seat and let's see what happens in Phandalin.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Curse of Strahd | Gothic Horror D&D Adventure
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Curse of Strahd | Gothic Horror D&D Adventure

Paid game
The Game Master charges a fee to run the game.
Curse of Strahd — Enter Barovia The mists have found you. They do not intend to let you leave. A land trapped beneath an endless grey sky. Ancient forests hide things that should never have survived. Villages cling desperately to what little hope remains. And above it all watches a vampire who has ruled this valley for centuries. Count Strahd von Zarovich knows you are here. The question is whether you'll survive long enough to escape him. 🦇 What to Expect 🩸 A Story About Your Characters Your characters aren't just along for the ride. Your decisions, relationships, fears and ambitions will become part of the story. Barovia will react to what you do — and Strahd will take notice. 🏰 Gothic Horror & Dark Fantasy Expect haunted castles, cursed villages, ancient forests, terrifying creatures and people who have learned to survive in a world without hope. The campaign can be dark and unsettling, but we'll keep the table itself welcoming and enjoyable. 🎭 Roleplay & Character Development Barovia is filled with people who have their own problems, secrets and motivations. You'll have plenty of opportunities to interact with NPCs, make difficult choices and decide what your character is willing to sacrifice. ⚔️ Dangerous Combat Combat matters. Not every encounter is designed to be won by simply charging forward. Sometimes running away is the smartest choice. You'll face creatures that can genuinely threaten your party, and your decisions outside of combat can be just as important as your tactics during it. 🗺️ Exploration & Mystery Barovia isn't a linear dungeon. You'll have freedom to explore the valley, discover its secrets and decide which dangers you're willing to face. 🆕 New to D&D? That's completely fine. You don't need years of D&D experience to join. I'll explain the rules as we play, help you create your character and make sure you understand what's happening. The important thing is that you're ready to play a character and become part of the story. 🎲 Campaign Details System: Dungeons & Dragons 5e Campaign: Curse of Strahd Starting Level: 1 Players: 4–6 Session Length: 3 hours Frequency: Weekly Experience: Beginners & experienced players welcome We'll use Foundry VTT for maps and combat, with Discord for voice chat.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Of Fey & Physics | Child to Elder Campaign
Players
2/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Of Fey & Physics | Child to Elder Campaign

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
Soar the skies with orcish dragon riders, brave the seas which are themselves water elementals, learn to pierce the veil between the Feywild and the Material Plane, and uncover the secrets that intertwine the most ancient beings on the planet! This epic campaign spans decades, seeing our party grow from children sharing a wondrous summer together to elders completing lifelong missions in a world shaped by their actions. Expect a rich role-playing experience filled with both heartwarming comforts and thrilling dangers. A story told through renaissance paintings and hand crafted maps packed full of secrets and wonders. I used my 20 years of video game design experience to build a custom VTT specifically for this campaign. Give it a shot, I promise I'll blow your mind! StartPlaying Link: https://startplaying.games/adventure/cmulyiik20047ku041lbceje8?ref=cmrmar1ru000lkt04e2sstnr2

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
We Shall Be Monsters | A Lycanthrope Adventure
Players
0/3
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

We Shall Be Monsters | A Lycanthrope Adventure

Paid game
The Game Master charges a fee to run the game.
I'm running this campaign on StartPlaying. Here's the link: https://startplaying.games/adventure/cmtxfhces003gif04f9q4c2vr Battle packs of deadly were-creatures: some familiar, many you’ve never encountered before. An original campaign for level 5-7 characters. TYPE Campaign SYSTEM Dungeons & Dragons 5e/5.5e LEVELS 5–7 EXPERIENCE Open to all AGE 18+ In the remote territory of Landis Vale, a plague of shapeshifting horrors has been loosed upon the land. Packs of roving lycanthropes with new and terrifying abilities have overcome the defenses of the local defenders. Worst of all, the outbreak traces back to unnatural experiments the once-heroic genius, Professor Zevon Groggins. Only a skilled team of professional adventurers can hope to save this peaceful land and prevent the contagion of lycanthropy from spreading across the lands. “We Shall Be Monsters” is an original short campaign from the two-person creative team at Oblique Adventures. We have created all-new art, stat blocks, items, and maps to bring this horror-themed adventure to life. Our updated rules bring back the power and mystery of lycanthropes, while expanding the lore of these classic monsters in unexpected ways. This is a contained sandbox game that puts you in charge of how you pursue the overarching quest. If you’re looking for chills, mystery, humor, and challenging conflicts at every turn, come to Landis Vale and face the twisted schemes of a brilliant madman in “We Shall Be Monsters.” WHAT TO EXPECT • An Adventure for Levels 5-7: You can create a new character, or I’m open to bringing in existing characters of the appropriate level. • An Exciting Mini-Campaign: Depending on your style of play, this adventure generally takes from six to ten sessions to complete. • Unique Foes and Twists: We work hard on our original monsters and stories. Even experienced players will find plenty of new challenges. • Free Session 0.

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Tabletop RPG
Tabletop RPG
DH
Daggerheart
Online
Campaign
The Witchlight Carnival — A Feywild Mystery
Players
4/5
Paid game
Paid game
GM
1/1
Daggerheart
en English

The Witchlight Carnival — A Feywild Mystery

Paid game
The Game Master charges a fee to run the game.
Sign up here: startplaying.games In this Daggerheart campaign, you’ll begin with a clear mission: enter the mysterious Witchlight Carnival, find a path into the Feywild realm of Prismeer, and discover what happened to the powerful archfey Zybilna. But once you arrive at the carnival, something becomes disturbingly familiar. You’ve been here before. Long ago, when you were a child, something was taken from you. Not gold. Not gear. Something personal—something you may have spent years believing was simply part of who you are. A memory. A feeling. A talent. A sense of belonging. A piece of yourself. Now, the trail of that loss leads in the same direction as your mission. From the Witchlight Carnival, you’ll cross into Prismeer, a fractured fairy-tale realm where reality bends to emotion, promises carry power, and the past, present, and future have fallen into dangerous hands. Over the course of the campaign, you will: Explore surreal locations, from living swamps and enchanted forests to impossible mountains and storybook kingdoms gone wrong. Discover how your own childhood loss is connected to the forces now controlling the realm Negotiate with cunning Fey, strange rulers, tricksters, monsters, and creatures with agendas of their own Make bargains, promises, and difficult choices that can reshape the story Recover what was taken from you—and decide what it means to become whole again. Using the Daggerheart system, the campaign emphasizes cinematic storytelling, emotional stakes, collaborative worldbuilding, and character growth. Your Hope, Stress, relationships, and personal history matter just as much as what you can do in a fight.

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Tabletop RPG
Tabletop RPG
DH
Daggerheart
Online
Oneshot
The Witching Crown | Halloween Masquerade Mystery
Players
1/5
Paid game
Paid game
GM
1/1
Daggerheart
en English

The Witching Crown | Halloween Masquerade Mystery

Paid game
The Game Master charges a fee to run the game.
Sign up or learn more by clicking here Saturday October 17th @ 7pm Central timezone You’re invited to a masquerade hosted by a family who considers haunted bedrooms a luxury and conversations with dead relatives perfectly polite. Dress your finest. Choose your mask. Try not to offend the ancestors. Tonight, their castle is filled with music, candlelight, and guests celebrating the defeat of a legendary Witch Queen. The hosts are delighted to welcome you. Their daughter has already predicted how you’ll die, but she’s willing to revise her notes. Then midnight strikes—and every light goes out. A voice whispers your name. When the candles return, a noble is dead, an ancient crown is missing, and unnatural fog has trapped everyone inside. Now you’re guests at a party with a killer, a thief, and something haunting the halls that knows more than anyone is willing to admit. Question masked suspects, catch their lies, explore forbidden rooms, and piece together what happened during the blackout. As portraits change and the dead begin speaking, you’ll discover that finding the culprit won’t be enough to save everyone. Someone buried a terrible secret beneath this castle. Tonight, it wants to be heard. Will you protect your charming hosts, help the spirit they fear, or find another way to survive the night?

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Chronicles of Runeheim
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Chronicles of Runeheim

Paid game
The Game Master charges a fee to run the game.
I'm opening a new campaign on my homebrew world inspired by Gilenor (rs3)! Summary For over a millennia, the Empire of Runeheim has enjoyed a fragile peace under the World Council. The Great God Wars are a distant memory, the gods themselves have been sealed away by the Edict of Guthix, and magic is now into the very skin of mortals through runic tattoos. But the silence of the gods is being broken. On the prehistoric island of Anachronia, archaeologists have unearthed inscriptions of "Ancient Gods" that predate creation itself. What will happen to the world in case all those inscriptions are really true? The Game: This is a long-term, high-fantasy campaign set in Runeheim, a homebrew world inspired by the lore and atmosphere of RuneScape (RS3/OSRS). You don't need to have played the games to be part of this campaign (and I honestly kinda prefer you didn't play, since there's a lot of changes xD) We will begin at Level 1 in the humble town of Catherby, eventually scaling to Level 20 as you navigate the main areas of the world in search of hidden artifacts alongside the archeologists. System: D&D 5e (2014 Rules with some 2024 additions) Time: Wednesdays at 7:00 PM EST Platform: Foundry + Discord Tone: The setting is very political, so it's serious but with room for humor. Think 70% Roleplay / 15% Exploration / 15% Combat. Pacing: Slow-burn. Your choices will matter later on the campaign, and background is necessary since it'll be implemented on the story. Who I am looking for: The Storytellers: Players who love to rp, develop their character’s goals, fears, and relationships. The Lore-Hounds: You don't need to know RuneScape lore (this is a homebrew spin), but you should enjoy uncovering world history and political secrets. Consistency: Since this is a long-term epic, I am looking for players who can commit to a weekly schedule. World Features: Runic Magic: A unique take on spellcasting where magic is tied to runic tattoos and "Pure Essence". Deep Factions: From the White Knights of Falador to the mysterious Prophets of Zaros. Meaningful Choices: No true scripted paths. Will you uphold the Empire’s order, or side with the chaos of the seas? Send me a DM if you want to take part of this story!

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Tabletop RPG
Tabletop RPG
PBTA Star Tr...
Online
Campaign
STAR TREK: FATHOMLESS
Players
3/6
Paid game
Paid game
GM
1/1
PBTA Star Trek
en English

STAR TREK: FATHOMLESS

Paid game
The Game Master charges a fee to run the game.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
THE MISSION: The USS Tranquility has been sent to study the Magna Oscura Nebula, an immense gas cloud traveling from restricted space into Federation territory at an appreciable fraction of lightspeed. They have made contact with an aquatic alien species called the Cavna, whose planet lies in the path of the mysterious nebula, as well as the IRW Karg, a Romulan warbird whose commanding officer has been searching for her lover, who was lost in the nebula years ago. Now equipped with the means to enter the nebula's dense, dangerous core, the motley fleet explore a new realm full of strange factions, rogue planets, and powerful extradimensional entities to learn the nebula's secrets and save an entire civilization from destruction. THE GAME: PBTA Star Trek, a Powered by the Apocalypse fan game set in the Star Trek universe. Very new player friendly, no rules or setting knowledge required! The campaign is a conversion of the FATHOMLESS adventure path (originally for Star Trek Adventures by Modiphius).  THE DETAILS: Monday nights at 8:00 PM Eastern on Roll20. 3-hour session. 2 player slots available (of 6 total). Using Discord for voice chat and Roll20 for VTT features. $25 per player paid through Venmo or Paypal or as arranged.  THE LINK: https://app.roll20.net/lfg/listing/437985/pbta-star-trek-fathomless

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
From the Depths
Players
0/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

From the Depths

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Campfire embers are the last thing you remember. Whether you were traveling alone or guarding a merchant caravan, the wilderness suddenly went dead silent. Then came the masked attackers—too many, too coordinated, and overwhelmingly lethal. Your camp was slaughtered. But you? You were taken. You awaken in darkness, bound in heavy chains deep underground. If you ever want to feel the sun on your face again, you and your fellow captives must forge a desperate alliance, break free, and survive an escape that will spiral into a world-spanning epic. PRICE: $20 (through PayPal or Venmo) / Session —> Session 0 is free and the first official session is 50% off. The price is negotiable, but everyone at the table's gotta pay the same thing so it's fair.   I also offer "bundles" at a discounted rate. WHAT YOU GET: —> you get to embark on a full homebrew campaign spanning from levels 2 to high teens (possibly even level 20) campaign with personal character arcs tailored to your character’s backstories woven in with the overall narrative. —> there is also an artist in my server that will do a frww character portrait art for each new character in the server SCHEDULE: Sundays (weekly) starting at 10am PST. Games will run 4-5 hours. ---> I will be running this game additional days of the week. Same campaign, different players on the following days and times: --------> Tuesdays starting 1030am PST --------> Wednesdays starting at 1030am PST --------> Thursday (Bi Weekly) starting at 230 PST --------> Fridays starting at 1030am PST Just tying to fill up one table at a time. WHERE: the game will be played on Foundry VTT whith voice chat done through Discord. —> I have a new server for the purposes of hosting my games as well as creating a new D&D community SAFETY FIRST: A supportive environment is a priority. Players will fill out a quick RPG Comfort Questionnaire featuring a Lines & Veils section to ensure everyone has a safe, fantastic time at the virtual table. OTHER DETAILS: —> To perfectly fit the unique history and regions of Wysteria, your starting character must be a non-PHB (Player's Handbook) species. This only for your first character, —> we will be using the primarily the 2024 ruleset with some favored 2014 mechanics in addition to various homebrew rules that will be discussed at Session 0 Ready to see the sun again? Send a direct message to @acedespadas on Discord or directly here for to inquire for more. If you’re a great fit for the table, I’ll send over the lore primers and everything you need to start building your character! A BIT ABOUT ME: Hello, my name is Aron, I’m 34 and I started playing this game as the forever DM just before COVID hit and have been DMing multiple weekly games since. I am for the most part fairly introverted which this hobby has helped deal with, and while I may not do all the little funny voices (it’s a thing I’m working on) I’m a sucker for the Rule of Cool and a good story! And what better story then one you build together as a collaboration with other like minded individuals?! Outside of D&D my interests revolve heavily around music, movies, and other general nerd things

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
From Waterdeep to Ruin
Players
0/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

From Waterdeep to Ruin

Paid game
The Game Master charges a fee to run the game.
What Begins in the humble Yawning Portal of Waterdeep as a chance to claim a treasure horde worthy of any dragon worth their scales, ends with your heroes fighting god like beings on a quest to save not just the world, but the multiverse itself!! This campaign will be blending together 3 modules into on Grand Epic! Starting with Waterdeep: Dragonheist, embark what starts as a favor quickly evolves into a race to find stolen gold to become richer then your wildest dreams. Then...dive into the undermountain mega dungeon itself in Waterdeep: Dungeon of the Mad Mage where you'll navigate numerous factions that reside within, find treasure and make a true name for yourself.  Then....it all concludes with the machinations set in motion by none ofther than Vecna in Vecna: Eve of Ruin. Its going to be up to you to stop him before he rewrites the multiverse itself to his own will... PRICE: $20 (through PayPal or Venmo) / Session —> Session 0 is free and the first official session is 50% off. The price is negotiable, but everyone at the table's gotta pay the same thing so it's fair.  I also offer "bundles" at a discounted rate. WHAT YOU GET: —> you get to embark on a long for campaign spanning from levels 1 all the ay to 20!  —> there is also an artist in my server that will do a frww character portrait art for each new character in the server SCHEDULE: Mondays (weekly) starting at 10am PST. Games will run 4-5 hours. ---> I will be running this game additional days of the week. Same campaign, different players on the following days and times: --------> Thursdays starting 1030am PST --------> Saturdays starting 1030am PST Just tying to fill up one table at a time. WHERE: the game will be played on Foundry VTT whith voice chat done through Discord. —> I have a new server for the purposes of hosting my games as well as creating a new D&D community SAFETY FIRST: A supportive environment is a priority. Players will fill out a quick RPG Comfort Questionnaire featuring a Lines & Veils section to ensure everyone has a safe, fantastic time at the virtual table. OTHER DETAILS: —> we will be using the primarily the 2024 ruleset with some favored 2014 mechanics in addition to various homebrew rules that will be discussed at Session 0 Ready to embark on a treasuer hunt and save the multiverse?! Send a direct message to @acedespadas on Discord or directly here for to inquire for more. If you’re a great fit for the table, I’ll send over the lore primers and everything you need to start building your character! A BIT ABOUT ME: Hello, my name is Aron, I’m 34 and I started playing this game as the forever DM just before COVID hit and have been DMing multiple weekly games since. I am for the most part fairly introverted which this hobby has helped deal with, and while I may not do all the little funny voices (it’s a thing I’m working on) I’m a sucker for the Rule of Cool and a good story! And what better story then one you build together as a collaboration with other like minded individuals?! Outside of D&D my interests revolve heavily around music, movies, and other general nerd things

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Isekai as Monsters !
Players
3/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Isekai as Monsters !

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
About the Campaign: I have tried doing isekai dnd before, but what I want to do this time around is players being reincarnated as low-level monsters for the first few sessions and then gaining their first levels later down the line. Would be pretty hard game, as monsters would be at disadvantage, but who knows what might come out of it. Planning to also run it as a combat heavy, dungeon survival campaign. Players would be able to evolve their characters with certain circumstances, including sacrificing souls of humanoids for a ritual. This evolution would be a custom mechanic and a way to get extra features both for your race, and your class. About time: I am planning to have sessions run at least 3 hours. This would be 2 different groups at 2 different time. One at Fridays 6 PM EST, another at Saturdays 7 PM EST About DM : I am an experienced DM of 6 years making a new campaign open for new players to join. I'll be happy to teach and explain anything about Dnd. I am happy to accommodate any type of player, as long as they are not disruptive and are not causing issues for me or any other players. I tend to do more RP then Combat, so expect about a 60/40 split, if not 70/30. About cost: I ask for 20 USD payment at least within 24 hours after the session. Refund will be made with reasonable situations as well as refunded at the end of session 1, as that one is a trial, if you're not willing to continue. About character creation: Lvl 1 start. All character can be created before the game or during session 0. Stat will be rolled with a minimum of 70

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Tabletop RPG
Tabletop RPG
Werewolf: Th...
Online
Campaign
New Orleans: The Savage Garden
Players
2/5
Paid game
Paid game
GM
1/1
Werewolf: The Forsaken
en English

New Orleans: The Savage Garden

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
You are a werewolf, stalking your sacred prey through the streets of New Orleans and the bayous beyond. Become the apex predator you're meant to be! Game details Game system: Werewolf: The Forsaken 2nd Edition Frequency and Time: Weekly / Tuesdays - 06:00 p.m. PDT. Session Duration: 3 hours Price: 25$ per session through StartPlaying, here. 2 / 3 Seats Filled. Only one left! About the adventure You are a werewolf: born half-flesh and half-spirit, a shapechanging predator that hunts across the twin worlds of Hisil —the world of Spirit— and Gurihal —the world of Flesh— yet forsaken by both. Unlike the folk stories, you are not cursed with lycanthropy, but blessed by Father Wolf and Mother Moon to hunt your sacred prey: animals, humans, spirits, even gods. You burn inside with a rage that threatens to devour your whole world in a red haze, but you temper your resolve with the only true rule of your existence: The Wolf Must Hunt. Like Kipling once wrote, "For the strength of the Pack is the Wolf, and the strength of the Wolf is the Pack". Your brothers and sisters in spirit beckon you to commune with them, to hunt with them, but the perils are many: the life of the Uratha is one of tooth and fang, of fire and blood. Even in the noisy streets of New Orleans there is prey to be had, and that could also mean "you". Resources, family, mates, territory: the city has something for everyone, even werewolves. Will you carve your place in the world, howl your claim to the moon and become your people's warden? The French Quarter of New Orleans will provide the canvas where this chronicle will play out. But you are not alone in this endeavor! As part of the bigger Chronicles of New Orleans, other groups of player characters will be active and playing on this shared world, as their triumphs and failures will bring consequences that spill over to the other games. As one of the Uratha, you are blessed by the Moon Goddess with an Auspice: a role to play in the hunt, and the powers to back it. You may also join one of the five Tribes of the Moon: large societies of hunters with their own spiritual rites and sacred preys, the better to align your righteous fury with their savage goals. Among the many threats your pack will face in this gothic version of New Orleans, you will: 🌙 Hunt down rogue spirits, shard-vermins and cruel humans who threaten the sanctity of your territory. 🌙 Play the game of the elders during Uratha gatherings: challenge other packs through controlled violence and cunning politics and lead the charge against the enemies of the People. 🌙 Curse your enemies with eldritch rituals that twist the spirit world and weaken your prey. 🌙 Explore the supernatural mysteries of the bayous, inhabited by both ancient spirits and new horrors born of toxic destruction. 🌙 Run away from the monsters that cannot be fought! From mad Godlings and silver-wearing monster hunters to the frenzied packs of the self-styled "Pure" werewolves. 🌙 Protect your loved ones from the depredations of other monsters and from your own, uncontrollable rage.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
A Tale of Horror—The Old Doll Levels 4 - 6
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

A Tale of Horror—The Old Doll Levels 4 - 6

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
You are a couple of seasoned travelers about to be dragged into something a lot more than you bargained for. This is a tale of emotion, terror, and tragedy; but also one of heroism, something the people of Neverwinter desperately need as they struggle against a serial killer. This short adventure goes from levels 4 - 6 for a party of 3 – 5 players. The game is designed to run anywhere between 4 – 8 sessions and focuses on mystery, horror, a decent amount of combat, and thrilling and dramatic roleplay! Session 0 is free, and we focus on expectations there, so everyone knows what they’re getting into.  Further Details and how to join here: https://startplaying.games/adventure/cmuss8jfq01dkl9043evcktv7?ref=cl364he035phabopk9zps3nif I have a few other games listed on my profile if this doesn't work; you can check that, and more information about me and my style here: https://startplaying.games/gm/627fe21745eac1ca56eb8f72

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
🏙️ The Prophecy of the Flying City — a political
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

🏙️ The Prophecy of the Flying City — a political

Paid game
The Game Master charges a fee to run the game.
A hundred years ago, an empire tried to lift an entire city into the sky. It failed and the city fell, sealed underground ever since. Now the great houses, guilds, and cults down there are tearing each other apart over whatever's left of the ritual that doomed them. That's the table you'd be joining. 🗝️ 🕐 When: Wednesdays - 1:00 PM EST / 12:00 PM CST / 11:00 AM MST / 10:00 AM PST - (6:00 PM GMT+1 for my European folks 👋) 💰 Price: $10/session Session Zero is completely free 🖥️ Platform: Roll20 + Discord voice 🎭 Tone: Political intrigue, subterranean survival, layered NPCs, real consequences for your choices What to expect: - Mystery-driven roleplay where talking your way out of a fight is just as viable as fighting your way out - NPCs who lie convincingly, factions with real agendas, and a world that remembers what you do - A DM who preps every week so the story keeps moving no matter what your party decides What I bring: custom maps, ambient music/soundscapes, and official 2024 D&D content, all set up ahead of time so we spend our session actually playing, not troubleshooting. What you bring: a character concept (new to D&D? no problem, I'll help you build one), a mic, and a willingness to get your hands a little dirty in the politics of a buried city. This is a welcoming table rule of cool always wins, every character concept is respected, and there's zero pressure to "play D&D perfectly." Total beginners and veteran players are equally welcome. 🎲 📖 Full write-up: https://ash55555.github.io/blog/flying-city.html 🌐 All my campaigns + schedules: https://ash55555.github.io/ Interested? Drop a comment or send me a DM and let's talk! 💬

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Tabletop RPG
Tabletop RPG
Fabula
Fabula Ultima
Online
Campaign
The Kindness Blindness Contagion
Players
0/5
Paid game
Paid game
GM
1/1
Fabula Ultima
en English

The Kindness Blindness Contagion

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
System: Fabula Ultima (no books required) Platform: Discord and Foundry (you will not need to purchase Foundry to play this game) Format: Live Time: Now sure yet, I'm trying to find players first and then we'll talk about times (I'm in EST) Tone: Mostly lighthearted, but it will have it's more serious/darker moments Safety Tools: I always use Lines & Veils, X-card, and Open Door Policy Requirements: 13+, beginners and experts welcome, I'm more of a role play heavy gm, so come to the table ready to roleplay. Price: $20 per person unless we get up to at least 5 people, then the price will be $15 per person per session. I'm still working on the story, so I don't have much to say about it other than it'll be fun for everyone even if it has a slightly more female centric topic. The Setting is going to take place in the Ever After High Universe which is a Doll line and internet series (you do not have to have seen the series to play in this game), but I will be bringing in some darker topics. I want to go back to the roots of Fairy tales and have some of the more gruesome aspects. I have 1 player already that I got in contact with on Discord. So I will be looking for at most 5 more players, a minumim of 2.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
I, Lady Strahd
Players
2/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

I, Lady Strahd

Paid game
The Game Master charges a fee to run the game.
She is ancient, she is the land and behind the very mist she is watching and is preying on your very downfall. this is a beginner friendly campaign, a module great for players of all levels of experience new and old, with a twist now a gender bent strahd is running the show.  Duchess Morwen of daggerford has invited you to dinner and this is not the first time you have been to the town daggerford or even been to dinner parties hosted by Lady Morwen who you have all counted as a friend by now and even the occasional benefactor. well rambunctious wayward travellers has been causing trouble and you were given a quest to stop it. as you deliver the message, the old man delivers a story about the lady of dread.  unaware the mist of barovia is closing in I have two groups for this campaign  Monday 2/6 weekly £20 session | 12pm UK time

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Lord of the Rings | Of Hope and Other Sorrows
Players
1/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Lord of the Rings | Of Hope and Other Sorrows

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Start Playing link : https://startplaying.games/adventure/cmrxzii1k00a9jr04ev58nj36?slug=cmmar8n4o00t4l7040hi3laio Of Hope and Other Sorrows is a linked, sandbox campaign using The Lord of the Rings Roleplaying 5E, where a journey begun beside a warm hearth in Bree may carry your Company far across Middle-earth. Rumours from the North Downs draw you onto roads less trodden, through forgotten ruins and into lands still haunted by the memory of Angmar. All the while, Goblins scurry in the deep places of the world, Wild Men heed the call of a white hand, and Elves pass solemnly along the East Road. The dead and the living cling to a past they cannot relinquish, while proud lords lend an ear to promises of power. Slowly, the troubles and grief of distant places enter your own story, and a wider Shadow begins to fall across your doorstep. And still there is time to meditate on unknown calamities, to exchange whispers by torchlight, and to give the matter of second breakfast its due consideration. Along the way, an unlikely companion becomes a dear friend, a stranger’s troubles become your own, and a place scarcely marked upon a map becomes somewhere you hope to see again. As the paths grow darker, these attachments give your choices their weight. Mercy may prove costly, courage may go unnoticed, and a small kindness may be remembered long after the Company has passed. Such things may travel further than you know. Your journey shares a living Middle-earth with my Thursday campaign, A Shadow Moves in the Dark. Through the Robin’s Roost, a quiet haven for trusted friends of the Free Peoples, letters, warnings, rumours and half-finished notes may pass between fellowships walking different roads. A discovery made by one Company may help another survive; a failure in one part of the world may send danger spilling into another. Each fellowship has its own tale, while the Shadow they face moves before the Wise fully understand its shape. Expect rich roleplay, meaningful journeys, layered mysteries and dangerous choices, with room to linger, form friendships and become invested in what happens to the world around you. You need neither a scholar’s knowledge of Tolkien nor previous experience with the system; I’ll help you find your feet. Bring curiosity, consideration for your companions, and a willingness to follow a story whose course your choices will help shape. Click here for more information : https://startplaying.games/adventure/cmrxzii1k00a9jr04ev58nj36?slug=cmmar8n4o00t4l7040hi3laio

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
👽 Phandelver and Below | Tuesday (9:00 AM EST)
Players
2/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

👽 Phandelver and Below | Tuesday (9:00 AM EST)

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
“Under a sky streaked gold with morning light, the little town of Phandalin bustles with the everyday magic of a frontier settlement. Merchants haggle over goods, children chase chickens through the square, and old miners swap tall tales at the tavern. But beneath this peaceful surface, something ancient stirs. This is Phandalin. This is Phandelver and Below: The Shattered Obelisk. And you are about to become the heroes this town didn't know it needed.” 🎲 Level Range: 1–12 🖥️ Platforms: Foundry VTT, Discord (Voice), and Start Playing Games (Scheduling & Payments) ⏰ Session Length: 3.5–4.5 hours, every Tuesday at 9:00 AM EST (1:00 PM GMT) 💰 Price: $20 per session 🆓 Session Zero: Completely free! The campaign is fully supported through Foundry VTT, featuring automation, dynamic maps, immersive audio, visual effects, and streamlined character management to keep the focus on roleplay, exploration, and adventure. Welcome to a campaign that embraces classic high-fantasy adventure, full of wonder, camaraderie, and the thrill of discovery. Above all, this table is a safe and welcoming space for every kind of player. Whatever your background, whoever you are, you can set your worries aside and step into a journey full of fantasy and mystery alongside friends old and new. This adventure is also especially crafted for beginners, those who don't yet know much about the world of Dungeons & Dragons or the system that ties it all together. I'll be right there to guide you every step of the way, so whether you've never rolled a d20 in your life or you're a returning adventurer, Phandalin has a place for you at its table. 🏳️‍🌈 Safe and Welcoming Space This table is built on respect, inclusion, and collaboration. Everyone is welcome here, regardless of identity, background, or experience with tabletop RPGs. Whether you're rolling your very first d20 or you're a seasoned adventurer, you'll find a friendly group ready to share an unforgettable story together. The goal is simple: make sure every player feels comfortable, heard, and excited to take part in the adventure. 🗡️ A Classic Call to Adventure Step into one of Dungeons & Dragons' most beloved adventures and discover why Phandalin has become such an iconic destination. What begins as a simple escort mission quickly unfolds into a tale of forgotten legends, ambitious villains, hidden treasures, and ancient mysteries. Along the way, you'll meet memorable allies and dangerous foes while exploring a vibrant corner of the Forgotten Realms filled with history, intrigue, and opportunity. ⛰️ Exploration and Discovery Adventure lies beyond every winding trail and weathered doorway. Venture into forgotten temples, abandoned mines, ruined fortresses, and long-lost dungeons, each hiding secrets waiting to be uncovered. Exploration rewards curiosity, careful planning, and clever thinking, offering magical relics, hidden lore, and unexpected encounters for those willing to stray from the beaten path. 🔍 Mystery and Investigation Not every challenge can be solved with a sword. The people of Phandalin each have stories to tell, motives to hide, and secrets worth uncovering. Observant players who ask questions, connect clues, and investigate the world around them will often discover new opportunities, hidden dangers, and alternative solutions that might otherwise remain unseen. 🎭 Roleplay at Heart This is a character-driven game where your choices matter just as much as your abilities. Meaningful conversations, difficult decisions, and memorable relationships are at the heart of the experience. I encourage players to embrace their characters' personalities, ideals, flaws, and goals, creating moments that feel genuine and rewarding. Those who actively engage with the world and bring their characters to life will find the story responding in kind. ⚔️ Meaningful Combat Every battle serves a purpose within the narrative. Some encounters test your tactical skill, others challenge your resource management, and a few may force difficult moral decisions. Victory isn't always guaranteed, and rushing headlong into danger can carry lasting consequences. Teamwork, creativity, and strategy are often just as valuable as a powerful weapon or spell. 🗺️ Cinematic Presentation The world comes alive through immersive presentation. Official module maps enhanced in Foundry VTT, carefully selected music, atmospheric sound effects, dynamic lighting, and vivid narration work together to create memorable scenes. Whether you're descending into forgotten ruins, standing before a looming fortress, or sharing a quiet conversation in a bustling tavern, every moment is presented with the goal of making you feel like you're living inside the story. 📜 Campaign Listing: If you'd like to read the full campaign details, character creation guidelines, house rules, and reserve your seat, you can find everything here: https://startplaying.games/adventure/cmrdy1gb300gok204lq1k7t7h?ref=cmjkeghcz002oif042ddtkai4 Any questions or interested in joining? Talk to me on Discord ojaum, and we will see what dinner at Ravenloft has in store.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Dungeon of the Mad Mage
Players
4/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Dungeon of the Mad Mage

Paid game
The Game Master charges a fee to run the game.
Combat focused
Fights, tactics and initiative take up most of the table time.
👑 Run by a Top StartPlaying GM (20+ Five-Star Reviews) Why pay for a campaign? Because you deserve a reliable, premium D&D experience with zero scheduling drama, immersive atmospheric tools, and a GM dedicated to your fun. I am a verified Top GM running Waterdeep: Dungeon of the Mad Mage on a highly optimized, fully automated Foundry VTT server. --- 📅 The Logistics     Schedule: Saturday at 16:00 CEST( 10:00 AM EDT)     Length: 3 to 3.5 hours     System/Platform: D&D 5e (2014) on Foundry VTT + D&DBeyond + Discord for Voice     Price: $25 USD per player, per session. SESSIONS 0 AND 1 ARE COMPLETELY FREE!     Link: https://startplaying.games/adventure/cmtsn6bgl00s5gy04oimb8o4r 💀 The Pitch: A Grounded, High-Stakes Megadungeon Venture beneath Waterdeep into Undermountain, a sprawling dungeon filled with deadly monsters, forgotten treasures, strange factions, and secrets buried for centuries. This is a classic dungeon crawl focused on exploration, combat, and tactical discovery. This is a challenging game with survival elements: - Gritty Realism: Resources matter, injuries can linger, and Long Rests are only possible in secure, designated safe areas. - High Stakes: All adventures come with risks. Inaction or rash decisions can lead to irreversible ramifications. - Your Insight Is Key: If you crave tension-filled exploration, perilous challenges, strategic thinking, and hard-earned victories, then Undermountain is calling out to you! Note: You don’t have to be a master of D&D! What you do need is cooperation, creativity, and being ready for the dungeon to fight back. --- 🚀 Reasons To Join With a Pro GM on Foundry! This is a colossal adventure. On the regular tabletop gaming websites, keeping track of survival details and managing the gigantic dungeon layout becomes an arduous spreadsheet exercise. Not with this table:     Advanced Foundry Automation: Dynamic lighting, actual door manipulation, and instant combat calculations. We spend 100% of our time roleplaying and surviving and 0% calculating by hand.     Evolving Factions: This isn’t your typical slash-and-burn adventure. The dungeon of the mad mage Halaster is an ever-evolving environment. I bring it to life with individual NPC personalities and faction intrigue based on your decisions alone.     Reliable Hosting Schedule: One adventure every week, without fail. --- 📝 Give it a Shot for Free I'm sure you will enjoy all the automation, the challenge, and the table setting, so both Session 0 and Session 1 will be 100% Free. Come to create a character, try the Foundry VTT server, play your first session, and see if the table is right for you. 👉 RESERVE YOUR SPOT: https://startplaying.games/adventure/cmtsn6bgl00s5gy04oimb8o4r

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Phandalin Frontier: Ongoing Sandbox
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Phandalin Frontier: Ongoing Sandbox

Paid game
The Game Master charges a fee to run the game.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Quick Campaign Info - Schedule: Tuesdays at 19:00 CET (GMT+1) / 1:00 PM ET (3 to 3.5 hours) - Starting Level: Level 5 (Ongoing campaign, currently at Session 20) - Price: $20 USD per session (YOUR FIRST SESSION IS FREE) - Openings: 2 Seats Open (3/5 players active) - Tech: Roll20 (Maps/VTT) + D&D Beyond (Sheets/Beyond20) + Discord (Voice) - GM: Verified Top-Rated GM on StartPlaying (110+ games, 20+ 5-star reviews) Why Are Seats Open Mid-Campaign? We have a consistent, long-running group! Two seats opened up due to real-life schedule changes:     1 player stepped back due to financial priorities.     1 player got a work promotion with new working hours. Both left on great terms, with one moving to another of my campaigns. We are looking for two new players to jump right in at Level 5. The Pitch: What to Expect The Phandalin Frontier is a super sandbox module featuring Phandelver and Below: The Shattered Obelisk along with Dragon of Icespire Peak.     Total Sandbox Freedom: Go where you want, side with whom you wish, and help build the Sword Coast by your choices.     No Resource Micromanagement, Pure Story and Combat Adventure: High-risk tactical gameplay and mystery-filled stories without worrying about numbers.     Changing World: The townsfolk, cultists, and other factions will respond based on the party's actions.     Smooth Gameplay: Roll20 maps, lighting, custom music, and D&D Beyond integration. Are You Ready to Sign Up? Do you want to avoid playing fragile characters at lower levels? Or maybe you are in search of a stable weekly Tuesday game? You will fit right in here. I will guide you through making your own Level 5 character and seamlessly integrating it into the plot. Come try your first game absolutely for FREE! 👉 Sign up on StartPlaying by following the link and clicking on join: https://startplaying.games/adventure/cmot3hapq004mkv048mpo7pbc

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Rot
Players
4/7
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Rot

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
An Eldritch Horror with a Vampire Twist  You crashed a nautiloid ship and you have temporary amnesia forgetting the past 48 hours of your events  You have a strange headache and you swear you feel a tense migraine forming behind your eye a piercing pain almost wriggling.  You find your bearings and you realise your near a place called Seabrooke  When you get there it's a strange solem place. The Lord has been taking people away and they have never been seen again  And you realise your senses can't be trusted as your starting to see things that is making your psyche break.  What is happening? What is this strange illness that's spreading in Seabrooke and why does it not stop with a cleric or a paladin touch

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
One Bite, One Of The Dead
Players
0/7
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

One Bite, One Of The Dead

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
A beginner friendly zombie apocalypse campaign A detective agency has been employed by the flaming fist to investigate this strange haunted house near a cemetery where strange groaning snarling sounds were heard. what they found made them race against time to stop a zombie apocalypse as they found evidence that becoming a zombie no longer involves necromancy but a simple bite, a bite that cant be cured well not unless you cut the limb in time so now you need to get people to take this seriously while investigating outbreaks and figuring out what is new about these zombies but hey no pressure

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Campaign
A Fistful of Coppers - Outlaws of Alkenstar
Players
2/6
Paid game
Paid game
GM
1/1
Pathfinder 2E
en English

A Fistful of Coppers - Outlaws of Alkenstar

Paid game
The Game Master charges a fee to run the game.
A wacky western fantasy adventure where you'll fight to win your fortune, clear your name, bring justice (or vengeance) to those who've wronged you, and (hopefully) even save the city itself. Along the way you'll meet friends, foes, and eccentrics galore, and rise from Alkenstar's dank sewers to the sunlit skies above. This game will be using the dual class variant rule and third-party Team+ content, as well as any additional variant rules the party agrees on. https://startplaying.games/adventure/cmumqp1fm0007l0040oqmp6oj

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Tabletop RPG
Tabletop RPG
Fabula
Fabula Ultima
Online
Oneshot
The Coastal City and the Silent Siren
Players
0/4
Paid game
Paid game
GM
1/1
Fabula Ultima
en English

The Coastal City and the Silent Siren

Paid game
The Game Master charges a fee to run the game.
The world of Aeteris is vast and many of its corners unexplored. Whether out of a sense of duty, boundless curiosity or a stranger reason still, you have decided to explore this vast world and its many countries. Your travels have taken you to Tidehaven, a trading hub next to the the sea, which has been protected since time immemorial by the Song of the Siren, a mysterious phenomenon, that keeps monsters and other creatures away. This song, however, suddenly seizes just as you are about to depart. With the cities' only protection all but gone, it is your duty as adventurers (or, should you prefer, your ticket to some easy money...) to see what ill has befallen the siren and whether you can save her and Tidehaven along with it. But make haste, for monsters have been strangely active in Aeteris as of late. The game will be run through startplaying and is 25$ per person. The date is October 8th.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
MOONLIGHTERS: Adventures After Dark!
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

MOONLIGHTERS: Adventures After Dark!

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
The City never sleeps, and as a Moonlighter, niether will you! MOONLIGHTERS is a high-stakes Dungeons and Dragons campaign set in a fantastical version of the modern day. The players take the role of Moonlighters - part time adventurers who operate after dark. Are you a college dropout Elf? A pixie attorney specialising in Magic Item law? A gnome taxi driver? Whatever your reason, while the city sleeps, you Adventure! Players will form an Adventuring Party, working the Adventuring gig economy in the Big City. They'll choose from available jobs, meet wacky clients, and co-operatively worldbuild and expand on the city with the DM in the process. Will you stage an elaborate heist at the Museum of Villainy? Fix a Wizard Duel for a down-and-out gambler? Explore the forgotten catacombs of the public graveyard? It's up to you! More here: https://startplaying.games/adventure/cmq7tyim4007bjs04bh2hluyy?q=moonlighters  Each of the player characters will have a day job, which will be narratively incorporated into the story. If your single dad Orc is an accountant by day. maybe they'll notice some irregularities in the companies magical accounts. If they're an exhausted sound technician for a bratty DJ, maybe they'll have some connections to the shadier side of the city. During a Session 0, we will all discuss the general tone of the game the players are in the mood for. Player characters could all be friends fresh out of college, living out a coming-of-age Jon Hughes movie (with oozes and werewolves), a group of reluctant oddballs flung together in a workplace comedy, or desperate individuals just trying to make ends meet in a brutal, unforgiving city. The choice will be communal, and can always evolve with the narrative. I will discuss privately what each player wants to see, and what they never want to see in game. I'll make sure everyone is on the same page without drawing attention to any individual player's needs. The games is $20 per session via Startplaying. Alternatively, you can message me if you would rather pay another way.

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Tabletop RPG
Tabletop RPG
Vaesen
Vaesen
Online
Campaign
The Mythic North - Tales of Vaesen from Upsala
Players
4/5
Paid game
Paid game
GM
1/1
Vaesen
en English

The Mythic North - Tales of Vaesen from Upsala

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
Something happened to you—something you still can’t fully explain. A moment of fear, loss, or shock tore a hole in the world just wide enough for you to glimpse what most people never see. Since then, the shadows feel heavier. The silence in the woods lasts a little too long. And the stories you once dismissed as superstition no longer feel like stories at all. You are entering the Mythic North, a nineteenth-century Scandinavia where the old ways linger in the spaces modern life has yet to reach. People whisper about strange lights across the fields, figures watching from treelines, and traditions that must never be broken. You know now that these warnings were not meant for children—they were meant for you. You carry the Sight, the ability to see vaesen of myth and lore. With it comes responsibility to investigate mysteries that involve unexplained situations. When something disturbs the balance, you will be the one asked to face it. The unseen is waiting. What to expect: 🔹 A mix of premade mysteries and custom mysteries based on character backstories 🔹 A customizable home base that you can level up and gain benefits from 🔹 19th century inspired feel of alternative world Scandinavia 🔹 Story driven plot with character development implemented Never played Vaesen? Do not worry, this game is open for all. The system is easy to learn and easy to play. Link to game Primer to get a better idea of the game's tone and feel. Game is $35 + SPG Service Fees Per a session. Link to game can be found here on SPG. This is part of an ongoing campaign. One player is leaving due to life changes. Yoou will have access to the transcripts and summaries of the previous mysteries to be able to catch up, but it is not required. I will make easy for you to transition into the game. Contact me if you have any questions.

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Tabletop RPG
Tabletop RPG
DH
Daggerheart
Online
Campaign
Curse of Strahd - Gothic Horror - Daggerheart
Players
4/5
Paid game
Paid game
GM
1/1
Daggerheart
en English

Curse of Strahd - Gothic Horror - Daggerheart

Paid game
The Game Master charges a fee to run the game.
Horror
The game leans into fear, tension and dark themes.
Barovia is a valley trapped in magical mist—cut off from the world and ruled by a mysterious immortal known only as Strahd, a name whispered in fearful tones by those who remember the old legends. When you cross the mist’s threshold, the land responds to you, amplifying your hopes and fears in ways you can feel. You’ll walk through villages clinging to strange traditions, encounter ancient spirits offering cryptic warnings, and sense the mist itself watching. This is a Daggerheart adventure where you unravel Strahd’s curse, discover who he truly is, and decide what kind of heroes you will become in a land that refuses to let anyone leave. What to expect: 🩸 Non-linear gameplay: Choose your own path and tackle quests in any order. 🩸 Active villain: Strahd is always watching, manipulating, and shaping the story. 🩸 Difficult choices: Barovia is filled with flawed people, conflicting loyalties, and situations where doing the right thing isn't always obvious. 🩸 Survival in a cursed land: Barovia is bleak and isolated, where safety is scarce and even small victories matter. Tuesdays at 7:30pm EDT What is included: 🗺️ Custom animated maps & visual aids 🎵 Curated campaign soundtrack 📝 Campaign wiki with lore, characters & discoveries 📔 Dedicated campaign note-taking tools 📚 Access to the core digital & suppliment rulebooks ✅ Campaign rules, expectations & custom content You can read the primer here to get a good direction on how to design your character. This is a paid game of $35 + SPG Service Fees per a player per a session. It can be found here on SPG. Easy to jump in midway through. You will have access to the all the notes and trascripts to be able to catch up. Feel free to reach out to me if you have any questions.

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Tabletop RPG
Tabletop RPG
Vaesen
Vaesen
Online
Campaign
City of My Nightmares and Beyond - Horror Mystery
Players
2/5
Paid game
Paid game
GM
1/1
Vaesen
en English

City of My Nightmares and Beyond - Horror Mystery

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
Stockholm is changing. Gaslights illuminate crowded streets, industry reshapes the city, and modern science promises answers for things once blamed on superstition. Then the murders begin. As members of the Society, gifted with the Sight, you will investigate the supernatural forces behind these killings in City of My Nightmares, a four-part campaign of mystery, folklore, and horror. But the published campaign is only part of your story. Between its chapters and after the conclusion we’ll explore additional mysteries inspired by your characters, their backstories, and the people and secrets they bring with them. What to Expect 🔍 City of My Nightmares as the backbone of the campaign 🔍 Additional published and original Vaesen mysteries 🔍 Personal mysteries built around player backstories 🔍 Recurring NPCs, relationships, and consequences 🔍 Investigation, folklore, and supernatural horror 🔍 A larger story built around City of My Nightmares, with mysteries woven between and beyond its four chapters. 🔍 A Society headquarters you restore and expand as the campaign grows The published campaign gives us the foundation. Your characters help shape what grows around it. This is a paid game on StartPlaying. It is $35 per player/session + StartPlaying service fees. Link to the game can be found here.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd: Reloaded
Players
1/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd: Reloaded

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
The mists hide a world plundged into darkness for centuries. A dark lord has control of this cursed land. Those who are strong can escape the mists. Hello all, I am Michael.  I am starting a new campaign playing within the world of Ravenloft. This a gothic horror story that is traumatic and a fun time. This is a roleplay heavy campaign with intense combat encounters and plenty of chances for exploration. This is my third time running the campaign and I am excited to see what a new group of adventurers will make of this land.  This is good campaign to start your D&D journey as it starts at low levels and you learn as we play. So if you enjoy a fun and scary time at the virtual table then this is the game for you. Gothic Horror, High Fantasy, and Eldritch Horrors Level 1-10, with possibilities of higher levels depending on the game Go from ragtag adventurers. Unravel villain motivations, fend off living and undead threats that haunt the land, and confront one of the most famous villains. Strahd Von Zarovich. This campaign uses the best of the plot lines of Curse of Strahd: Reloded rounded out with additional materials, and characters backstories. To join this campaign, or if you're looking for other long-term adventures for D&D 5e campaigns to have a good time in. You can click the link below to get more details on my StartPlaying.games listing page: https://startplaying.games/adventure/cmt2r70yp00e0l1048pnokkgl

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Tabletop RPG
Tabletop RPG
CAIN
CAIN
Online
Campaign
Weeping Mountain, Sessions 0 & 1 Free
Players
2/4
Paid game
Paid game
GM
1/1
CAIN
en English

Weeping Mountain, Sessions 0 & 1 Free

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
ABOUT: In the town of Rowbury, Pennsylvania, two people were found horrifically murdered ten days apart from each other. Your superiors at CAIN believe this is sign that a sin has infiltrated the town, and have tasked you and your team to find it and neutralize it in whatever method necessary. They are holding off police as much as they can, but you only have hours before they push back. Or, until the situation escalates beyond your control. You are weapons, weapons that must do your task of wiping the stain clean. This game and system are heavily inspired by Jujutsu Kaisen and Chainsaw Man, so if you are fans of either or both of these things, you may enjoy this game! Here is the StartPlaying page: https://startplaying.games/adventure/cmmneji7600eml804fonxqgk6?slug=noahmicah039 Please message me either on here or StartPlaying if you have any questions or would like to join. Here is my StartPlaying profile if you'd like to know more about me!: https://startplaying.games/gm/noahmicah039  Additional Info: $20 per session after sessions 0 and 1 18+ players only Hosted on Discord (will receive server invite if approved) Games every Thursday at 8:00 pm EST

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Untold Legend of Bakunawa, Sessions 0 & 1 Free
Players
1/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Untold Legend of Bakunawa, Sessions 0 & 1 Free

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
ABOUT: This adventure takes place in the Sansinukob Wildspace. This system has 13 planets, held together by a dead and forgotten god at the center. There are no suns here, only moons to illuminate every planet. Fifty years ago, a monstrous sea serpent named Bakunawa awakened from her slumber, consumed by endless hunger. She consumed all six moons above planet Tawalisi, one by one, until they were left in darkness for thirty years. Twenty years ago, the datu, Maximo Catubig, invented Bulan Lights, magical lamps that emit artificial moonlight, finally bringing light back to his people. They were a solace, soon placed in every home in Tawalisi. The people were finally able to thrive again, and Maximo helped pave the way to further technological advancement. However, decades of darkness had taken its toll; Some of the citizens of Tawalisi have become consumed by the same hunger that possessed Bakunawa, mutating their bodies and destroying their minds until all they can think about is eating the Bulan Lights. They will stop at nothing to consume all sources of moonlight, and will hurt and kill anything and anyone that gets in the way. Datu Maximo has called for help from all adventurers willing to listen. Assist him in installing these lights wherever he can, so he can save his people from being plunged into darkness again. Here is the StartPlaying page: https://startplaying.games/adventure/cmo4c49ip001fl1048tncritn?slug=noahmicah039 Please message me either on here or StartPlaying if you have any questions or would like to join. Here is my StartPlaying profile if you'd like to know more about me!: https://startplaying.games/gm/noahmicah039 Additional Info: $20 per session after sessions 0 and 1 All ages welcome Hosted on Discord (will receive server invite) Games every Saturday at 9:00 am EST

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Sunless Citadel | Ideal for New Players
Players
0/3
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Sunless Citadel | Ideal for New Players

Paid game
The Game Master charges a fee to run the game.
I'm running this game on StartPlaying. Here's the link: https://startplaying.games/adventure/cmtt4qghb00w9l904ac0usrr6 Discover what makes D&D great in a classic dungeon crawl, reborn with new homebrew twists. More roleplaying, more puzzles, and more fun for everyone! TYPE Campaign SYSTEM Dungeons & Dragons 5e/5.5e LEVELS 1–3 EXPERIENCE Open to all The last adventurers who dared to enter the infamous Sunless Citadel never came back. Now your party has been hired to discover what happened. Will you meet the same fate as those who went before you? Or will you penetrate the darkness and unveil the many secrets of this deadly ruin? The Sunless Citadel is rightfully one of the most beloved Dungeons & Dragons adventures ever published, well-respected for its clever puzzles, challenging exploration, and memorable moments. I’ve updated this timeless adventure with new details to bring out its best qualities and make the experience even more rewarding. If you’re new to the game, you couldn’t ask for a better introduction. If you want to return to the roots of D&D and discover why it was so revolutionary, then come back to the mysterious and wondrous Sunless Citadel.

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Tabletop RPG
Tabletop RPG
BitD
Blades in the Dark
Online
Campaign
Attorneys in the Dark: Doskvol (il)Legal
Players
2/5
Paid game
Paid game
GM
1/1
Blades in the Dark
en English

Attorneys in the Dark: Doskvol (il)Legal

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
10-15 sessions/ $20 per session - Saturday Evenings https://startplaying.games/adventure/cmrsg8mq50047jx04x3zg5bn0?ref=cl49c0gdo67ytbopkh01b6fx3 Welcome to Silks, a Blades in the Dark campaign where you play crooked lawyers fighting dirty in the grimy courtrooms of Duskvol. Your firm specializes in the underhanded tactics that win cases: tampering with evidence, threatening witnesses, corrupting juries, and delivering theatrical courtroom performances that would make any Silkshore actor jealous. Whether you're defending gangsters from Ironhook Prison, prosecuting high-profile criminals, or navigating inheritance disputes in the spectral Ghost Court, you'll use flashbacks, heists, and social manipulation to stack the deck in your favor before the magistrate bangs their gavel. Each session centers around a case, with the courtroom serving as your battleground. You'll roll engagement, present evidence (real or fabricated), cross-examine witnesses, and use competing clocks to determine who wins. Between arguments, you'll flash back to key moments: breaking into a records office, convincing a witness to change their testimony, or planting incriminating documents in your opponent's files. This game is perfect for players who enjoy social intrigue, creative problem-solving, and morally gray characters. If you like courtroom dramas, heist movies, and the dark Victorian aesthetic of Blades in the Dark, you'll feel right at home. We'll embrace the game's mechanics of flashbacks, devil's bargains, and collaborative worldbuilding to create memorable legal battles where the truth is whatever you can make the jury believe. Come prepared for sharp wit, dirty tricks, and the satisfaction of winning cases through cunning rather than justice.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
[Friday 7:30 PM ET][$20] Beneath the Devil’s Moon
Players
0/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

[Friday 7:30 PM ET][$20] Beneath the Devil’s Moon

Paid game
The Game Master charges a fee to run the game.
A lost region of Solamnia has returned. Ancient roads lead beyond known maps, rival factions seek its riches, and ruins from different eras stand impossibly intertwined. What happened here? What caused this land to become unearthed? Heyo, I’m James. I’m recruiting players for Beneath the Devil’s Moon, an original campaign set in the world of Dragonlance focused on exploration, mystery, and character-driven storytelling. The storytelling and world is not a typical reflection of Dragonlance though as you will soon come to see, so no prior knowledge is required about the setting whatsoever. Your characters will venture into a newly accessible frontier, forge alliances, investigate buried history, and decide who to trust when competing interests come calling. Expect adventure and discovery alongside danger, with room for your characters’ ambitions and choices to shape the story. Game details     System: Dungeons & Dragons 5e     Schedule: Weekly Fridays at 7:30 p.m. Eastern Time     Session length: 2–3 hours     Price: $20 USD per player per session     Session Zero: Free     Starting level: 1     Group size: Up to six players; we begin once three have joined     Experience: All experience levels welcome     Age: 18+     Platforms: Roll20, Discord, and D&D Beyond, with the Beyond20 browser extension What I bring to the table NPC voices, background music, a mix of roleplay and combat, and enthusiasm for creative solutions. I enjoy seeing characters grow in unexpected directions and letting their decisions influence the campaign. We’ll start with a free Session Zero to discuss expectations, connect your characters, and establish boundaries using lines and veils. I want everyone to feel comfortable speaking up and enjoying the game together. Read the full listing and reserve a seat: https://startplaying.games/adventure/cmuqb082x00rvjt04qnrg4k32

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Tabletop RPG
Tabletop RPG
DH
Daggerheart
Online
Oneshot
Messengers of Sablewood
Players
3/5
Paid game
Paid game
GM
1/1
Daggerheart
en English

Messengers of Sablewood

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
🌍🌍〰️〰️〰️ | Exploration ⚔️⚔️⚔️〰️〰️ | Combat 🎭🎭🎭〰️〰️ | Social RP & Drama 🧩〰️〰️〰️〰️ | Puzzles 😂😂😂〰️〰️ | Humor # About the Campaign 🧑‍🏫 Learn the Game | 🎲 Sit and Play! | 😄 Have Fun! Marlowe Fairwind, the right-hand sorcerer of King Emeris, has gathered her most trusted allies to carry an important package to Hush, a small village within the ancient forest of Sablewood. The crate is large, heavy and sealed with magic, addressed to the Whitefire Arcanist. You’ve been given a map and a carriage, and the promise of reward upon your arrival. # What This Campaign Offers 🎓 Learn Daggerherat - A quick rundown of the mechanics, providing pre-made characters, complete with suggestions of links and background questions to help you immerse yourself. ⚖️ An All-round experience – Combat, exploration, roleplaying, social encounters and magical places. Get a taste of everything applied to the system of Daggerheart, and find out how it works for you! ✨ Whimsy - Although the campaign is short, the city of Hush and its inhabitants carry a certain whimsy and magic within them, making them fun personalities to engage with, so the session aims to be fun and light-hearted. ⏳ No Prep One Shot - You don't need to do any work; just show up to the game, and I'll teach all the rules and offer characters. Just sit down, learn the game, play a session and we're done! 🐣 Kid Friendly - Sablewood Messengers's only heavy themes are the inclusion of Undeads and Violence. The undeads can be easily re-skinned to something more friendly, and the combat can be quirky and silly if needed. Other than that, it's magic, fairies and songs! # In-Depth Campaign Structure Designed with beginners in mind, Sablewood Messengers is often called the Quickstart. It was released alongside Daggerheart as a free content to help players get into the game easily. It's a single session which includes explaining the game, going through two possible combats, and social encounters with a magical city and a quirky fairy grandma, with a lot of room for players and characters to interact and become closer throughout their travel. Characters are included in the module, and they have a suggestion of how they connect already included in their backgrounds, as well as questions prepared to help players strengthen these bonds. The game's rules are very simple, and can be explained within an hour. # Preparing For The Session You'll need accounts on Roll20 and Discord. No character creation needed! Characters will be provided at the start of the session! Payment and scheduling is done through [StartPlaying.Games](http://StartPlaying.Games) # About Me! Hey there! I'm Erick, and I have been a regular RPG player since 2015, but I've been involved in the world of RPGs and have been a fan since I was a little kid, when my brother used to GM for me. I'm a big fan of game design in general; so I also enjoy creating content and tweaking the rules as needed. I've played a few other systems, but D&D 5th Edition is my favorite by far. RPGs are my favorite hobby, and I believe they have immense narrative, rational and therapeutic value. I am happy to teach newcomers and engage with veterans alike. Although I embrace heavy themes and take the narrative itself seriously within the game, our communion as writers and players is something very light and comfortable for me. We'll use battlemaps for all scenes that include a scuffle, and mostly use theater of the mind for the rest of the scenes; although I do share the images that I use as reference for locations, when there are any. We'll use music to set the vibe as we play, as well as some sound effects, all integrated within Roll20. I got a firm grasp of the rules, and I am lax with them, trying to create a flow on scenes, without losing balance. Preparing to play on the 17th, 19th and 23rd of October, depending on your preference! Here are the links, depending on the date: 17th: https://startplaying.games/adventure/cmtnhlit600dbl804wjnneeux?ref=cma10im2q0049438vvgzb4o2h 19th: https://startplaying.games/adventure/cmtnhnsda001lju04f2kr66pt?ref=cma10im2q0049438vvgzb4o2h 23rd: https://startplaying.games/adventure/cmtnhoubr000fl104nshfokoy?ref=cma10im2q0049438vvgzb4o2h

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd into Vecna - LGBTQ+ Safe
Players
4/7
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd into Vecna - LGBTQ+ Safe

Paid game
The Game Master charges a fee to run the game.
$20 per session The mists roll in, enveloping you in their cold embrace. When they recede, you find yourself in a land of perpetual twilight, where ancient evil lurks behind crumbling castle walls... Journey to Barovia, a domain of dread cut off from the outside world by walls of deadly fog. In this land of gothic horror, the shadows grow long and hope withers like autumn leaves. The people live in fear, their eyes downcast, their spirits broken. Towering above all is Castle Ravenloft, home to the land's master—the vampire lord Strahd von Zarovich. For centuries, she has ruled with an iron fist, her immortality a curse that has left hrt calculating, patient, and utterly without mercy. You are not here by accident. Drawn into Barovia by forces beyond your control, you quickly discover a terrible truth: the mists will not allow you to leave. Your only hope for escape lies in confronting the master of Castle Ravenloft himself. But Strahd is no ordinary foe. Ancient, cunning, and possessing powers beyond mortal comprehension, she watches your every move from the shadows. To her, you are either pawns in her eternal game or potential heirs to her cursed domain. Will you find the courage to face the darkness? Can you uncover the secrets that might lead to Strahd's downfall? Or will you become just another tragic tale whispered by the terrified citizens of Barovia? The master of Castle Ravenloft is having guests for dinner. And you are invited.

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Campaign
Cyberpunk Avatar: The Last Airbender - LGBTQ+ Safe
Players
4/5
Paid game
Paid game
GM
1/1
Savage Worlds
en English

Cyberpunk Avatar: The Last Airbender - LGBTQ+ Safe

Paid game
The Game Master charges a fee to run the game.
NSFW
Not safe for work - the content or theme may not suit minors, so the site asks you to confirm your age first.
AVATAR: THE SEVERED AGE "They told us the elements were sacred. Then they put a price on them, a chip in your skull, and a payment plan on your soul." The Premise Korra has been dead for three years. In the decades before her death, the Spirit Portal in Republic City stopped being a miracle and became an energy source. Spirit vines spread through the city's foundations, rail lines, power grid... and eventually into people. Engineers learned to route chi through circuitry. Ripperdocs learned to graft it into flesh. What should have taken a century took thirty years. The world woke up neon. Today, anyone with enough money or enough debt can buy bending. A non-bender walks into a corporate storefront, signs a financing contract for a Chi Emulator, and walks out throwing fire like a Fire Nation soldier. The Equalist dream came true. Not through revolution. Through retail. Every implant comes with a hidden cost. The more chrome you install, the quieter your own chi becomes. Benders slowly lose their connection to the elements until, eventually, they become Severed. No spirits. No bending. No way back... at least, that's what everyone believes. Meanwhile, somewhere in the world is an Earth Kingdom child who should have become the next Avatar. They are three years old. No one has found them. The White Lotus has searched for years without success. Some believe the child was born spirit-deaf. Others whisper a corporation found them first and is quietly discovering what an Avatar's soul is worth. Some fear the Avatar Cycle itself is breaking. Everyone is searching for the same missing child. You'll either find them first... ...or discover why no one else ever could. What You Can Play: A traditional bender trying to preserve a dying art. A Severed ex-bender willing to burn the world to reclaim their element. A Ghost, projecting their spirit into the digital Weave where something ancient may already be waiting. A ripperdoc, fixer, mercenary, or corporate Emulator runner drowning in debt. An Air Nomad who has rejected cybernetics entirely, remaining one of the few souls still fully connected to the spirits and uniquely capable of healing what technology has stolen. Themes: Cyberpunk noir Corporate corruption Spiritual horror Identity and humanity The price of progress Hope in a broken world This is a campaign about difficult choices with permanent consequences. Expect street-level jobs, corporate conspiracies, spirits hiding in fiber-optic cables, desperate people trying to reclaim what they've lost, and quiet moments between the action that remind everyone what's worth fighting for. The central question is simple: What are you willing to trade away... and can you ever get it back? System: Savage Worlds Adventure Edition (custom Avatar conversion) No prior Savage Worlds experience required. No Avatar knowledge required. All rules and setting information will be provided. The game is fast, cinematic, beginner-friendly, and focused on character-driven storytelling. "Chrome is easy to buy. Getting your soul back takes a lot longer." This game costs $20 per session

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Waterdeep: Dragon Heist (expanded)
Players
4/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Waterdeep: Dragon Heist (expanded)

Paid game
The Game Master charges a fee to run the game.
Do you like gold? Do you like heists? Of course you do! And I know you want to steal that gold, you dirty little thief… Well then, this is the game for you! There’s a massive treasure hunt in Waterdeep right now, and you’ll be right in the middle of it. So much for wanting an easy start to your adventuring life. Powerful factions stand against you, but who are they against a level 1 adventurer? Ah… Wait… Well... We still want that gold, don’t we? -------------------------- If you want any information, contact me on Discord or on Startplaying. Price per session, as listed, is 25$ (plus whatever fee the website charges players for the transaction) Welcome to Waterdeep. The City of Splendors. The Crown of the North. The largest city of the Sword Coast... The place you call home. Please, try not to get arrested... Or worse. ⚔️ Get dragged into a high-stakes struggle between multiple factions - expanded version includes all four villains and more! 🧠 Outsmart people way above your pay grade. 🗝️ Heists for days. 🔥 Make enemies you can actually brag about. 🍺 Run your own tavern. 💰 Get rich. Get famous. And most importantly… Get in trouble!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Tyranny of Dragons (Rewritten)
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Tyranny of Dragons (Rewritten)

Paid game
The Game Master charges a fee to run the game.
Welcome to the Sword Coast! Enjoy your stay. Just ignore the dragons in the skies and those rumors about a growing cult. System: D&D 5e Campaign: Tyranny of Dragons - Heavily Customized Players: 4–5 Schedule: Wednesdays at 7:00 AM MT Price: $15 per player/session - Session 0 is FREE Session Length: ~3 hours Platforms: D&D Beyond, Roll20 & Discord Experience: New and experienced players are welcome! Who Is Your DM? Hello! My name is Sky. I’m 24 and have been playing Dungeons & Dragons for about 9 years, spending most of that time behind the screen as a Dungeon Master. My games lean heavily toward roleplay, character development, and cooperative narrative storytelling. To me, the characters are the heart of a tabletop RPG. A compelling overarching story matters, but the players and their characters are what make that story memorable. I primarily run homebrew campaigns, though I also enjoy taking published adventures and reshaping them around the party. I want your choices, successes, failures, and backstories to have an actual impact on where the campaign goes. The Campaign - Tyranny of Dragons The Cult of the Dragon is on the move. Settlements across the Sword Coast are being attacked, dragons have begun appearing with alarming frequency, and rumors are spreading of something much larger taking shape behind the scenes. You'll begin relatively small - a group of adventurers caught in the middle of a growing crisis - but the decisions you make may eventually determine the fate of the Sword Coast itself. I’ll be running a heavily customized version of Tyranny of Dragons. The original adventure has a reputation for being fairly linear, so I’ve made significant changes to give players more freedom and allow the story to respond naturally to their decisions and characters. Some elements of the original adventure remain intact, so I ask that players do not read the module ahead of time. Avoiding spoilers will make the experience better for everyone. Your Characters Matter Backstories are highly encouraged. I don't expect you to hand me a 20-page document. Give me enough to understand who your character is, what matters to them, what they fear, what they want, and what might pull them into an adventure. I actively use character backstories when planning the campaign. NPCs, enemies, allies, locations, and unresolved pieces of your character's past may become part of the larger story. Your character should generally fit within the Sword Coast/Forgotten Realms, but I'm flexible with established lore. If you've got an idea that doesn't perfectly fit, talk to me and we'll see what we can do. My only major character restriction is no space-themed or Spelljammer-style concepts, as they don't fit the tone I'm going for with this campaign. What Kind of Table Am I Looking For? I'm looking for 4-5 players who want to stick around and build a long-term campaign together. New players are absolutely welcome. You don't need to know every rule or have years of experience with D&D. Experienced players are just as welcome. What matters more to me is that you're willing to engage with the other players, participate in the story, respect everyone's boundaries, and give other characters their opportunity to shine. I want a table where everyone gets the chance to participate and where we're telling the story together rather than competing for the spotlight. Why Pay to Play? I put considerable preparation into my games outside of the actual session. That includes customized encounters, maps, character backstory integration, NPCs, story development, homebrew content, and adapting future sessions around what the players actually decide to do. I also regularly ask my players for feedback. If something isn't working, I want to know. If something is working, I want to know that too. Payment also helps create a consistent group. One of the biggest problems with long-running online campaigns is players constantly joining and leaving. That becomes especially difficult in a character-driven campaign where PCs are woven into the larger story. I'm looking to build a table that can stick together and tell a complete story. Session 0 Is Free Before anyone pays anything, we'll have a completely free Session 0. We'll use it to: Meet one another and make sure the group vibes well together Discuss expectations and house rules Establish boundaries Talk about the campaign and its tone Discuss character concepts Make sure this is actually the kind of D&D game you're looking for If you already have a character idea, bring it! I'm happy to work with you during Session 0 or over Discord afterward to make your character fit naturally into the campaign. What We'll Use D&D Beyond - Character creation, character sheets, sourcebook sharing, and homebrew content. Roll20 - Our virtual tabletop for maps, encounters, and visual aids. Discord - Voice chat and our main hub for communication between sessions. Interested? If you're looking for a character-driven, roleplay-focused campaign where your backstory and decisions can actually influence the adventure, send me a message. Tell me a little about yourself, including: Your name or what you'd like me to call you Your age Your experience with D&D/TTRPGs What you enjoy most about D&D What you're looking for in a campaign Any character ideas you already have (totally optional) Don't worry about writing me an application essay. I'm mostly looking to see whether we'd be a good fit at the same table. Welcome to the Sword Coast. Try not to get eaten by a dragon.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Dungeons of Drakkenheim
Players
2/3
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Dungeons of Drakkenheim

Paid game
The Game Master charges a fee to run the game.
I'm running this game on StartPlaying: Here's the Link: https://startplaying.games/adventure/cmqh35gz8000pla04qk1wixvp Eldritch Horror & Faction Intrigue The city of Drakkehneim lies in ruins. In this deadly metropolis, you’ll find riches, power, and glory… or possibly death. That happens a lot, too. TYPE Campaign SYSTEM Dungeons & Dragons 5e LEVELS 1–13 EXPERIENCE Open to all AGE 18+ When the meteor fell, everything changed. The city of Drakkenheim, capital of the great nation of Westemar, was shattered by the impact. Yet that was just the beginning. The uncontrolled magic that seeped from this fallen stone generates twisted horrors and spreads chaos in the fallen city. Can this plague of mutations and monsters be contained? Could the power of the meteor be turned to benevolent purposes? Can anyone bring together the fiercely divided factions of Drakkenheim? It will take some pretty bold (or perhaps insane) adventurers to find out. Dungeons of Drakkenheim is an adventure that lives at the intersection between H.P. Lovecraft and George R. R. Martin. Equal parts eldritch horror and political intrigue, this setting offers a unique take on D&D lore where magic is met with suspicion, the gods are distant and silent, and your choices have long-term consequences. It’s perfect for players who like both their combat and moral choices to be challenging. If you’re looking for a long-form campaign in which your characters will grow from humble novices into mighty champions, pursue unique personal quests, and face dangers the likes of which you’ve never seen, then the city of Drakkenheim is waiting for you. WHAT TO EXPECT • An Adventure from Levels 1 to 13+: What doesn’t kill you will make you stronger on this sweeping, long-form quest. • Setting-Specific Classes, Subclasses, and Feats: Each major class in 5e gets at least one new subclass you can choose. Or you can try out the Apothecary, an INT-based occultist who exploits forbidden knowledge. • Compelling Story-First Play: Step into an epic tale of mystery, drama, and escalating stakes. As you explore the haunted city, dark secrets and startling revelations tell a vast and majestic story. • Personal Quests: Your PC’s background and history lead to a unique personal mission that will be instrumental in the overarching plot. • Vast Sandbox: Explore Drakkenheim the way you want to. Your actions drive the unfolding plot in this non-linear adventure. • A Living World: Experience a coherent, brilliantly conceived setting with deep lore. You’ll meet distinctive NPCs with their own personalities, motives, and stories that bring this world to life. • Unique Adversaries: The setting pits you against unknown horrors twisted by magical contamination… and your GM loves to homebrew monsters, too! • Political Intrigue: Five factions compete for dominance in the city, each with their own agenda. You’ll need to decide who you trust and who you oppose in the ever-shifting political landscape. • Many Surprises: Even if you’re familiar with the campaign, expect new twists and custom homebrew content that will make this journey through Drakkenheim fresh and exciting.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
Need a DM?
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Need a DM?

Paid game
The Game Master charges a fee to run the game.
Do you already have 3–5 friends who want to play D&D, but the campaign never actually gets off the ground because nobody has the time or experience to DM it consistently? This is specifically for groups like that. I run weekly online D&D campaigns for existing friend groups. You keep playing with your friends; I handle the DM side: preparation, rules guidance, campaign structure, NPCs, encounters, worldbuilding, and keeping the campaign moving every week. One of my current groups described their situation this way: they had tried for years to get a proper campaign running, but scheduling and not having an experienced DM kept stopping them. After joining, their player said: “You are paying for preparation, reliability, experience, storytelling, and someone taking responsibility for keeping the campaign running.” The game itself is character-focused and flexible. Your decisions matter, your characters can shape the story, and beginners are completely welcome. I also help with character creation and rules instead of expecting everyone to arrive as an expert. DETAILS System: D&D 5e / 2024 rules Players: Best for an existing group of 3–5 Format: Online Voice: Discord VTT: Roll20 Schedule: Weekly Session Length: 3–4 hours Price: $20 USD per player, per session Campaign Options: Custom Faerûn / Curse of Strahd / Tomb of Annihilation / other options depending on what your group wants If your group has been saying “we should really play D&D” for months—or years—send me: Number of players Your timezones Days/times that work for the group Experience level What kind of campaign you want I’ll tell you honestly whether I have a slot that fits.

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Tabletop RPG
Tabletop RPG
DH
Daggerheart
Online
Campaign
Greek-myth campaign for Daggerheart
Players
2/5
Paid game
Paid game
GM
1/1
Daggerheart
en English

Greek-myth campaign for Daggerheart

Roleplay focused
Conversation, character and story take up most of the table time.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
"Five years ago, a thousand ships answered Agamemnon's call and departed Greece to bring about Ilium's ruin. The greatest heroes, the mightiest weapons, and the most mythical stories are somewhere else.  You are among who remains.  I am Homer, and I will sing of you, amongst Other Names." Set in a fabled Age of Rhapsody — paying homage to the Bronze Age, Greek tragedy and comedy, and classical myth — Echoes of Fate is a homebrew Campaign Frame for Daggerheart exploring lies and prophecies, the making of myths, and what it costs to break destiny. You are not the hero the epic was written for. No prophecy names you. No Muse has claimed your story...yet. So what do you make of a life the songs haven't told yet? If you are a fan of myth retellings such as EPIC: the Musical, A Thousand Ships, The Song of Achilles, come sit by the fire. Some notes on the setting: •  The gods are present but distracted — drawing their eye may bring you greatness, or ruin. Or maybe you'll be drawn to the Mysteries instead? •  No prophecy protects you: your choices ripple outward, and could alter canon myths and even the course of the war itself. •  All stories are welcome, this table is LGBTQ+ friendly. •  New to tabletop, Daggerheart, or Greek myth? This table is beginner-friendly. And no Classics degree required, just curiosity. EU-friendly hours (evenings except weekends where I can do mornings or early afternoons) or US- friendly (late afternoons/early evening). Sessions can be weekly or bi-weekly through StartPlaying.com, at 20$ per session. About me: - I've been a Dungeon Master for almost 8 years and I have plenty of experience in guiding new players. I prefer Theater of the Mind with minimal VTT support. - Your story will matter and I love a long, narrative background I can weave into the main story. - I do character voices!  - I also do character artworks :D Safety tools: Session 0, Lines and Veils, Consent checklist and X cards. I prefer to be honest in advance: Echoes of Fate draws from real life in addition to myth. Slavery was present in Ancient Greece, as was mysogyny, war and violence. You will be able to challenge these in-game through your character, or ask me to avoid mentioning them and I will do my best to do so.

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Campaign
Heavy is the head that wears the crown - Kingmaker
Players
3/6
Paid game
Paid game
GM
1/1
Pathfinder 2E
en English

Heavy is the head that wears the crown - Kingmaker

Paid game
The Game Master charges a fee to run the game.
Combat focused
Fights, tactics and initiative take up most of the table time.
"The Stolen Lands have long been the domain of bandits and monsters, but no longer! Your party has been granted a charter to explore these wilds, defeat its dangers, and build a brand new nation. Yet not everyone welcomes you as new neighbors, and powerful supernatural forces have their own plans for the region. Can you defeat your kingdom’s enemies and become one of the greatest new nations in the world?" In this adventure you'll be tasked with founding a new kingdom to bring order to a wild and untamed region, face many threats to your rule, and rise to prominence in the eyes of neighboring nations. You'll also be able to do so using especially unique character builds with the Dual Class variant rule, combining the strengths of two classes together. The current party has also opted to use multiple additional variant rules, including free archetype, ancestry paragon, and the unrestricted pack from Team+. With this in mind, you'll have many more options available to you both tactically in the moment and strategically as you level up, so some familiarity with the system is useful though not required. I'm happy to help newcomers get their bearings and learn the ropes, but if you don't enjoy lots of options and complex character sheets, this likely isn't the game for you. If that complexity is something you enjoy, however, then welcome aboard! Game Link: https://startplaying.games/adventure/cms98o5hm007il4048o5afc0y

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Faerun for new players
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Faerun for new players

Paid game
The Game Master charges a fee to run the game.
Have you wanted to try D&D for a while, but keep thinking: “I don't know the rules.” “I'm probably terrible at roleplaying.” “I don't even know how to make a character.” “Everyone else will know what they're doing except me.” Then you're exactly the kind of player I enjoy introducing to D&D. I'm an experienced DM running weekly online campaigns, and a large number of my current long-term players started with little or zero real D&D experience. You do not need to read the entire Player's Handbook before joining. You don't need to memorize every spell, know how every mechanic works, or come in with a 10-page character backstory. We'll build your character together, I'll explain things as they become relevant, and you'll learn naturally by actually playing the game. And don't worry—beginner-friendly does not mean the campaign is watered down. The dice still matter. Your decisions have consequences. Characters can succeed, fail, get themselves into horrible situations, come up with ridiculous solutions, and completely change where the story goes. My games focus heavily on: • Character development • Roleplay and relationships between characters • Player freedom and creative solutions • Exploration and meaningful decisions • A story that reacts to what the party actually does • Helping new players learn without constantly stopping the game • A consistent weekly campaign rather than playing once every few months One of my current players described the experience like this: “The players have freedom, and no decision ever feels like a wrong one. I keep coming back for the DM, the players, and the characters and stories we've told together.” — Remy / Joffarex You don't have to be an amazing roleplayer when you start either. Quite a few of my players were nervous about roleplaying when they first joined. That confidence usually develops naturally once you become comfortable with your character and the group. GAME DETAILS System: D&D 5e / 2024/2014 rules Campaign: Faerun for new players Format: Online Voice: Discord VTT: Roll20 Session Length: Around 3–4 hours Group Size: Around 5 players Frequency: Once per week Price: Session 0, character creation, and onboarding are free. Regular campaign sessions are $20/player Experience Required: Absolutely none Current Openings: 5 SCHEDULING Wednesday, 8 PM GMT+4 / 12 PM ET my schedule is flexible, so if this time doesn't suit you, we can discuss it over a call THE ADVENTURE This is a long-term campaign set in Faerûn, built specifically for a new group. You’ll start as relatively inexperienced adventurers and gradually become involved in larger conflicts, dangerous factions, strange locations, and stories tied directly to your characters. Expect a mix of roleplay, exploration, combat, mysteries, character backstories, and choices that can genuinely change where the campaign goes. This is not a pre-written railroad where you just follow quest markers—the direction of the story will depend heavily on the party. INTERESTED? Send me a message here first with: Your timezone Your general weekly availability Whether you've played D&D before What kind of character, campaign, or D&D experience sounds fun to you Anything you're nervous or unsure about If it sounds like the game could be a good fit, I'll give you my Discord and we can talk properly there before you commit to anything. I care quite a lot about group chemistry, so I'd rather have five people who genuinely enjoy playing together every week than simply fill seats as quickly as possible. Complete beginners are very welcome.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
What Hides in Mountain Stone
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

What Hides in Mountain Stone

Paid game
The Game Master charges a fee to run the game.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Hello everyone, Alex here! I am a new GM on Start Playing, and I am looking for players for my mini campaign. I am hoping to become a full-time GM and figured this was the best way to start. A bit about me: I've been a GM for 7 years. I am an artist, illustrator, animator, voice actor, and writer. And I absolutely love roleplaying!  Game Premise: In the world of Anangnibi (pronounced Ah-nahng-nee-bee) there looms a threat to the local towns and villages outside of a major port city called Agonan Mizhakwad (pronounced Ah-goh-nahn Meez-hahk-wahd). Reports of attacks have become more frequent and many have claimed to see a flying creature up within the mountains. Maps indicate that there is an old fort that has been empty for quite some time in the area. The local authorities have put up a reward for heroes to go and investigate the area and find out what has been happening. You as the heroes will find yourselves walking into the mountains to find the old hold, and once you get there, you'll find out that you have gotten far more than you bargained for. Who, or what, awaits within the halls of old abandoned stone? And will you survive the secrets within? Or will you be claimed by death much the same as those of the poor raided villages? Death lurks here, cold and indifferent like the sitting stone. You will need your strength and wit if you want to survive. So be prepared to face the challenges and discover the mystery of what hides within the mountain stone. Game Price: $25 per person  Session count: 1-3 sessions Session length: 4-5 hours Player Character Level: 5 System: D&D 5E Sourcebooks accepted: PHB 14, XGE, TCE, VGM (Other sourcebooks are open to discussion) Homebrew and 3rd Party: Open to discussion More information and details about the game can be found here on the Start Playing post: https://startplaying.games/adventure/cmt21mabu0037l404tjn7c32u?ref=cmrmikhi800frl704k6ca84nl  Content warning: While I am a newbie player friendly DM/GM, the game I am running is a DEADLY game with a DEADLY dungeon; your characters have a high chance of dying. Please keep that in mind for this game. If you are not okay with character death, this may not be the game for you.  If you have any additional questions, please feel free to message me, and I will get back to you as soon as possible.  You can also get some more general information about me as a GM, as well as read previous player reviews through my Start Playing GM Profile here:  https://startplaying.games/gm/alexthedmpanda Looking forward to hearing from you soon!

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Crooked Moon
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Crooked Moon

Paid game
The Game Master charges a fee to run the game.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Welcome to Druskenvald! A realm where souls are granted a second chance. Whether you’ve been reborn or are only here for a short time, opportunity awaits. This is a rare chance to discover who you truly are. A chance to claim your destiny from a fate that has been woven. Help the Lord and Lady The rulers of Druskenvald seek aid. They have called upon you to help solve the troubles plaguing the land. Problems no one else has been able to overcome. Cunning Cults Within Wickermoor Hollow, many cults and religious sects fight for influence. Each group is determined to elevate their deity, some above all the others. Will you ally with one, oppose them all, or try to avoid them all together? Province in Peril Wickermoor Hollow has suffered from neglect for too long and has allowed a darker force to take root. Will you purge the land of its corruption and rise as the hero it desperately needs, or succumb to its lurking darkness? Game Details Session Time: Sundays at 6PM EST (Every other week) Looking For: 1-2 more adventurers Current Level: 3 Current Party: A Druid, a Sorcerer, and a Monk Game is $16 USD per session Game is played on Roll20 for VTT and Discord for Voice The party is currently moving through a crooked house in search of the lord and lady who are being hidden within! If you are interested: Contact me here or reach out on Discord at pauliukjohn.

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Boardgame
Boardgame
other
Maricopa Wells
Cards
Players
1/4
Paid game
Paid game
other
fa Persian

Cards

Paid game
The Game Master charges a fee to run the game.
Card game Rummy Poker

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Heavens Usurped:The Secrets of the Crowned Six
Players
5/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Heavens Usurped:The Secrets of the Crowned Six

Paid game
The Game Master charges a fee to run the game.
Combat focused
Fights, tactics and initiative take up most of the table time.
The party has departed from Brackenward with their dragon companion, Whisper, carrying precious cargo and seeking to investigate the legitimacy of 1 of 4 companies with potential ties to the Carrion Company.  Along the road they were confronted by the leader of the Carrion Company, one of the party volunteered as sacrifice to turn double agent.  What lies ahead as the party is split? The party is looking for 1 more adventurer to bring them from the Fab Four back to the Fab Five. I will run a one on one session Zero with anyone interested! Dark Frontier Fantasy | Tactical Roleplay | Political Intrigue | Living World Campaign | Growing Items Starting at level 1 going all the way to 20! Azural remembers everything. In the foothills of the Drenthars, most names are forgotten, most contracts are written in dust, and only Azural itself bothers to keep score. You start in the fading frontier town of Arazar, just mere faces in the crowd, taking whatever work will keep you fed. • Escorting short caravans that never make the stories. • Settling petty border quarrels. • Finding the missing, no one can afford to mourn. • Looking the other way on smuggling runs. • Digging up graves for coins that barely shine. Small jobs for small people. Until Azural begins to change around you—and the first whispers of a divine crime start to echo from the shadows. Will you silence those whispers, or turn them into the cry that rights a long‑forgotten wrong? StartPlaying Game Link StartPlaying GM Profile

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Tabletop RPG
Tabletop RPG
AD&D1E
Advanced Dungeons & Dragons (1E)
Online
Campaign
Kingdom of Karmont
Players
1/6
Paid game
Paid game
GM
1/1
Advanced Dungeons & Dragons (1...
en English

Kingdom of Karmont

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
DETAILS Online, AD&D 1e/homebrew campaign with the developer of AD&D Toolkit.  Can be either Tuesday or Wednesday nights 6:45pm - 9:45pm EST.  Or Saturday 9:30am - 12:30pm EST. REQUIREMENTS - Discord and working mic - Roll20: https://roll20.net/ - AD&D Toolkit: https://adndtoolkit.com/ - $10/player/session DESCRIPTION Karmont is a small, frontier kingdom nestled among a series of mountain ranges near the coast of a largely unexplored continent.  The namesake capitol is cradled in the tallest peaks, far to the north.  Beyond the mountains are desolate lands, ruled by all matter of foul creatures.  Tantalized by the hopeful promise of treasure hordes and riches uncounted, adventurous types have been settling the coastal side of the mountains for decades now and continue to push northward. Kobolds, Goblins, and ill-mannered creatures of all sorts continually raid what cities have taken root in the fledgling kingdom.  Their ultimate aim is to drive all good peoples south, into the ocean from whence they came.  Thus the King has vowed to eventually press his forces beyond the mountains, to bring the fight to the enemy and put a permanent halt to their machinations and all of the resulting incursions.  Will you find treasure and glory in this wild, hinterlands?  Will you be able to stamp your mark as a hero of Karmont? CONTACT Email: info_team@adndtoolkit.com AD&D Toolkit:  https://adndtoolkit.com Discord:  https://discord.gg/EvjygRDvat Reddit: https://www.reddit.com/r/dnd1e/ Youtube: https://www.youtube.com/@adnd-toolkit

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Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
Pathfinder 1e - Haunting of Harrowstone - Foundry
Players
1/5
Paid game
Paid game
GM
1/1
Pathfinder 1
en English

Pathfinder 1e - Haunting of Harrowstone - Foundry

Paid game
The Game Master charges a fee to run the game.
## Haunting of Harrowstone - Full Adventure Path *This is a paid game - $15 - Custom built in Foundry - **Pathfinder First Edition | Gothic Horror | Weekly Campaign** Join our Discord for more info - https://discord.gg/4huPYHtbj  and let us know you're here for the Harrowstone game.  The quiet village of Ravengro has always lived beneath the shadow of Harrowstone, an abandoned prison destroyed by fire decades ago. When a respected professor dies under mysterious circumstances, a group of adventurers arrives to settle his affairs—only to discover that something within the ruined prison has begun to awaken. Whispers spread through the village. Strange symbols appear overnight. The dead refuse to remain silent. As fear takes hold of Ravengro, the party must investigate the professor’s final research, earn the trust of suspicious townsfolk, and uncover the truth behind the horrors haunting Harrowstone. This is a story-driven Pathfinder First Edition campaign featuring: * Gothic horror, mystery, and supernatural investigation * Meaningful roleplaying and memorable NPCs * Tactical combat using Foundry Virtual Tabletop * Exploration of haunted ruins, forgotten histories, and dangerous secrets * A cooperative table welcoming both experienced players and those newer to Pathfinder 1E The campaign begins with **The Haunting of Harrowstone**, the opening chapter of the acclaimed **Carrion Crown Adventure Path**, and may continue into the larger campaign if the group wishes. Players should expect a darker atmosphere with themes of ghosts, murder, imprisonment, madness, and undead horror. The game emphasizes immersion and suspense without becoming excessively graphic or adversarial. **Schedule:** Thursdays at 7:00 PM Central Time **System:** Pathfinder First Edition **Platform:** Foundry VTT and Discord **Session Length:** Approximately 3 hours **Game Master:** Iron Quill Guild Gaming Studio Step into the mist-shrouded streets of Ravengro, uncover the professor’s final secret, and face what waits within the burned halls of Harrowstone.

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Tabletop RPG
Tabletop RPG
Shadowrun Si...
Online
Campaign
New Shadowrun 6E - Let's Learn Campaign starting
Players
0/4
Paid game
Paid game
GM
1/1
Shadowrun Sixth World
en English

New Shadowrun 6E - Let's Learn Campaign starting

Paid game
The Game Master charges a fee to run the game.
Welcome,  We will be starting a Shadowrun 6E mini campaign from our 'Let's Learn Series' from the Iron Quill Guild. Generally I start in Roll 20 and run the short Battle Royale starter adventure, but then I typically transition the group to Dreamchipper, which is a module from 1st edition in 1989 that I converted to 6E rules to be played in Foundry VTT. If you are interested I will send you the Start Playing link to sign up as well as a guild invite on our discord server.

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Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
Rise of the Runelords!
Players
1/4
Paid game
Paid game
GM
1/1
Pathfinder 1
en English

Rise of the Runelords!

Paid game
The Game Master charges a fee to run the game.
From the idyllically peaceful coastal town of Sandpoint to an ancient lost city at the top of the world, Rise of the Runelords takes a party of adventurers from 1st to over 18th level and delves into the mysteries of Varisia's ancient past. Millennia ago, the powerful empire of Thassillon ruled the land, dominated by despotic runelords who maintained their power through harnessing the power of rune magic. Thought gone forever, the workings of Thassilon are not so far beneath the surface and one of the runelords plans a return to power. Only the brave adventurers stand in his way. Looking to recruit a table of 4 players to play through Paizo's first AP under Pathfinder 1 rules. Character Creation Rules : 25 point buy, PHB races allowed by default and any others by approval. All traits allowed, but no drawbacks. No unchained classes or evil characters. I also reserve the right to veto any character choices if I feel it will disrupt the game. Please do not optimize to the Nth degree. My expectations: No toxicity or bigots of any kind. If I feel anyone is breaking these rules, I will boot them without a refund. Please be cool and don't make me do that. What you should expect: I have been playing and DMing for a long time though this is my first paid game ever. I do request a little patience. I also would appreciate constructive criticism as I can always get better. If there is an argument about rules, I will make a ruling on the spot and table the conversation until after the game unless it is vital(AKA a PC is going to die because of it). Also I like personalizing the story to the PCs which may mean a custom side story for a particular player. I also believe in the trains running on time meaning I will not cancel the game when one or more PCs cannot make it. If I have to improvise a side story for 1 player, so be it. Game will be run on Roll20 and we will be using discord for voice.

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